"Do you know about the skill called 'No Questions Asked' that bounty hunters have?"
I asked Seri.
"I've heard it's a skill that can instantly kill monsters and thieves."
"Is that so?"
No, I've been trying to use it since just now.
The bounty hunter's skill, 'No Questions Asked,' is most likely a single-target attack skill.
When you chant 'No Questions Asked,' you are prompted to specify a target.
However, even after specifying a target, there was no sign of it activating at all.
Perhaps it's just a skill that deals a little damage.
I used it multiple times on Glassby, but in the end, it took eight spells to defeat it, so it didn't deal significant damage.
It might depend on the weapon I'm using.
I can't expect much from the physical attack power of the rod.
By the way, when I replaced the priest with a bounty hunter, it took eight spells to defeat monsters with different weaknesses.
It still took five Water Storms to defeat a Pig Hog, but it now takes three additional Breeze Balls to defeat a Glassby.
For another group of four, it took five Breeze Storms to defeat two Glassbys and three additional Water Storms to defeat two Pig Hogs, so it's clear.
(Glassbys have poison, so if the numbers are the same, it's better to defeat them first.)
The only change I made was to replace the priest with a bounty hunter.
The priest, despite being a Force Job, seemed to be effective.
I couldn't tell when my level was ten, twenty, or thirty, but as it increased, the difference became apparent.
Well, I dropped the priest from level 40 to a bounty hunter at level 1.
A slight decrease in combat power was inevitable.
I adjusted the skills and obtained up to the Sixth Job, adding a priest and a knight.
With the priest back, it took seven spells to defeat them again.
The priest, even as the sixth job, was effective.
I tried replacing the bounty hunter and the knight with an alchemist and a merchant, both of which have high intelligence and level, but there was no change.
It seems there isn't such a significant impact.
Having two jobs doesn't double the stats.
If it did, having seven jobs would be ridiculous.
It's probably just a minor bonus.
When it took eight spells to defeat the monsters at first, I wondered if 'No Questions Asked' was a healing skill rather than an attack skill.
Something like making the target lively regardless of whether they are alive or dead.
Since the result didn't change without using the skill, that wasn't the case.
It's a bounty hunter's skill, not a healer's.
"The monsters on lower floors are more likely to be killed in one hit. I've also heard that the more experience you gain, the easier it is to activate."
Seri explained further.
If it activated with no risk and 100% success rate, it would be too powerful.
It seems the activation probability depends on parameters or level.
It might work on the first floor monsters.
It might not activate much at my current level 1.
It also uses a fair amount of MP, so it's not cost-free.
It's not a skill worth forcing to use.
I also checked the knight's skills.
For defense, there is no target specification.
Since other actions were possible, it doesn't seem to be a defensive-only skill.
It might just be a skill that increases defense.
I tried it when I equipped Durandal, but I couldn't tell much.
Intelligence card operation is probably just normal operation.
I'm curious about what kind of operations can be done, but it's fine for now.
What is 'appointment'?
It also prompts you to specify a target.
It's probably not an attack skill, so I tried appointing Roxane.
Oh.
When I identified, her job was not Beast Warrior level 32 but Village Chief level 1.
It seems to be a skill to appoint as a Village Chief.
I tried appointing Seri and Miria.
Only Miria could be appointed as Village Chief level 1.
I couldn't appoint myself.
It seems you can't specify yourself as a target.
I couldn't appoint Seri because she has recovery potions in her item box.
When there are items in the item box, explorers can't be moved.
Blacksmiths also can't be moved if there are items in their item box.
The appointment skill sets the Village Chief as the first job, so if the blacksmith can't be moved from the first job, they can't be appointed.
I checked the party job settings, but it didn't say that the Village Chief job was only obtained.
"Seri, the knight's skill 'Defense' is—"
"It's a skill that increases defense for a while. You use it when fighting a boss."
"I see. For boss battles."
"Yes."
It seems to be a skill that increases defense.
While we haven't faced many bosses yet, it will be useful in the future.
"That might be useful. Considering the future, we might need to have someone become a knight. Is there anyone who wants to become a knight?"
"I would like to become one if it can be of service to you, Master."
"To become a knight, you need to train as a warrior for a long time."
Roxane immediately raised her hand, but Seri showed concern.
That's also an issue.
Miria's Mermaid job is already level 30, so it's not much of a hindrance in practice.
"It's fine. I'll figure something out."
"Will you use potions?"
"Can you become a knight with potions?"
"There's a potion called Dope. It's said to make you a little stronger. By taking a large amount, you can change to a higher job. However, people who take Dope are generally considered weaker than those who train for years."
There's such an item.
If it allows job changes, it's probably a level-up item.
There are concerns.
It might just increase the level without improving parameters.
I shouldn't use it.
"Is that so? But we're not using potions."
"Okay."
"If it can be of service, Miria will become one."
I wonder if Roxane made her say that.
"Well, let's start with Roxane."
Actually, one person becoming a knight is enough.
If someone becomes a knight and appoints me as the Village Chief, it will be fine.
I can't ask the Duke to make me the Village Chief.
I wonder if Roxane needs defense, but it's not a bad idea.
Stronger monsters might attack in a way that even Roxane can't avoid.
If she focuses on evasion, she might become vulnerable when the enemy's attacks start to hit.
Having the option to use defense would be reassuring.
"Okay."
