[âââââThis is Guildmaster Verteran speaking! Sorry for rushing you all into this, but let me explain to you about our Emergency Quest against the <Killer Ants>!]
As soon as the raid on the town was safely contained, the Adventurers gathered in the Guildâs training hall, with the town guards taking care of the situation
Standing in front of the board he brought from the conference room, Verteran raised his voice.
[First of all, it wasnât just Frelia that was attacked. At the exact same time, the Royal Capital and Niebuhr were also attacked by ants.]
Verteranâs announcement caused a stir among the Adventurers.
However, as if to cut that clamor in half, Verteran spiritedly shouted.
[However! Thanks to this information, weâve broken into the enemyâs stronghold! Frelia, Royal Capital, and Niebuhr, all three of these places belong to separate regions. If thereâs one place where they can attack from all at the same time, they would only come from one place! A great mountain range that spans all three regions, from the <Tempest Mountains>!!!]
With a bang, Verteran taps the mountain in the center of the map on the board.
[We believe that the enemy is based underground in the <Tempest Mountains> and is digging huge tunnels toward the three town and cities. Hereafter, these tunnels will be called the <Great Hollow>, and in cooperation with the Guilds from the Royal Capital and Niebuhr, we hereby issue the <Ant Queen Subjugation Operation>!!!]
As soon as Verteran spoke these words, the Adventurers let out a ground-shaking cheer.
(Seriously, people here sure are a good-natured bunch.)
Well, it may just be for the convenience of the story, but the inhabitants of B&B are overwhelmingly good people, with the exception of in-game Lily.
Itâs nice to know that there are no twisted people stirring up trouble at times like this.
[The <Tempest Mountains> act as the dividing line between the regions. It would take us 3 days to go there by horse-drawn carriage. In that case, weâll invade through the entry route the ants used and spend ten days advancing to the base of <Tempest Mountain> âŠâŠor so it would normally have been.]
Thereupon, Verteran meaningfully looked at me.
[Through the help of a certain Adventurer, we have found a way to reach the mountains in one day. Yeah, a path that might even allow us to reach that place today.]
Once again, the training grounds were engulfed in a ruckus, and in the midst of it all, Verteran smiles.
[âŠâŠHey, you lot? Donât you want us to take down these d*mned ant Boss faster than those in the Royal Capital and Niebuhr?]
â»ăâ»ăâ»
An hour after the start of the missionâŠâŠ
We were at the foot of the <Tempest Mountains>.
[I never thought youâd actually shorten the distance from 3 days to 1 hourâŠ..]
As he stood in front of a large ant hole at the base of the mountain range, Radd muttered to himself.
[Old man! What the heck were you thinking when you came up with this idea!!!?]
[Well, I remembered there was an ant burrow here.]
I replied, subtly averting my gaze.
Immediately after that meeting, Verteran asked for anyone who wished to raid the antsâ nest.
Surprisingly, almost all of the Adventurers present volunteered, but as expected, we couldnât bring them all.
We needed people to defend the town, and unlike those who had invaded the town, the ants underground were of a higher level.
If we took the novices with us just because theyâre motivated, it would be no different from bringing them to their deaths.
With Verteran and my <Inspect>, we selected the best of the best and formed an assault team.
Without much preparation, we all went to that abandoned house, the biggest ant entryway in town, and plunged into the <Great Hollow>.
âââââAnd there, we all used the <Recall Plume>.
This <Great Hollow>, as it turns out, is the result of an Event that expanded and merged the <Ant Burrows>, one in each of the attacked areas.
Even though they have merged to form the <Great Hollow>, they are still three <Ant Burrows> according to the system.
In other words, if you use a <Recall Plume> at the moment you enter the <Great Hollow>, you will warp to the original entrance of the <Ant Burrow> in Frelia region, not to the entrance of the hole you entered.
(And the burrow in the Frelia Region is the closest to the mountain range.)
The other two <Ant Burrows> are relatively close to the respective cities.
Only in the Frelia area can this warp shorten the distance significantly.
Compared to the other cities, we can save 9 days of time, which will give us a big advantage in our Quest to defeat the Queen.
(And by defeating the âQueenâ hereâŠâŠ I may be able to find the âHeroâ.)
In this <Ant Queen Subjugation Operation> Quest, you get a reward for each ant you kill, but defeating the Queen gives you a big reward and a grand award ceremony.
However, the âHeroâ would normally not be well-trained enough to defeat the Ant Queen here, and there are no strong characters in Frelia, so either the Royal Capitalâs Elites led by Ain or a team of Star Adventurers from Niebuhr will defeat the Queen.
Thatâs why, watching those who subjugated the Queen be commended and gain public recognition, most âHeroesâ will be thinking about how theyâll like to be Adventurers like them somedayâŠâŠ
Within the award ceremony, thereâs a presentation where the Adventurer who won the recognition would throw a flower bouquet, just like those bouquet tosses in weddings, and it would fall to the âHeroâ.
I didnât pay much attention to this aspect in the game, but if the game proceeds just like it was in the game, itâs possible that this will reveal who the âHeroâ is.
