Weed perched atop a hill overlooking all of Lavias, and laughed in satisfaction as his cape danced in the wind. Hunting had raised his level to 175.
Durability: 20/20.
Defense: 12.
The tattered cape of a skeletal warrior. Still provides some protection despite its poor condition.
Requires:
Level 150
150 Strength.
Effects: Increases speed when traveling long distances.
Has 10 quick slots for small items such as daggers, potions, antidotes, etc.
Requires:
Level 110.
200 Strength .
Effects: Quick slots for potions and antidotes automatically refill from inventory.
Durability: 30/30.
Defense: 25.
Light and hard, yet sturdy, armor infused with the soul of the Skeleton Knight Graham.
Requires:
Level 130.
300 Strength.
Effects:
+20% chance to evade magical or ranged attacks.
+20 Strength.
+5 Dexterity.
From fighting the undead, Weed received boots, gloves, and even rings. For every 30 Skeleton Knights he killed, he received Farrotâs Ring, which improved mana regeneration by 10%.
Since Royal Road allowed players to equip rings on 8 fingers, and even allowed multiple on the same hand so long as they did not have opposing attributes. Weed had persevered until he had a copy of the ring on each finger.
The rings now increased his mana recovery rate by 80%, showing how many Skeleton Knights he had killed.
Weed camped spawns and mercilessly slaughtered any monsters that gave significant rewards in experience or items.
The powerful Skeleton Knights of Memphis Hall were simply no match for Weed.
With his new rings, he could use the Imperial Formless Sword Technique nearly twice as often, and his other equipment further improved his effectiveness. Thanks to the new sword, rings, and other equipment, Weed finally looked like a respectable adventurer.
âI feel like Iâm flying with the wind. This freedom. This solitude.â
With his arms spread wide, Weed enjoyed the gusts of wind playing across his cape. But the world didnât let him relax.
Undead. None of their drops were normal. The items degraded quickly, even when not in use, and tended to have low maximum durability. Thus, although Weed looked great wearing all his items, appearances were deceiving.
Weed quietly untied his cape and put it down before him, then struck it saying, âRepair!â This action was sufficient for the task. After he tied his cape, Weed felt the wind once more, as if nothing had happenedâŚ
He had enjoyed this feeling in Continent of Magick. The aftertaste of clearing a dungeon; savoring the results of his own artistry. Now it was time to leave it all behind and continue onwardsâŚ
âŚThen a sudden gust pelted his armor with small pebbles.
It was the rare leather armor obtained from the Skeleton Knight called Graham. An item incomparable with newbie armor! Even better, it hadnât cost him a single coin!
âRepair!â
Weed was forced to constantly use his Repair skill as he returned to Lavias. Equipment with low durability was very fragile; so he might have looked quite dashing when fighting monsters, but in truth he was paranoid about damaging his items. Due to his inherent need to recycle, Weed persistently used these items, which others would have discarded or sold at a cheap price.
Indeed, it was the greatest sign of poverty. However, this kind of life would end soon: Once he attained Intermediate Repair skill, he would be able to restore any losses to maximum durability. Then he could pose without feeling restless.
âDo you believe in destiny? It doesnât seem like your saving our town and us along with it was a mere coincidence.â
âHuh?â
âA while back, a priest of the Order of Freya came to warn of evil armies on the rise. They exert their influence in places in the lower, colder, and darker reaches of this world. The priest told me that only a truly courageous champion can stop them! Then he gave me the authority to choose that champion.â
ââŚâŚâ
âI didnât understand what he meant at the time, but now I do. There is a secret I didnât tell you: the seed that has been passed down in our family serves to guide one to a new place.
âThe priest said that to find Freyaâs lost treasure, one should seek out Seagull. Please become a hero who defeats evil!â
Weed did not forget the clue from the Elder of Baran Village, Ghandilva.
âI need to find Seagull and discover the Lost Treasure of Freya!â
This was definitely a chain quest and smelled of large rewards. Most quests from temples were difficult to obtain but were very rewarding, since temples and palaces could only be entered by those with fame over ten thousand.
