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Do I need to post a 0, or can I just post cake?
IâM POSTING CAKE!
Wanted man.
Author note: The thieves defeated on Harubaâs 12th floor included a bandit that I changed to a pirate.
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I asked Roxanne to find a place with a group that includes carniverous plants.\n
After shooting down a Grass Bee with six wind spells, I finished the Fly Trap off with three [Fire ball]âs.\n
I hadnât experienced a long battle like that before.
âOne Saracenia or Fly Trap would be good, can you find somewhere like that?â\n
âJust one might be difficult.â\n
âProbably.â\n
âGoing up to the 16th floor might be better.â
Sherry makes a suggestion, and Roxanne seems to agree.\n
They seem to be in high spirits.
âWhat is on the 16th floor?â\n
âThe 16th floor of Quratarâs labyrinth has the Bitch Butterfly. Wind magic is its weakness. The Hat Bat can be defeated with wind magic as well, so the 16th floor might be easier than the 15th.â
I see.\n
Itâs a decent idea.\n
As expected of Sherry.
The Bitch Butterfly is the demon that appears on the 16th floor of Quratarâs labyrinth.\n
The Grass Bee is the demon from the 15th floor.\n
The Hat Bat is the demon from the 14th floor.\n
So wind magic is the weakness of the main three monsters that appear on the 16th floor?
The chances of Saracenia and Fly Trap appearing decrease a lot after the 15th floor.\n
Will it be easy if I just have to use wind magic?
âThatâs fine. Weâll see how well we can handle the 15th floor for a while, and then move onto the 16th floor.â\n
âI think thatâs good.â
Itâs dangerous to go suddenly, so weâll take our time.\n
The number of attacks received increases on the 15th floor.\n
The Hat Bat avoids the vanguard, and hits me.\n
It shakes our stability.
I take out Durandal, and exchange hats with Sherry.\n
I used [Heal], so my MP has decreased quicker than expected.
My experience gain decreases because Iâve taken out Durandal.\n
When we go up a floor, we get more experience, but I take out Durandal more often as well, so the experience falls.\n
Iâm not sure if there is any profit going up in floors.
âRoxanne, can you find somewhere with a variety of demons?â
When my MP completely recovered, I asked Roxanne.
âWell, I can smell a place with four kinds of demons.â
The 15th floor can have four or less demons, so four is the maximum possible.\n
I had forgotten it.\n
Up to five demons can appear on the 16th floor.\n
Is the 16th floor difficult?
No. If I use area effect magic, the numbers wonât be a problem.\n
Roxanne is up front, so it should be alright.\n
Because I can defeat more in one go, will the 16th floor be more profitable for experience?
Grass Bee, Hat Bat, Fly Trap, and Sarracenia. To this group, I give them a [Meteor Crash].\n
A scorching rock flies through the cave.\n
All the demons except Grass Bee are defeated.
Only the Grass Bee isnât defeated?\n
Wind magic is the weakness of Grass Bee, and it was not defeated.\n
Fire magic is the weakness of Fly Trap and Sarracenia, and they were defeated.\n
But the Hat Bat was defeated, I donât know why.
We finished hunting without going to the 16th floor that day.\n
It is dangerous to advance too fast.\n
Going to the 16th floor tomorrow morning is fine.
Explorer has risen to Lv38.\n
I can use [Incantation omission] if I go up another one.
When I return to the house, a message from the broker Luke is there.
âItâs written that he has made a successful bid of 5,400 nars for the kobold monster card, and heâd like you to come at once.â
Roxanne reads the memo.\n
Itâs the kobold monster card.\n
Why does he need me to come immediately?
âOk, Iâll be gone for a bit. Can you three prepare dinner?â\n
âCertainly. Have a safe trip.â\n
âPlease be careful with the broker.â
I went to the merchants guild.\n
When I asked for Luke at the reception, they took me through right away.\n
I met him in the small room for business discussions.
âSorry for calling you out. First of all, the kobold monster card.â\n
âSure.â
Luke takes out the monster card.\n
After I confirmed it with [Analyze], I pay the 59 silver coins which includes the commission.\n
Luke only delivers genuine articles.\n
It seems I can trust him as a broker.
âThe previous successful bid on the kobold monster card was 5,400 nars as well. It was previously taken by people who had been watching me bid. If I keep making successful bids at the same price it becomes troublesome.â\n
âThereâs a problem like that too?â
Being a broker seems to be quite troublesome.\n
If you know another group will put up a fight til 5,400, then you know you wonât make a successful bid at 5,300.\n
There seems to be some difficult bargaining.