âââââThis is the main reason why I triggered the <The Antsâ Grand Raid> instead of the Beesâ.
One factor that might be an obstacle in this case is whether or not the âHeroâ is participating in this <Ant Queen Subjugation Operation> Quest in the first place, and since the actions that the one who subjugated the Ant Queen at the award are random, whether or not they will successfully throw a flower bouquetâŠâŠ
(First of all, if the âHeroâ is an Active Adventurer, itâs quite unlikely that he will not show up for this event.)
The Royal Capital, Frelia, and Niebuhr have many low-level hunting grounds.
The probability of the âHeroâ being in these three areas at this time of year is quite high.
And the solution to the question of whether the one who subjugated the Ant Queen would throw a flower bouquet is simple.
(We can just subjugate the Ant Queen ourselves.)
I think that if I ask Radd, who knows nothing about the situation, to throw the flower bouquetâŠâŠ The Event Correction will be applied and the flower bouquet will end up in the âHeroâsâ hands.
(Then again, I wasnât wasting my time taking on Guild business either.)
According to the plan I made when I first came to this world, only our party would rush toward the Ant Queen.
I never thought that such a game-like plan would be accepted by others.
(And for all the Adventurers to be rushing with us hereâŠâŠ)
The biggest reason may have been because of my connection with the Guildmaster Verteran, but it seems that I myself have gained the trust of the other Adventurers in town, as they carried out my ridiculous plan without complaining.
(Iâm feeling kinda guilty because I had an ulterior motive, but well, how should I say thisâŠâŠ This doesnât feel too bad.)
As I was sitting alone thinking this, Raddâs flustered voice jolted me awake.
[O- Oi, Old man! Theyâre all heading inside the Burrows already! We have to take the lead and defeat the Queen, donât we!? You canât be this laid back!]
Even though this guy was dumbfounded just a while ago, thinking that he sure is active, I waved him away.
[Itâs alright. I told you Iâve got it all figured out. We donât have to go heading straight. Weâll take a âspecial pathâ.]
â»ăâ»ăâ»
(âŠâŠUnnn. It looks like the other Adventurers are doing a good job of attracting the enemy.)
As we continued through the almost empty <Great Hollow>, I nodded to myself.
I apologize for using the Adventurers who have gone on ahead of us as a diversion, but the fate of the world may depend on whether or not our party can defeat the âQueenâ here.
Of course, if we defeat the âQueenâ here, this ant raid will stop all the same, so Iâd like it if you please excuse me from all the complaints.
[I- Is this alright? It looks like weâve already gotten quite a distance from the leading group thoughâŠâŠ]
[This way is better. It should be around hereâŠâŠ Found it. Here it is.]
In response to Nukuâs question, I pointed to a strange hole that had formed at the edge of the ground.
The hole, which could only be found if you look closely, looked like lips made of soft and flabby material, and to be frank, it looks disgusting.
[W- What is that thing?]
I replied to Manaâs words, who was clearly repulsed like I am.
[Itâs an exclusive transportation route for âfoodâ to the antlings.]
[O- Oi! You talking about âfoodâ for ants here, donât tell meâŠâŠ]
[As you can imagine, Iâm talking about âhumansâ.]
As this is a large-scale World Event that most players will be experiencing for the first time, the event is designed to be enjoyable for players of all levels, and the penalties for failure are quite cordial.
Players who have not yet developed their skills can earn money just by killing weak ants at the entrance of the <Great Hollow>, while those who have developed their skills can get huge rewards by defeating the âQueenâ.
And even if a player gets to the center of the <Great Hollow> and loses, they would still have a way out.
If defeated by a high-level ant, the ant will not immediately kill the âHeroâsâ party.
When his HP reaches zero, the âHeroâ will be knocked unconscious, carried by ants as âfoodâ, and thrown into this hole.
Of course, after the âQueenâ is defeated, he will be rescued by the skilled Adventurers, but the place where he will be rescued is right in the center of the <Great Hollow>.
[In other words, this âfoodâ transportation route will be a direct pathway to the Queen.]
The moment I proudly said thatâŠâŠ
[ââââI see, so that was the case.]
Something is suddenly thrown on the ground, and a cloud of smoke rises.
[W- What the heck is that!?]
Raddâs shaken voice.
As if to overshadow it, a manâs voice echoes.
[For you who had come up with this amazing strategy, your movements have been rather slow. This being the case, we were wondering what was going on, but it seems like itâs right of us to think you had come up with something again.]
This voiceâŠâŠ
A faint memory rings an alarm in my mind.
[Nii-san, duck! Wind Thrust!]
Before the fragments in my memories could take shape, Resilia instantly made her move and blew the smoke away.
When the smoke cleared, there stood Adventurers I had seen in the game.
[âââââUncharted Explorer Team, <Hounds>!]
When I exclaimed, one of the three Adventurersâ lips quirked up a grin.
[Iâm glad to see that the well-known Rex-sama remembers our name. But wellâŠâŠ Weâll get ahead of you this time!]