âI will find Seagull!â
Although Weed knew every area in Lavias, he had never encountered anyone named Seagull. He tried asking everyone he met for information, but received no response. Only when he talked about the Lost Treasure of Freya did he finally get some answers.
âSeagull? Of course I know him. Heâs an Herbalist who goes into dangerous dungeons without a second thought and has courage enough to face the undead.â
âYou didnât know? All the herbs sold in the shops are from Seagull.â
Each Avian provided some information about Seagull, but not his location. Weed headed to the market and inquired further.
âYou want to know where Seagull is? He might be in Barecanâs Crypt.â
âBarecanâs Crypt?â
âThat place always echoes with the screams of ghosts. We tried to subdue them, but failed, since they have no physical bodies. I wouldnât recommend going there, but I wonât stop you either. The entrance to the crypt is on the mountain behind the city. Look for a patch of blue flowers near the fifteenth large boulder.â
Once prepared, Weed enthusiastically departed the city, in search of Barecanâs Crypt.
âGreat. Such helpful directionsâ
Weed sighed at the ridiculous situation. Avians could fly, so when outside the city, they took to the skies.
Their eyesight was remarkably good; they could even see the bugs crawling on the ground.
The Avianâs directions, therefore, made no sense from a human perspective. The fifteenth large boulder on the mountainâŚ
What did that even mean?
He couldnât see all the boulders at once, since he was on his feet. In the end, he simply searched around every suitably large rock.
To make matters worse, the blue flowers he was supposed to find were hidden by tall grasses.
Nonetheless, he finally managed to find the entrance after a long and persistent search. There was a small building accessed by a steel gate. That was all. The rest was underground. A crooked, poorly maintained sign bore the following message:
The dead.
Those whose blood and flesh has rotten away,
Those whose mortal bodies exist no longer,
This grave be for them.
After taking a quick glance, Weed pushed open the steel gate and entered with an emotionless face.
Rewards:
+100Â Fame
Every day for one week, double EXP and double item drops.
The rarest items will drop from killing the first monster of each type.
Subsequent kills will drop common items.
Before coming here, he had gathered some information from Avians about this place. He only knew that Barecanâs Crypt contained Spirits, Ghosts, and Specters of level 130. Spirits were souls bound to the world with wicked desires. Ghosts were just blurry apparitions.
âThis place is weaker than I expected.â
Weed slowly looked around the graveyard.
Ghosts and Specters came out sometimes, but he simply ignored them, and they left without bothering him. The cause was the killing intent emanating from Weed, an effect of the Fighting Spirit stat.
Enables bursts of extraordinary strength and cows weaker monsters.
Points cannot be distributed into this stat. It changes as a result of a characterâs actions. Increases faster when fighting powerful monsters or during prolonged combat.
Fighting Spirit for most warrior-type players was usually about 20 to 30. Close-quarters fighters like Monks or Assassins might have had a bit more, but it was rare to see anyone with over 50 in the stat.
Though there were numerous comments and analyses regarding the Fighting Spirit stat, most concluded it was useless. Unlike Strength or Dexterity, increases to Fighting Spirit didnât show any obvious effects.
Many intelligence-based characters like Mages didnât possess the stat at all, yet had no more difficulty in hunting.
Although some players worked to achieve a high Fighting Spirit stat, they all had to raise their characters with that goal from the beginning. In other words, it didnât have much effect.
Though Fighting Spirit increased automatically, it wasnât easy to improve. Even killing tough opponents with every ounce of strength was often insufficient to raise the stat by a single point. Additionally, the stat decreased whenever one died or fled from combat. Thus, there were very few people who possessed a high Fighting Spirit stat.
Weedâs Fighting Spirit stat, however, was 193; addition of the 35 bonus points from the L. Moonlight Sculptor class made it 228. Since he fought against stronger opponents like crazy, the stat grew immensely. Monsters of the same level no longer tried to fight him. If Weed engaged first, the monster would fight, but in a severely weakened state due to the force of the killing intent.
Weed wandered through the maze-like crypt, warding away monsters with a mere glance. After searching extensively, he spotted a wounded Avian.
âDamnâŚâ
Weed hurriedly approached the Avian, whose body was covered with scars and feverish from poison.
