Once we return to Zavil from the Permask Adventurer's Guild.
Normally, one would gather passengers for a one-way trip, but since the adventurer who took us to Permask will return soon, they don't do it.
It would be considered obstructing business.
MP feels like it has decreased to a noticeable extent.
The distance between Permask and Zavil is probably closer than between Koolatul and Zavil, but it's still a considerable distance.
Thinking about going from Permask to Zavil, and then from Zavil to Koolatul, it seems quite challenging.
Flying directly between Koolatul and Permask requires a bit of resolve.
I also need to consider that I'm not currently in a party.
"How much would a mirror cost in Permask?"
I asked the adventurer who had returned late and was stationed in Zavil.
"A mirror? It depends on the size."
"About this size."
I indicated a size with my hands that would reflect from the chest up.
"It would probably cost between forty to fifty silver coins or one gold coin. Decorated and more expensive ones can be much higher. In Permask, if you go directly to a workshop, you can get a mirror without a stand or decorations at a slightly lower price."
The adventurer answered.
I don't understand what the decorations on the mirror refer to, but since adding decorations to the mirror itself would make it harder to see, they must be decorating the frame or something.
I formed a party and led Roxane and Selly to a corner of the Adventurer's Guild.
"Selly, open the item box."
"Yes."
I had Selly open the item box and put in the silver coins.
There were also antidote pills, so there were nine rows of ten left.
I also gave one silver coin each to Roxane and Selly for taxes.
"I'm going to take you to Permask. Use the money I gave you to buy two mirrors. One should be a plain mirror with no decorations. The other is for us to use. Choose one you like within the budget. The silver coin I gave you is for the tax."
"Are you not going to buy one together?"
"Just a moment."
Since there's an Intelligence Card check, I, who am not an adventurer, cannot enter Permask.
I have no choice but to leave the shopping to them.
"Understood."
"About an hour should be fine. When I return to the Adventurer's Guild, you'll know. If you haven't obtained them by then, come back once."
If I stay at the Permask Adventurer's Guild for too long, it will raise suspicion.
It's better to disappear somewhere.
Waiting is also boring.
If I form a party, I can generally tell which direction the party members are in.
I teleported from the wall of the Zavil Adventurer's Guild to the Permask Adventurer's Guild.
My MP decreased significantly.
It felt like it decreased more than when I returned from Permask to Zavil.
It decreased.
It decreased considerably.
It decreased substantially.
It seems that MP consumption increases when party members are present.
There's also the possibility that MP consumption is higher when going east.
A more likely possibility is that my ability is insufficient.
"Then I will go."
When Roxane and Selly left the Adventurer's Guild, I almost clung to them, begging them not to go.
No, I understand.
I'm just being negative because my MP has decreased.
I flew from Baire to Zavil, and then made a round trip between Zavil and Permask.
I must have consumed a lot of MP.
After separating from them, I immediately took a strength pill to recover my MP.
I feel like a useless husband who has been abandoned by his wife.
I watched them until they passed the Intelligence Card check and paid the tax.
It seems there's no problem even if they are slaves.
Well, the town's officials also said that anyone can walk freely.
There's no reason for them not to return.
There shouldn't be.
There shouldn't be, right?
Is there?
Maybe they don't want to be with someone like me and will seek asylum in Permask.
It's so plausible that it's scary.
There's no reason for Roxane and Selly to keep following me forever.
Roxane even mentioned that there's a trick to change masters.
To begin with, it's highly questionable whether I, who don't know much about this world, can act as a proper master.
If left to their own devices, they might run away.
They must be tired of a useless master like me.
No.
My thoughts are only heading in a negative direction.
I took another strength pill.
It's a waste of money.
I'll have to replenish it again.
My mind became calm.
If I think rationally, there's no way they won't return.
I trust Roxane and Selly to that extent.
There's no problem.
I exhaled and took a moment to look around Permask.
The town of Permask, as seen from the Adventurer's Guild, had an exotic feel.
