Weapon: Wise GangHead: Observerâs MonocleTorso: Ceremonial ClothingWaist: Ceremonial Clothing \nFeet: Ceremonial ClothingAccessories: The Secret Ring of the Vorpal Bunny
I know that it was just a game, but the fact that this little bunny had stats that were bigger than mine was really depressing for some reason. No, I shouldnât dwell on it like that.
Even though I was wearing a mask on my face, Emul looked like he saw right through me. I only shake my head as to ease his worries and together we venture right into the swamp, where very few people were at this hour.
ăBut still, whatever shall we do, Sanraku-san? It looks as though the curse is keeping all of the monsters away.ă
ăActually, I have already thought about a countermeasure for that.ă
ăWhat countermeasures? Ah, thereâs a mud frog right thereâŠâŠ Wah!?ă
I notice the Mud Frog in the distance, sneak near it outside of its vision range and start running with all of my might.
When the Mud Frog noticed me entering its vision range it tried to make a run for itâŠâŠ but was too slow. Why do you think I dumped all of those precious points into agility, huh!?
ăTooooooooo slooooooooowwwwwwwww!ă
ăGero!?ă
Since stepping into the swamp would lower my movement speed, I arrive at the edge of the swamp and jump into the air, shortening the rest of the distance between us.
Then I manage to knee the frog right in its face, since it was the only part that was sticking outside of the swampâs mud. To compensate for my abysmal strength I try to pin it down to the ground, and since the gameâs engine was correctly recreating the laws of physics, the frog was left unable to move.
\năAre we really going with that all of a sudden!?ă
I donât know why he sounded so surprised. I was telling him that from the very beginning.
ăWe are only going to take down the rare monsters on our way. We are not going to waste time on small fries, since this area is going to become pretty much clogged sooner rather than later. Before that happens, I would like to go to the next area.ă
The feeling of moving your body in this game was truly different to all the other games I have played so far.
Although the movements still felt a bit awkward compared to the real world, not many games out there could say that they allowed the players to grasp the gist of movement controls in such a short amount of time. Usually it would be hard for new players to get used to the controls over the duration of the first few towns, resulting in much slower progress than some would have liked.
For the shop clerks a huge amount of people in one town would be a dream come true when speaking business, but since the vast majority of them were there for the same reason, there was the possibility of the exploration zones becoming trafficked really fast. What would be the countermeasures against that happening? And how was the situation right about now? If you wanted to clear the unique quests without issues, picking the towns with high âcapacityâ as your main hub would be ideal.
For example, apparently the next town was double or even triple the size of Sekandil.
ăWe are not going to stop until we reach Thirdrema. And since you are an agility type just like me, try not to fall behind, alright?ă
ăBut running around like mad is not really my forteâŠâŠă
ăThat line is not something a Bunny should ever say!ă
Let us go! To the place that lies beyond the Area Boss! The town of Thirdrema!!!
Chasing down the escaping monsters only because you have a high agility is not a very valid strategy during the early and middle stages of the game.
It doesnât apply to all monsters out there, but many high level monsters can run at speeds that far exceed the running speed of players.