âFirst Aid!â
He put some herbs over the wounds and bandaged them. If it was very near death, he would have needed a potion, but for normal injuries, the Bandage skill was sufficient. After attending to its injuries, Weed gave the Avian a potion.
âUhhâŚâ
After a while, the Avian woke up, shaking its head.
âI⌠I passed out. I was so injured that I couldnât do anything and almost died here. Anyhow, who might you be?â
âIâm Weed.â
âWeed? You must be the human who came to Lavias. My name is Seagull.â
Seagull! Finally, Weed had found Seagull. âYes. Iâve noticed. But where is the Lost Treasure of Freya?â
âThe Treasure of Freya? How did you learn of it?â
âWell, in truthâŚâ
Seagull listened with a pained expression as Weed told him what had transpired in Baran Village.
cough
âYouâve done great work. May Freya be with you. The Lost Treasure of Freya is here, in Barecanâs Crypt.â
Weed nodded. He had read something similar in the history of the Versailles Continent on Royal Roadâs homepage. âBarecan referred to him, didnât it.â Barecan Demoff was a dark mage who mastered necromancy. He sought immortality and kidnapped many children for experimentation. Although his search for immortality ended in failure, he plotted a conquest with an army of undead.
His army seemed invincible. Barecanâs necromancy allowed him to constantly expand his army as the battle progressed, providing an obvious advantage. His undead horde consisted of several thousand Zombies, Skeletons, and Dullahans led by Death Knights and fouler creations that could only be the stuff of nightmares.
Only after kingdoms from all over the world united their strength were they successful in putting an end to Barecanâs menace. Weed learned of this after coming to Lavias. Indeed, the City of Heaven had been built to isolate the undead.
âWould you retrieve the Lost Treasure of Freya from Barecanâs servants?â
In the time of chaos, when dark magicians made contracts with demons and killed thousands, the continent was soaked with blood in a war between mad kings.
Holy influence declined and the world descended into anarchy. Those with strength flaunted it while fools who held swords upside down and those with light lips gained power.
The deceased could not gain eternal peace, and the living writhed in pain and despair. It was at this time that the Treasure of Freya was stolen.
Difficulty:Â C
Penalty if Refused:
-100Â Fame.
Relationship with the Order of Freya becomes sour.
Weed paused for a moment, and then nodded.
âI will retrieve the Lost Treasure of Freya.â
âThank you. According to what Iâve heard, the Holy Grail will be guarded by a Death Knight. I will wait here while I recover from my injuries. Please return the treasure to its rightful owner.â
âI will.â
Weed passed Seagull and ventured deep into the crypts.
Even against Death Knights, Weed couldnât feel much tension anymore. After Dullahans became too easy for him, he stopped avoiding Death Knights and fought them instead.
In his first battle against a Death Knight, he failed to block its attack, and died. The penalty was a 24-hour ban on logging in. Additionally, his level decreased and his Skill Mastery was reduced by 5% on all skills. Raising his level again would be easy enough, but the lost Skill Mastery was fatal. Crafting skills like Sculpting or Cooking were difficult to improve. Thankfully, there was no one around to steal his items.
In this matter, however, Weed was very stubborn. He actively avoided Death Knights, but when he met one accidentally, he stayed and fought. In the end⌠he died five times. Five days banned from Royal Road, decreased levels, and 25% reduction in skills!
After that, he increased his level and gained experience until he was able to fight Death Knights equally. Of course, the level gain was important, but he thought the experience of fighting stronger monsters was more valuable. If he didnât think like that, he would have gone crazy with regret over his losses. If not for the Death Knights, he could have had 10 more levels. He felt miserable about the days he couldnât log in during the double experience and item window.
With his uniquely high stats, Weed could fight against Death Knights at level 115. He always enjoyed fighting stronger opponents. Normally, the Sculptor class was a support class, for which it would be normal to be weaker than warrior classes, but the Moonlight Sculptor provided many strong advantages for combat. Craftsmanship, strengthened abilities, additional stats, and Sculpting Blade! It was an ideal job with nothing to complain about. In dungeons or on dark nights, it strengthened abilities by a further 30%, so monsters of equivalent level were easy prey.