Without waiting, they acted.
The three men, the <Hounds> flipped over, and using magic to destroy the entrance to the âfoodâ transportation route, they jumped into it without hesitation.
[WaitâŠâŠ Kuh!]
The moment they jumped in, they used a smokescreen once more, not forgetting to stall for time.
By the time we managed to clear the smoke, they were already gone.
[Tsk! Letâs get after them!]
[A- Alright!]
Snapping awake Radd and the others who had been stunned by the sudden turn of events, we too darted into the transportation route.
(I didnât even think they would show up here.)
The <Hounds> is a team of Adventurers who should only appear in the latter half of the game.
Their role, in a nutshell, is the leverage role for the Mob Adventurers.
As the game progresses, the difference in level and ability between the existing Adventurers and the players becomes more and more pronounced.
This means that there are no more Mob Adventurers to engage the players in in-game events and stuff like that, so one of the teams consisting of high-level Adventurers that are introduced in the latter half of the game is them, acting as leverage for this role.
(Of course, if this were the real world and not a game, they would obviously exist right from the very beginning!)
Their levels, I believe, should be in the 40s.
To put it simply, itâs like theyâre âleveled-up Verteransâ, as even though they arenât as strong as Cheat Incarnate Sword Saint, sadly, their stats are probably better than Rexâs.
I donât think theyâre opponents I canât win against in a direct fight, but theyâre powerful enough to take on the âQueenâ.
After passing through the transportation route, the place we arrived was indeed the ant nest.
Moreover, what was waiting for us in the nest was a large number of baby ants.
[T- Those guys, they pushed all the ants toward us!]
The <Hounds> may be cunning and play dirty, but they arenât so vicious that they would aim to kill people.
They probably woke the ants up thinking that enemies like these were something we could easily handle.
[Iâll definitely beat them to tears later!]
The fact that Iâm roleplaying as Rex slipping off my mind, I shouted and used Fire Magic to decimate the antlings.
I was able to exterminate most of the ants with that, but it would be troublesome if we were attacked from behind while we were on the move.
I also burned the eggs I saw on the spot.
[Old man! We have to hurryâŠâŠ]
[Calm down! Itâs still okay!]
Iâve faced the <Ant Queen> once in my fourth playthrough, but that was almost a gimmicky battle.
The âQueenâ is a monstrously durable creature, and the ants are constantly hatching from the eggs around her, giving her non-stop reinforcements, so itâs a tremendous battle of attrition.
To defeat the âQueenâ, they would need the overwhelming power of Ain or Nirva class, or the ability to annihilate multiple amounts of enemies, or âadvance preparations for this battleâ.
I donât think they would be that prepared for this battle.
[Weâre almost at the deepest point!]
I shouted, burning down the ants that stood in our way with all my MP.
And thenâŠâŠ
[âŠâŠVoices?]
The long ears of Prana, who was running beside me, twitched,
Just a fraction of a second later, the sound reached my ears as well.
The sound of metal clashing and a manâs shout.
Itâs the sound of battle!]
[Theyâve already started! We should alsoâŠâŠ!]
Radd, who was running in the lead, hurriedly increased his speed.
[Wait! We need to get ready firstâŠâŠ Kuh!]
Even with everyoneâs current strength, the âQueenâ isnât so easy of an opponent that she could be defeated without any measures.
I wanted to avoid rushing into battle without a break, but with a situation like this, it canât be helped.
[Letâs go! Donât let your guard down!]
With that shout, I ran after Radd, and I too jumped into the deepest part of the nest where the âQueenâ awaitsâŠâŠ
[âŠâŠEh?]
The sight that my eyes met froze me in place.
[âŠâŠWhat the heckâŠâŠ is thisâŠâŠ]
Such words came out of Raddâs mouth as he arrived at the entrance of the room.
âââââThe room, which was supposed to be the site of the decisive battle between the Adventurers and the âQueenâ was stained red with the blood of both sides.
The Ant Queen, who was supposed to be no match for the best Adventurers, had her limbs dismembered and her body scattered on the groundâŠâŠ as if she had been torn apartâŠâŠ
Beside her were the three members of the <Hounds>, who should have been moving just a moment ago, lying on the ground as still corpses.
AndâŠâŠ
[âââââAhh, d*mn weaklings. I thought Iâd play around with them to pass the time until the âHeroâ arrived, but fighting weaklings like this would make me bored.]
I could hear it.
A voice that should never be heard in a place like this reaches my ears.
âŠâŠThe center of this tragedy.
In the center of the blood-soaked room, âheâ stood.
[WhaâŠâŠ]
As if this disastrous scene is nothing, as if he doesnât feel our fearful and hostile stares, he nonchalantly looked back at us.
[S- Screw you! W- Who the heck are you!?]
Even as his voice trembled, Radd shouted desperately.
At those wordsâŠâŠ
[Me? Iâm âThe First to Visitâ, the âHarbinger of Calamityâ.]
The man, dressed in rags and with eyes tinged with madness that he could not hide, lifted the corners of his mouth with a grinâŠâŠ