It was an artificial city with white buildings.
Low and white buildings were sparsely built.
All the buildings being white might be because shielding cement is used.
It's not used in Japan, or in the capital or Koolatul.
It feels like a Greek city floating in the Aegean Sea.
Or perhaps like an oasis city built in the desert.
That's right. This town has no greenery.
No trees or forests.
But it's not a real desert.
Weeds grow in the empty spaces between buildings.
It felt strange, but I realized why.
All the trees have been cut down.
If there were large trees, the Field Walk could be used.
Since they use shielding cement on all buildings, trees must be in the way.
For some reason, they are thorough about it.
With my warp, I can move to buildings that use shielding cement.
But there's no need to do that.
If I'm caught, it would be a big problem.
Even if I could move without being noticed at night, waiting until morning is troublesome.
After waiting to calm down completely, I teleported to Baire's labyrinth.
I need to test whether I can fly there properly.
My MP decreased significantly again.
It's not an exaggeration to say it decreased substantially.
MP is used even when going west.
There seems to be a distance.
I probably can't make a round trip.
I don't want to fly even one way.
It's not because my MP has decreased and I'm being negative, but because the answer is genuinely negative.
Probably.
I used Durandal in Baire's labyrinth to recover my MP.
After recovering, I teleported back to Zavil's Adventurer's Guild.
I need to create a relay point somewhere between Zavil and Permask.
"Is there a labyrinth around here?"
I asked the adventurer who was stationed there earlier.
"Well, what kind of labyrinth are you looking for?"
"If I could, I'd want one nearby."
"If it's really nearby, the closest labyrinth is just outside the east gate, straight ahead. However, it's not managed, so there's no assigned explorer. People use it, and a path has been formed, so you'll know it when you see it. The path splits, but the labyrinth on the left is closer. You can walk there without using Field Walk."
I thought they would fly me there with Field Walk for two silver coins, but it seems to be within walking distance.
It's the same as Baire's labyrinth, which is right next to the city wall.
If I were in their position, I would fly even if it's nearby and take two silver coins, but they don't seem to be that ruthless.
They are conscientious.
I thanked them and left the Adventurer's Guild.
Zavil is a town with a calm and charming atmosphere.
It's lush and the red brick townscape matches well.
It's a stark contrast to Permask, which has no trees and a white impression.
The contrast might make it seem even more calm.
The red-brown brick walls are also high and impressive.
They are probably about three meters high.
On the other hand, the gate is small.
A single door about a meter wide was open.
There's a fairly impressive tower on top of the gate.
The gatekeeper seems to be there.
I'm not sure if it's fair to call this gate shabby.
It feels more like a side entrance.
When I exit the gate, there's some open space, but no fields, and it immediately becomes a forest.
It's not a dense forest, but a forest with trees spaced out a bit.
A path formed by people walking through the forest leads to the labyrinth.
That must be the path the adventurer told me about.
After walking for about five minutes, I arrived at the labyrinth.
There were no explorers at the entrance.
This is what it means to have no assigned explorer.
If there were explorers at the entrance, they could take you to the upper floors, but since there are none, I entered the first floor.
I took out Durandal.
Without Roxane, I wandered aimlessly.
I realized how helpful Roxane is.
After that, I returned home via Baire's labyrinth.
I took a siesta to make up for my lack of sleep.
After waking up, I recovered my MP in the labyrinth and teleported to Permask.
No matter the distance, I can proceed while recovering MP along the way.
After waiting a little at the Permask Adventurer's Guild, the two returned.
They were each holding large packages.
It seems they successfully bought two mirrors.
Oops.
It's good that they bought them, but with mirrors, there's a relay point.
Glass mirrors are easy to break.
I didn't think it through.
"I'm sorry for keeping you waiting."
"It's fine. It seems you bought them."
"Yes."
"Let's go home then."
Well, it can't be helped.
Besides, I need to test it once.
I teleported from the Permask Adventurer's Guild all the way home.