Ghosts and Specters wandered around, tempting him with experience points and items. However, he ignored them and concentrated on finding Death Knights. This was very unlike Weed, who normally cleared out any dungeons he encountered without exception. Weed had double the experience point and item drop rate, but he just let Spirits and Specters leave.
âNo need to fight them now.â
Weed was waiting for tougher prey: Death Knights.
However, they rarely dropped useful items, and the few remaining Death Knights were difficult to find. The one guarding the Lost Treasure would undoubtedly be stronger than any others, so he was Weedâs target.
Weed was the first discoverer of the dungeon. On the first kill, the best item that a monster could drop would come out. Now, Weed could afford the luxury to exploit such an advantage. Ghosts, Specters, and Spirits trailed behind him as he searched Barecanâs Crypt, creating an eerie sight. It was deep underground that Weed finally encountered the Death Knight.
âKuku, SiâŚsilly human. DiâŚdid you come here to diâŚdie?â
Weed stared at the Death Knight expressionlessly. The Death Knight wore a cape, sword, and helmet over his bony body. His shining silver helmet seemed like a very rare item.
âThâŚThatâll be a very big catch!â
Weed smiled. Incidentally, he had no helmet of his own, and could finally get one.
Helainâs Grail, which was evidently the Lost Treasure of Freya, was enshrined behind the Death Knight. It was definitely unique, for it shone with a bright light even in the depths of the dark dungeon.
âHyaaa!â Weed charged toward the Death Knight without warning. At such an opportune time when experience points and item drop rates were doubled, he didnât have time to spare.
âSculpting Blade!â
Weed started off with his signature move, known to be lethal to the undead.
The Death Knight raised his sword, now writhing with a dark aura, and attacked. Sculpting Blade clashed against the Death Knightâs strike, sending shocks through both combatants.
Just as he felt the impact, Weed jumped while holding his sword against the Death Knightâs, and landed a kick to his skull.
âKuk!â
While the Death Knight staggered back a step, Weed quickly took two steps toward him.
Between enemies, there was no need to exchange pleasantries, only attacks with killing intent. With only an armâs length between them, they fought. This was an advantageous distance for Weed: although the danger increased with proximity, for Weed, who could react only by reading the Death Knightâs shoulder movements, this was safer. If the Death Knight, at a level of over 200, used his attack skills, things would get difficult.
âDie, human!â
The Death Knight swung his sword in excitement.
Weed welcomed the attack while keeping it away from his vitals. Pain rushed through him, and filled him with the ecstasy of battle! He could feel the tension in the atmosphere, the killer intent and enmity emitting from Death Knight. He endured the attacks from the enemy, fought head-on, in order to crush him. A lion would never underestimate its prey, even if itâs a rabbit. It would bide its time, the second the rabbit moves, it would pounce.
The reward for taking the enemyâs attack, and enduring all the pain, was this. Weed took hits in almost all his battles; the result was tremendous defense from amazing Endurance. When he fought enemies of higher levels, the stat rose even faster. While increasing his level was important, improving his stats was more so.
After each battle, his Bandage skill improved quickly. If one thought of investment as a waste, he could not gain anything in his entire life. The lower the level, the more an investment in Bandage is necessary. When Weed had 205 health points left, he started to attack seriously. He dodged the Death Knightâs attack in close quarters, confusing the enemy by moving left and right. Then, with fierce attacks, he defeated the Death Knight.
âKuâŚuk.â
The Death Knight who had been fighting with excitement now felt the pressure of Weedâs amazing Fighting Spirit, and thanks to his fabulous sword skill, the Death Knight was easily defeated.
âNow Death Knights are getting boring,â
Weed muttered as he sheathed his Clay Sword. He had defeated Death Knights at level 125, so by now it felt a bit boring to fight them.
The one he just fought was about twice as strong as most of the others, perhaps because he was Barecanâs servant. Otherwise, Weed would have taken a few more hits before starting to fight seriously.
Even so he couldnât feel much threat to his life. Many people thought fighting in close quarters was dangerous, but looking the enemy in the eyes and feeling his killing intent during battle was invigorating.
The enemyâs breath had to be felt. Although Weed was holding a sword, he fought at a much closer distance than normal. If one acclimated to fighting in close proximity, fighting at longer distances became a walk in the park.