âTherefore, I had to bid the maximum price this time.â
I donât know if I should be pleased about it.\n
The other party now knows our best planned price is 5,400.
âWell, that might do for kobold monster cards for now.â\n
âOk. Iâve also received a message from the Order of Knights in the Harz Duchy. They would like you to come immediately.â
The Order of Knights in the Harz Duchy wants me to come there immediately?\n
Did they sell the mirrors?
âThe Order of Knights in the Harz Duchy, I understand.â\n
âIâve finished passing the message on.â
Iâve received the kobold monster card, and I leave the merchants guild.\n
I was thinking about ordering the ant monster card, but I didnât.\n
Itâs definitely not enough to just have it on one hat.\n
I want to arrange for some more poison resistant equipment.
But it will take time between ordering it, and obtaining it.\n
When we get the ant monster card, I donât know which floor weâll be fighting on.\n
There might not be any demons that use poison there.\n
I might regret not preparing any, so I could save some for later.
When I get home, I prepare the bath.\n
Today was strenuous, so I want to relax.\n
I finished up early, and also visited Luke.
After dinner, Sherry does her smithing.\n
I got the kobold monster card, so we merged it with the rabbit monster card.\n
The skill of [Incantation interruption] is put on Sherryâs spear.\n
This will be useful.
All of todayâs work is now finished, and I climbed into the bath.\n
Miria floats in the hot water.\n
I peek at her from the surface of the water.\n
It is quite pleasant.
Roxanne and Sherry are to either side of me.\n
Comfortable.\n
I am.
âIt feels good in the bath after todayâs events.â\n
âYes. Itâs the best.â
The best part is Roxanneâs tail.\n
In the hot water, I put my arm under Roxanneâs body.\n
I like the feeling of her tail.\n
When I lightly hold her body and pull it close, a rich swelling presses against my chest.
âIs Miria comfortable as well?â\n
âYes-desu.â
Miria gives a reply.\n
Itâs a happy thing.\n
She floats around the bath tub.\n
She floats without being tied down by anything.
The bathtub isnât especially wide.\n
Miriaâs tail touches my foot.\n
Two mountains are floating.
âMiria, can you make the fish dish with the pan we bought the other day soon?â
When Roxanne translates it, a great force flies at me.\n
Itâs right on top of me.\n
A face is near.
âI could do it-desu.â\n
âIn this case itâs âI can do itâ.â\n
âI can do it-desu.â
My important thing struck Miriaâs smooth stomach.\n
Miria doesnât seem to be bothered by it at all.\n
She is looking into my face hard.
âHow about dinner, the day after tomorrow.â\n
âI can do it-desu.â
She left again after she got the answer out of me.\n
Iâm the guy with the money.
The promise to serve fish is done, and I can see Miria is pleased.\n
Two days from now is good.
Tomorrow is too soon.\n
Four or five days would be too long.\n
For the day after tomorrow, we should be able to hold out til then.
The kiss of the day has returned to the regular light kiss.\n
Was the passion in the mouth to mouth transfer of the antidote a one time thing?\n
Itâs alright because I can at least enjoy a passionate kiss with Roxanne.
It was the same the next morning.\n
I donât think I can expect a passionate kiss from Miria.\n
After kissing three people, we head to Harubaâs 12th floor.\n
It might be good to fight against the boss of the Grass Bee on the 12th floor.
We teleported to the room that contained the thieves.\n
It would be bad if someone saw me using [Dungeon walk] in Haruba though.\n
When that time comes, I can just make Sherry an explorer.
We searched around the room.\n
When we passed into the right hand room, it was the boss room.\n
Just as we thought.
The thieves made their trap near the boss room.\n
When a strong party comes through, theyâll let them continue to the boss room.\n
Itâs still early in the morning, and there is nobody in the waiting room.
âThe boss of Grass Bee is Killer Bee. You need to watch out for poison, and it will use its poison skill as well.â
Itâs still using poison?\n
Sherryâs weapon now has [Incantation interruption], so our anti-skill measures are perfect.
I kill the Grass Bee first, and then join the offensive against the boss.\n
The boss is focused on Roxanne, and canât hit her.\n
The boss is defeated easily.
Weâve defeated the 12th, 13th, and 14th floor bosses in Quratar.\n
A 12th floor boss is an easy victory.
We left the 13th floor of Haruba without fighting, and moved to the 15th floor of Quratar.\n
Itâs good that we can challenge it after already experiencing one earlier.\n
We head towards the boss room relying on the map.
âCan you Miria?â
Miria is sent off.\n
Miria checks the waiting room, and calls us.\n
There doesnât seem to be anyone this early in the morning.
