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TL:SummerPeanut
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We decided to return home without visiting the second floor.
We were not expecting to see so many goblins, and although our HP had not decreased, Clarice looked exhausted.
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It was a little after noon when we left the labyrinth.
Before leaving the labyrinth and going back to Clarice's house, we headed to the clinic where people who were injured in the labyrinth were being treated. Clarice was to heal the injured adventurers, knights, and residents in order to use her MP efficiently.
Naturally, she healed those with the deepest wounds first. Well, I already healed the fatally wounded a little yesterday.
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When her MP reached a single digit, she would say, ‘We'll be back next time’ and go home.
The people who live in Grantham saw that and called her out as a saintess.
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After Clarice got back to her house and cleaned herself up, she had a late lunch, depleted her MP, and went to bed.
Of course, I had been deploying Wind Cloak (Sylphid) needlessly since I came back from the dungeon. I had to make sure I could properly empty my MP too.
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I woke up in the evening and went for a walk in Grantham city.
I was approached by some of the residents and we chatted for a bit.
Baron Dames is likely to be dethroned.
Well, he shouldn't have committed such a heinous act in front of the residents.
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I also took a look at the arms shop.
They said that they are very happy to hear about the labyrinth overflow (labyrinths) and all their weapons are sold out.
They said they would pay a lot for ingots and such if anyone had them so I wondered if I could get to the spring room.
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The tool shop also said they would buy potions at a higher price because they didn't have any in stock.
Considering the traveling expense it would take to get back from Grantham to Irgusia, I would happily accept any amount of money I could.
But my contribution of ingots and restoratives would be detrimental to the Balkus Kingdom. It's something to ponder in depth.
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The sun had completely set so I returned to the Lampard house and was practicing my magic when Clarice woke up.
I hadn't eaten anything since I woke up in the evening so I ate dinner with Clarice.
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“Mom, can you make another meal for me and Mars? We are going to dive into the labyrinth again.”
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“What? It's already late, you know? You can do it tomorrow.”
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“It doesn't matter if it's morning or night in the labyrinth. We have to do something while Mars is still here.”
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“I understand. Be careful, please. Take care of Clarice, Mars.”
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I nodded, got ready, and headed for the labyrinth.
The number of goblins seemed to decrease a little as we entered the labyrinth. Well, there were still more compared to Irgusia’s labyrinth.
After reaching the large room on the first level with some composure to spare, we dove into the second floor.
If it were the Irgusia Labyrinth, I would have continued nonchalantly but this is Grantham Labyrinth. Currently, Clarice is with me so I can't be too careful.
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I knew it, the structure of the second floor seemed to be the same as the Irgusia labyrinth and the route to the safe zone was the same.
Also, only hobgoblins and goblin mages appeared here.
The second floor was also quite congested. It was so congested that it was unpleasant.
After passing a few rooms while power leveling, we came to a room with a white shining entrance.
We finally arrived at the safe zone.
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Once in the safe zone, we sat down next to each other and talked.
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“Clarice, can you hang in there a little longer?”
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“Yes. I'll try a little harder.”
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“Then we'll rest a little and go to the next room which probably has a goblin general in it and we'll attack that room and go home.”
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“I understand. I'll take a little rest.”
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Clarice said this, put her head on my shoulder, and immediately fell asleep.
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After about 30 minutes, Clarice woke up and we headed to the next room.
And there were goblin generals, three of them.
This is definitely harder than the Irgusia labyrinth. In addition to the goblin generals, there are 10 hobgoblins. My work is all the same though. I stun all the goblins and Clarice quickly puts an end to them.
When Clarice puts an end to them, sure enough, there is a treasure chest in the corner of the room.
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I appraised the treasure chest and found
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Name: Treasure chest
Special: Trap(Arrow)-
Value: 3
Details: I don't know what's in it. The rate of appearance and what is inside depends on ‘Luck’.
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When I told Clarice that there was a trap, she opened the treasure chest from behind just as Zeke had taught me long ago.
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Name: Magic Bow
Attack: -
Special: Magic +1, Agility +1
Value: B+.
Details: A bow that shoots arrows made of magic power. Depending on the user's magical aptitude, arrows of various attributes can be released. The bow itself is granted (enchant) with wind magic, making it very light.
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A bow that doesn't require you to carry around arrows is definitely the right equipment for Clarice!
As usual, my luck doesn't work for me, sadly. ......
Clarice had a complicated expression on her face as she looks like she feel guilty that only her equipment is becoming more lavish.
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“Only my equipments are dropping......perhaps it’s telling me to be an adventurer or something?'”
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Ah, I misunderstood. I'm not sure if I need the equipment now or not but thinking a little bit and the answer is no.
We had taken what we need to take and we were returning back from the labyrinth.
When we exited the labyrinth, it was so dark that we couldn’t know what time it was.
We went to the clinic which might have been closed by now.
The clinic's lights were on. When we showed up at the clinic, the injured were very happy to see us.
They were so excited that the saintess had come.
She must have understood a little how I feel to be called ‘sword saint’ now.
With a wry smile on her face, she told them she would come back another time after almost fully depleting her MP.
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Clarice's level-up progress was so fast.
She was lv1 yesterday, and now she’s at 6. It doesn't seem like it will take her long to get to the spring room.
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Name: Clarice Lampard
Title: -
Status: Human, commoner
Condition: Good
Age: 6 years old
Level: 6
HP: 16/16
MP: 1/134
Strength: 9
Agility: 10
Magic: 11
Dexterity: 9
Durability: 8
Luck: 20
Unique Ability: Barrier magic (Lv0/A)
Special Ability: Swordsmanship (Lv2/C)
Special Ability: Archery (Lv0/B)
Special Ability: Holy magic (Lv2/A)
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Her holy magic increased to level 2.
If she does not become an adventurer with this status, what does Clarice want to be in the future?
With these thoughts in mind, we returned to the Lampard house to clean ourselves, eat a meal, empty MP, and go to bed.