Even if the Death Knight had used its skills and fought with all its might, there would have been very little difference. However, if Weed allowed huge blows, there was a risk of having his armor broken and his Endurance wouldnât rise as quickly, therefore, he fought up close.
âRepair!â
Weed took off his equipment and struck them with a hammer. Armor and other equipment that had been about to break was quickly restored to maximum condition.
Unfortunately, his Repair skill was only level 8, so it only looked as good as new: the durability of each item was at its minimum. If other people wore this kind of equipment and fought, it would have broken even before the duel ended. Wearing such equipment would have been impossible without painstaking care, akin to handling a very old car.
The Repair skill increased in level quicker than Sculpting or Cooking because it was a sub-skill, not a main skill. It was a sub-skill related to Blacksmith, so it had a fast growth rate. On the other hand, he could do Sculpting anywhere, Cooking increased due to the Art stat and hard work, but Repair could not be improved without broken weapons or equipment. To Weed who hunted alone in Lavias, Repair was something that couldnât be improved easily.
Weed checked the loot from the Death Knight.
Durability: 90/90.
Defense: 25.
Restrictions:
Level 200.
400 Strength.
Effects:
+30Â Strength.
+10Â Agility.
+15Â Vitality.
+10Â Intelligence.
Durability: 65/65.
Damage: 35-40.
Restrictions:
Level 200,
300Â Strength.
May only be wielded by Knights.
Effects:
+20Â Strength.
+10Â Nobility.
+10Â Elegance.
+10Â Loyalty.
Crimson Necklace of Life. Durability:Â 50/50.
Restrictions: Unknown
Effects: Unknown
Weed took a huge breath.
âThis⌠this is a big catch.â
In the first hunt, he received the best items the monster could give. But they were too good. Van Hawkâs Magic Helmâ Van Hawk was most likely the Death Knightâs name.
The items, with their excellent defense and effects, exceeded his expectations. Kalamorâs Sword had way better attack than his Clay Sword.
There was no additional frost damage, but it was a great sword used mainly by knights.
Right that was the problem: this sword was a Knightâs sword. Weed, who was a Sculptor, couldnât use it. Of course, if he truly wanted to, there was an easy way to equip it: he could go to an empire or a kingdom, pass a test, pay a fee, and become a certified knight.
Unlike swordsmen, who had to undergo a second trial to be a Knight, he merely had to go get a license. If he did that, he could use this sword. However, he couldnât use these items now anyway because of the level limitation.
âIdentify Item!â
âIdentify Item!â
The Crimson Necklace of Life couldnât be identified despite several tries to identify it; his Identification skill level was simply too low.
âWell, I canât do anything if this is my luck.â
He collected all the loot and went for the Grail, which rested on an altar. It was made of gold, and when Weedâs hand touched it, it shone brightly.
âItâs hot.â
Weedâs hand felt as if it was on fire. He could feel the Holy power wrapping around him strongly. His scars from battling the Death Knight a few moments ago were healed completely; his fatigue vanished as wellâŚ
The light from Helainâs Grail slowly dimmed, leaving behind a pure, clean feeling. Weed examined the grail, full of curiosity.
âIdentify Item!â
Durability: Infinite.
Restrictions:
Faith: 900.
Class related to clergy, or those accepted by the Order of Freya.
Effects:
+100Â Faith.
+300Â Fame.
An item that infinitely generates Holy Water⌠as expected of a holy item of the Freya religion, it was a priceless treasure. When the Holy Water was used on soil, that yearâs harvest increased by tenfold. To the undead, it was the most lethal of weapons. Only classes related to the clergy could use it, leaving Weed disappointed.
âNot bad.â
Weed repaired his sword, ready to continue to hunt the Spirits and Ghosts he had simply passed without a second thought.
The double experience point and item drop rate would last exactly one week in Barecanâs Crypt; he couldnât miss such a golden opportunity.
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Just then, he heard a voiceâŚ
âHurry. Wake up, Oppa.â
The only one who would refer to Weed as âOppaâ, was his younger sister, Hye Yeon. She was calling Weed through the microphone attached to the game capsule.