Chapter 188: Days of Connect, Connecting and Being Connected Part 2
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At first glance it sounds really silly: being able to hit something and deal damage only when you are at an advantage or disadvantage. To begin with, those terms sound really vague.
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I easily dodge the laughable attempt of the meremaid at attacking me. She was trying to give me a hug with furious expression, but I dodged her to the side and slashed her across the nape with my Dullahan sword. Pigyuh!? I thought I have heard a death scream of some sort, but right about now my brain was working on full throttle, so I pretty much stopped paying attention to such insignificant details.
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ăAkitsu Akaneâs kunai knife was always giving more or less the same results when facing both bosses. In case of Rust, the effectiveness of her arrows was depending on the fact is she was currently at the advantage or disadvantage. Now, is there some kind of fundamental difference when it comes to both kunai knives and bows?ă
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The unquestionable advantage of the bow is that you can snipe various targets from great distances, without the risk of getting involved with the enemies yourself. What are the disadvantages of the bow, then? Itâs quite simple: just eliminate the distance factor and the bow user is as good as screwed.
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What are the unique characteristics of Akitsu Akaneâs kunai knives? Kunai knife is a disposable item that can be used in two ways: it can be thrown from the distance at the target, or it can be used as a bladed weapon, although it is far weaker than your usual knives and daggers.
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ăâŠâŠ Distance?ă
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My thoughts pass through the dark tunnel, only to be illuminated by the light of the answer that was waiting at the end of said tunnel. Even though my theory is not proven by anything, I am fairly sure that I have managed to hit a jackpot.
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The moment when the bowman loses advantage and starts to be at the disadvantage. The moment attacks switch category from long distance to close distance. And in Kunai knifeâs case, it can be attributed to the fact that it can be switched in between throw weapon and close-ranged weapon.
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ăIâve got it! Iâve got the answerâŠâŠ!ă\n
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ăItâs not the answer to some stupid questions we should be looking forward to right now! It should be the freaking safe zone!ă
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ăHm?ă
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Ahh, oh yeah, right. I totally forgot about it. I was so passionate about thinking this matter through that I have forgotten that I was actually right in the middle of a warzone. Oh wellâŠâŠ guess itâs high time to go back to reality.
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ăAlva! Above! Watch out!ă
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ăS-Say something like that sooner! Donât ask for the impossible!ă
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ăDo you want to your beloved sword to become a âGreat Weinerâ again!? Or do you want it to become the best weapon ever made!?ă
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ăNuuuuuuoooooohhhhhh!!! This level of adversity is nothing!!!ă
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Thinking routine like that was easy to handle, but it was also the exact reason why it was making me worried. I mean, if I can do it, it means that people like Pencilgton can do it as well, and letting people like her do things like that is never a good thingâŠâŠ
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 \nSanraku: âIMPORTANTâ Strategy Meeting
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Sanraku: You see, it might be a little bit long to fully copy and paste in here, but I think I figured something out about the remaining bosses we must face. The deal is, they can probably possess invounarability depending on the distance the player maintains from them. So that would be âLong Distance Nullificationâ and âClose Distance Nullificationâ.
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Sanraku: So normally I would propose to use the close quarters tactics for one boss and long range for another, but this time something tells me it wonât be that easy to pull off.
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Mold: Rust is currently incapacitated, so I shall relay everything to her.
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Sanraku: What the hell happened?
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Mold: There was an announcement at the GGC that they are currently working on the sequel to Nephilimâs Hollow. Didnât you know?
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Sanraku: Seriously? Well, now that the sequel has been announced, I guess the first game will start to get more and more depopulated, huh?
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Akitsu Akane: Itâs break time!
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Sanraku: Anyways, what I want to plan in advance is the time at which we should take down the bosses.
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Sanraku: Also, it should go without saying, but defeating the smaller bosses is our pass to Kutanid. Also, letâs hope that it will cast some sort of demerit on the guy.
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Sanraku: Hopefully Rei will be able to join us before the seventh day mark.
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Mold: I donât ever see her around here. Does she even logged in once since we arrived in here?
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Sanraku: She is probably busy with stuff in real life, but hopefully she will be able to join us on the fun before this quest is over.
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Sanraku: Fortunately enough we have an oversized landmark that should be just about right. The landmark named Kutanid.
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Sanraku: As for our shedulesâŠâŠ
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Now, then.
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ăRight, time to earn some dough for myself.
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Since boss fights are to be fought as a group, I must wait for the day during which other will be available. Until then, I can stroll around the underwater city at my leisure, earning money and items without reservation since boss actions or Unique Scenario EXâs actions are not shackling me down.
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Good thing that in case I ever run out of space to hold my items in, the INVENTORY can act as unlimited storage space.