We donât relax, even though weâve won once.\n
The Killer Bee was defeated as carefully and quickly as possible.
âThe demon on Quratarâs 16th floor is the Bitch Butterfly. Wind magic is its weakness. It is resistant to fire magic. It might try and use its paralyze skill when you approach.â\n
âIt has the paralyze skill? Itâs good that we prepared Sherryâs weapon in time.â\n
âYes, Iâll do my best.â
The Bitch Butterfly is a huge moth more so than a butterfly.\n
It flies about noisily, and even though itâs elegant it isnât pretty.\n
Itâs a worthless demon.
Its movement is a little slow.\n
The [Breeze ball] successfully hit.\n
I defeated it with seven wind spells.
âRoxanne, wind magic is effective. Can you guide us to places with only Grass Bee, Hat Bat and Bitch Butterfly?â\n
âI think so.â
It seems like itâs going according to Sherryâs plan.\n
For the time being weâll fight on Quratarâs 16th floor.\n
Itâs difficult, but we handle it somehow.\n
We just hunted on the 16th floor during the morning.
We finish hunting and return to the house.\n
I ask the three girls to prepare breakfast, and I head to Bode alone.\n
I appeared from the wall in the lobby.
âIs the Duke or Knight Captain here?â\n
âYes, I think that the Duke is in his workroom.â
I ask their whereabouts from a Knight, and enter inside.\n
Itâs the house of another person.\n
They donât seem to have gone out yet, because itâs early.\n
I head down the passage to the workroom.
âEnter.â
When I knocked at the door, there was a voice in answer.\n
Itâs Gozerâs voice.
âItâs Michio, I heard you were calling for me?â\n
âOh, Michio? Itâs good that you came.â
When I enter, the duke speaks as well while sitting in the chair.
âWell.â\n
âActually there might be some trouble.â\n
âFirst of all, please sit.â
The duke is hasty, like usual.\n
I sat on the sofa, following Gozerâs instructions.
âNow for the troublesome thing.â\n
âDo you know of a thief called Heinz the Bandit?â
Gozer sits in front of me and asks.
âNo.â\n
âHeâs a rough thief that likes to see blood. I heard he got the job of bandit at the shrine of lies and truth at Helene. I donât know if thatâs true. Anyway, Iâve heard he is a strong opponent.â
The bandit I defeated?\n
Iâm sure his name was Heinz.\n
Was I called about that thief?
âThat sort of thief.â\n
âHeâs a thief who is originally from the Selmar territory. He killed some members of Selmerâs order of knights. Heinz also has a pirate subordinate named Simon who uses a one handed sword. He also caused trouble for Selmerâs order of knights. Even without magic they are able to oppose the order of knights.â
Simon is the man I killed with [MP full release].\n
Iâm sure he had the job of pirate.\n
It seems that he was good with the sword.
âThe thief has entered your territory?â\n
âItâs not certain, but the information seems reasonably good. They might attack a village somewhere, or lie in wait in a labyrinth. Labyrinths donât leave any remains behind when you kill someone, so murderers like Heinz favor them. There are three labyrinths in our territory. I think we need to consider this possibility.â
No damage has been confirmed.\n
After Heinz sets a trap, it might take a while.\n
How quick did they get the information after he entered their territory.\n
The information network of the order of knights seems to be pretty good.
âThis being the case, we want to look after you Michio.â\n
âYou contacted me to let me know? Thank you for that.â
Though the information is a bit slow.\n
Iâve already defeated them.
But, I canât say that Iâve defeated them.\n
Then I might have to take out my intelligence card.\n
Iâll have to worry about that for a while.\n
Even though the order if knights is being vigilant for no reason, itâs not anything too bad.
âBodeâs labyrinth especially might need caution.â\n
âBode, I see.â\n
âHeinz is an elf, but he seems to have many human subordinates. Thatâs the information we have. Tare and Haruba would draw attention because there are lots of elves near, so if Heinz was to enter a labyrinth I think Bode is the most likely candidate.â
Heinz was in Harubaâs labyrinth.\n
He outsmarted them.
âSo you think heâs in Bode.â\n
âItâs possible, so weâll let you enter labyrinths elsewhere for a while if you wish.â\n
âThere will be patrols through our labyrinths, and people from the order of knights may ask to inspect your parties intelligence cards.â\n
âI understand.â
Thatâs bad.\n
I donât know if I should keep quiet about defeating the thieves.\n
They said I could enter other labyrinths, so should I hole myself up in Quratarâs labyrinth for a while?
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