I charged in with [Shield Bash] to shove away the incoming Tin Knight, then used [Parry] to block the blade of the other one attacking from the side.
When the Tin Knights showed any openings, Luce dashed in quickly and attacked with her Iron Piercer.
âHaaaah!â
The Tin Knight that received the blow stumbled back.
âGood, I can do itâŚ.. even I can do it!â
âGAAAAAAAAAAH!â
The Embryo in the back unveiled its eyeball and let out a loud scream.
A beam of light passed through the air, which caused the defeated Tin Knight to reattach its head, then slowly stand up as if manipulated by an unseen puppeteer.
With that the number of enemies returned to three.
âTh-there is no end to thisâŚ. This isâŚ..â
âYeah, taking down Tin Knights is meaningless. Although it uses up some MP, if we were to resort to a war of attrition, then we would be the ones to lose. We need to hit the main body itself. However, not only itâs hovering up in the air where our attacks canât reachâŚ.. it rarely exposes its sole weak point, its eye, that is normally protected by an armor of flesh.â
âYou have a planâŚ. right?â
I nod.
âYou will need to pierce the bastard with your [Dice Thrust]. If it fails, then it will mean the end right there. A one sixth chanceâŚ. we can only bet on your good luck.â
The Embryo has a large weak point.
A critical hit.
A critical hit caused by a melee weapon, aside from multiplying the Attack stat by 1.5, it also has a 50% pierce through effect that partially bypasses the opponents Defense.
The Embryoâs flesh armor is ăDefense: ďź66ă stat wise.
The eyeball itself has a ăDefense: 22ăâŚ.. in other words, even together itâs just ăDefense: 88ă in the end.
Of course, that number is much higher than even mine with my Heavy Knight Class, which means that no half-assed attack would be able to pierce it.
Itâs certainly impressive, but it was less than even the Golden Rana.
It may be more reasonable if we include its much higher HP, but with Luceâs [Dice Thrust] boosted by the critical hit that was able to damage the Golden Rana even before she gained a bunch of levels, it should be possible to deal a great deal of damage even through the flesh armor.
If we add in the damage I dealt with the magic stone, then it should just be enough to eliminate the Embryo.
âB-but, I canât jump high enough to reach it, you know?â
Of course, I thought about that.
Although Luce is able to run on the walls by activating her [Acrobatic Steps], it would be impossible for her to get close to it that way.
The Embryo hates melee combatants getting close to it.
It would just distance itself from the wall, or in the worst case it could even shoot a point blank [Sylph Cutter] in the face.
âFirst, since Iâm slower I will force my way closer to the Embryo. Once that is done, then you will need to catch up quickly, Luce. Finally, I will use my shield to boost you up into the air.â
Indeed, the [Shield Bash] Skill can push someone by a distance determined by the ăDefenseďźAttackďźďźă equation.
The target direction can also be up in the air.
In addition to that, with the Clownâs Defense and Attack numbers on the lower side, the air distance gained with [Shield Bash] is significant.
Also, this Skill doesnât cause any damage if the opponent doesnât impact any surfaces while under the Skillâs effect.
Normally, this method canât be used.
Not just because it depends on luck and a successful critical hit, but also because normally the Embryo floats significantly higher, where it canât be reached, even with the assistance of [Shield Bash].
However, that is not the case now.
That is because the ceiling of this corridor is much lower than the height of the boss room the Embryo originally occupies.
Only by the Embryo turning into a Wandering Lord did this strategy become feasible.
âHoping for a six on [Dice Thrust]âŚ. is it. I understand, I will do it! I will get that six for sure!â
âYeah, Iâm leaving it to you, Luce! Sorry, but I will place my hopes in your Luck!â
As I yelled that, I pushed away the Tin Knight I was fighting with using [Vital Blow] and dashed forward to force my way closer to the Embryo.
Luce moved quickly after me.
Luce jumped high in the air.
I crouched down to provide a foothold with my shield for her.
â[Shield Bash]!â
I shoved her as far as I could towards the Embryo.
Luceâs petite form flew through the air.
So far things went perfectly.
However, whether Luce would roll a six or not is entirely dependent on Luck.
If this fails our chances of winning basically goes to zero.
My stamina is close to its end and itâs unknown if Luce will be able to land safely.
The most we can do is pray to the Goddess of Luck.
In the last Golden Rana fight, Luce, who has a pretty high Luck, failed to roll a six for [Dice Thrust] seven times in a row.
Although itâs an ultimately meaningless bias, overall probabilities average out.
That would mean there is a chance of rolling a six on the first try.
â[Dice Thrust]!!â
Luce sent a thrust towards the Embryo with the Iron Piercer.
A number made of light appeared in mid-airâŚ..showing a four.
Luceâs blade cruelly glanced off the Embryoâs flesh lump, without doing even a single point of damage.