When I arrived home, the ground warped.
It warped and screamed.
The ground warped, darkness filled, and the air became stagnant.
The atmosphere pressed down on me heavily.
The cause is, of course, excessive use of MP.
I haven't been this low in a long time.
Ah, no good.
Ah, God.
Ah, please forgive me.
Did I do something wrong?
"Indeed, you can fly from Permask at once. You are truly remarkable, Master."
"...It was a close call. Put the packages down and immediately fly to the labyrinth. Look for a monster for me."
I asked Roxane.
It's embarrassing to be complimented and then do something uncool.
Moreover, the place I teleported to is the fourth floor of Koolatul's labyrinth.
There's no choice.
Safety first.
From home, Koolatul's labyrinth is closer than Baire's.
The closer one consumes less MP.
And the fourth floor, where monsters can be slain with one swing of Durandal, is the best.
I thought so, but the monsters that appeared were one Cheap Sheep and two Spice Spiders.
No group, no group.
Spice Spiders are venomous spiders.
If I fight, I'll definitely get poisoned again.
Spice Spiders are monsters from the third floor of Koolatul's labyrinth, so they appear quite frequently on the fourth floor.
I should have thought about it.
I lack intelligence.
Of course, Roxane looked for a group with good intentions.
There's also a possibility that she looked for a group to be mean to me.
If it's the fourth floor of Koolatul, I should have known this would happen with a little thought.
My low-intelligence brain.
My intelligence is indeed wrong.
I managed to defeat them with three swings of Durandal.
The fog in my head cleared.
If I think calmly, there's no need to be scared of just two Spice Spiders.
It was the right decision not to run away.
I feel like I showed Roxane and Selly an embarrassing side, but it can't be helped.
I recovered more MP and returned home.
"This is the mirror Roxane and I chose."
When we arrived home, Selly unwrapped the papyrus covering the mirror.
It was a medium-sized tabletop mirror with a stand attached.
"Thanks to Master, we were able to buy a good one."
"I've never actually seen a mirror from Permask before. I've heard about them, but they reflect clearly."
It's just a regular mirror.
Rather, isn't it a bit dull?
But it's incomparable to the metal mirrors that are common in this world.
"Anyway, I'm glad you like it."
"Yes. Thank you, Master."
"Thank you. This mirror costs fifty-five silver coins. The plain mirror without decorations cost thirty-five silver coins."
It seems they used the money I gave them exactly.
The stand costs twenty silver coins.
That's quite a price.
However, the plain mirror is a bit smaller.
The difference might be worth about ten silver coins.
"The stand alone costs quite a bit. It's also a bit larger."
"I thought a larger one would be easier to use. Was it wrong?"
"No, it's not. I'm glad you chose a good one."
I followed up for Roxane.
"Apparently, people who buy mirrors in Permask prefer more ornate ones. The more expensive ones can be resold at a higher price. In Permask, they understand this and decorate the frames with gold, silver, and gems."
Selly explained.
Maybe I should have chosen a decorated one for the other mirror.
However, if I were to take it to Duke Halts, it's not certain that it will sell.
Whether Roxane or I choose, it's uncertain whether we can choose something that a noble would like.
It was probably a good choice to get the plain one.
"Adding value as a strategy."
"Permask has many unique technologies, such as glass processing, mirror making, clock making, and gold, silver, and gemstone crafting."
"Is there a clock?"
I didn't know there were clocks in this world.
I've never seen or heard of one before.
"Permask is the center of glass products."
"Is the clock made of glass?"
"Without glass, the sand inside can't be seen."
A sandglass, huh.
"Well, they seem quite resourceful."
"Permask is an entire island."
Indeed, there didn't seem to be any mountains around.
Within the visible range from the Adventurer's Guild.
"Wow."
"Since it's an island, glassmakers, mirror makers, and gold, silver, and gemstone craftsmen can't easily escape. They keep the craftsmen and their skills contained."
The reason they only allow Field Walk in the Adventurer's Guild is for this