"In many cases, when only one person changes jobs, the hunting floor is not lowered. Even if multiple members become knights, it would be redundant, so it's better for Roxane to become one."
I changed Miria's job back to Mermaid level 30 and made Roxane a Warrior level 1.
Following Seri's advice, I observed on the 13th floor.
The effects of my Hero's medium HP increase and Miria's Mermaid's medium HP increase should be in effect.
Even without lowering the floor, we shouldn't be one-hit killed.
...Actually, the monsters' attacks don't even graze us.
Roxane still doesn't get hit by monster attacks.
There's no sign of it happening.
Even after becoming a Warrior level 1.
So it's not about parameters but basic performance.
On the contrary, without the Beast Warrior's medium agility increase, I got hit more when I equipped Durandal.
I hope that's just my imagination.
"Miria."
"Yes, ma'am."
During the battle, Roxane commands.
Just by calling her name, Miria hurriedly retreated.
Miria seems to act on her own sometimes.
She tends to move forward alone.
I heard that cat people aren't very good at group battles.
At first, she didn't show such tendencies, but lately, she sometimes moves forward alone.
She must have gotten used to battles.
Her level is also catching up to Seri's.
If Roxane is in the front, the Glassby's ranged attacks will focus on her.
Considering that Seri's spear can cancel enemy skills, it's better to maintain a proper formation.
Still, it's impressive how Roxane's one-word command is followed so strictly.
Her response is also polite.
I told her she doesn't need to add "desu" in the dungeon, but...
In the evening, we finished hunting without Roxane taking any hits.
We bought ingredients for dinner at Koolatar.
On the way, an old lady from the hardware store called out to me.
She's the caretaker who introduced us to the house.
"I'm glad. I was just about to go to your house."
"Is something wrong?"
"The embankment of a part of the sewer was damaged by the recent heavy rain."
"Heavy rain..."
I haven't heard about it.
When was the heavy rain?
Since I move by warp and spend time in the dungeon, the weather outside doesn't matter much.
Maybe it was during the rain?
"The lord has given permission, and the repair work will start the day after tomorrow. The work will be from midday to evening. Please don't flush anything down the sewer during that time. We'll also dredge and plant lycoris. If possible, please send one person from each household."
It's a community activity.
Like a neighborhood association.
It's troublesome.
"I can't just skip it, can I?"
I gave a casual response and went back, asking about it during dinner.
"I'll go, so it's fine."
"No one participating would be bad. I'll go."
Roxane and Seri answered.
There's no option to skip, I guess.
"Well, I'll go, so it's fine."
"Please don't, Master."
Roxane stopped me.
"Is it bad if I go?"
"Showing up is fine, but it's just sewer cleaning. If you do it, you'll be looked down upon."
"I see."
I don't understand, but it's about the sewer.
It's a dirty place.
It's not a job for free citizens, I guess.
"××××××××××"
"Miria insists she will participate."
"I'll go, desu."
What's going on?
I think she's misunderstanding.
"I won't catch any fish."
They might not be there.
They might be from a river upstream, so they might be there.
Either way, I don't want to eat them.
"Yes, desu."
"Even if they're there, don't eat them."
"Yes, desu."
Her eyes darted around.
"I told her not to eat them, so it should be fine. Probably."
"I think it's dangerous if we don't have fish for dinner."
Roxane and Seri seem to have the same concern.
"I'll go, desu."
Miria insists she will go.
"Will Miria's language be okay?"
"There should be other beast people participating. It should be fine."
"What if there aren't?"
"The maid at the hardware store is a beast person. She will come. I'll ask her to take care of Miria."
When did Roxane get to know the neighbors so well?
Well, if she says it's fine, it should be fine.
"It shouldn't be a difficult job, so it should be fine."
"It's fine, desu. Dinner will be fish, desu."
I can trust Seri.
I'm still worried about Miria.
But it seems the purpose has changed.
No, if the purpose isn't the fish in the sewer, I'm relieved.
I decided to let Miria participate and flew to Haven's fish market the next morning.
I had to buy and prepare fish, or who knows what would happen.
I brought a bucket.
"Can you pick out small fish like last time for dinner?"
"Yes, desu."
Miria wandered around the fish market with a serious expression.
She quickly found the same place.
It's the same cat-eared lady's place.
She might have good fish preparation skills.
"Eight of those should be fine."
"Yes, desu."
They're the same sardine-like fish as last time.
Miria ordered, selected, and put them in the bucket.
The lady also had shrimp.
They look like regular shrimp, similar to caridean shrimp.
They might be prepared the same way as caridean shrimp.
"Can you cook shrimp by just grilling them?"
"Yes."
"Is it okay for dinner?"
I asked Roxane.
Roxane translated and asked the cat-eared lady.
The lady poked the shrimp.
The shrimp jumped.
"They should be fine for two or three days."
They're alive.
"Then eight of those too."
Roxane translated and ordered.
The lady wrapped the shrimp in leaves and placed them in the bucket.
She then counted the fish in the bucket.
"The shrimp are two per nair, so it's twelve nair in total."
I understood the counting even if I didn't understand the words.
I paid twelve nair and went home.
After entering the dungeon once, I had Miria prepare the fish and sent her to the sewer cleaning.
Miria doesn't care if the shrimp are alive.
She filleted the fish and cleaned the shrimp, removing the heads and shells and the intestinal tract.
The shrimp preparation method seems similar to Earth's.