This chapter is updated by wuxiaworld.eu
Long time no see. Itâs the author, Takehaya. This time Iâve safely delivered Invaders of the Rokujouma!? volume 25.
Time sure flies. Weâre already on volume 25. Since I submitted my first proposal to the editorial department in 2007, this feels like the tenth anniversary to me. For you guys though, the tenth anniversary is a still little bit down the road. Iâve kept up a publishing pace of three volumes a year (although itâs been hastened from time to time), so when the thirtieth volume is released in the form of volume 28, that should be right around the time of the seriesâ official tenth anniversary. The Invaders of the Rokujouma!? Hercules! chapters being released on the web are piling up, so I think weâll make it to volume 28. Of course, if we only have one more volume left, that might not happen (ha!). Actually, thereâs a reason Iâm bringing that up.
This work has a defined ending, and this volume made some progress towards that ending. I think those of you with good intuition probably already caught on to that. So while I wonât say when, this series will eventually come to a close. That alone is for certain.
Once that ending has been reached, Koutarou and the others will of course live normal lives. Or perhaps not, but at least they would be more normal than they are now. Specifically speaking, the legend of the Blue Knight, including the modern-day parts, will be turned into a movie in Forthorthe. The Blue Knight himself will be asked to appear. And when spring comes
around, McKinley, whoâs a high school student now, will visit room 106. I think there will be stories like that. Of course, there will be some danger now and again such as the remnants of the radical faction attacking. But what I want to ask is if readers would like to see a bit more of the normal lives of Koutarou and the others.
And once the main story is over, âwhat ifâ stories might be nice too. For example, âKoutarou has begun going out with X!â Ah, but if I start on a âwhat ifâ series like that, Iâd have to make one for everyone (ha!). Apart from that, there might be a story about what happened to Alaia in a world where Koutarou never came to the past, âThe Sword Princess and the Dragon Knight.â In a âwhat ifâ series, I could even revive the story about Space Detective Mackenzie that might have happened if the series had stopped at volume 3. I feel like thereâs a lot that could be done in that vein.
I think stories like this could be used to fill the second halves of volumes with three chapters from Hercules! Of course, if they become too long, that would be a silly approach. For example, âThe Sword Princess and the Dragon Knightâ would never work as a second part. It would have to be its own book. Maybe even two.
But the idea is that I donât want to release a volume with six stories from Hercules! Personally, I think at least half of the volumes should be new content, so I donât want to let the Hercules! stories pile up too much. However, as Iâm pondering what kind of new content should go in too, I thought I might as well ask you guys.
Below the colophon at the end of the original printed book (the page that has the name and address of the publisher in large print) is a questionnaire. If possible, I would really appreciate it if you would take a look at it and let us know what you think and if youâd like to see some âwhat ifâ stories or not on the line that reads âthe future of Rokujouma!?â For those that donât have access to it or canât find it, if you tweet your thoughts with the hashtag #theFutureofRokujouma (#ć
çłéăźä»ćŸ), I believe the editor in charge, S-kun, will take a look at it. I donât mind which method you use, but please help out if you can.
S-kun is personally pushing for âwhat ifâ stories featuring the various heroines with limited edition boxes for each heroine containing the book and some goods. It would probably work the same way as the special editions did with the drama CDs. Youâd just get the goods instead of a
drama CD. In regards to this, you can also let us know what you think in the questionnaire or on Twitter. Also let us know what kinds of goods youâd be interested in seeing. If the voices asking for them are loud enough, it might just become reality (ha!). Personally, on top of what I described above, I think special game books would be fun to bundle as the second part of the Hercules! chapters. It would be about the right length to use, and if theyâre not too complicated, the digital versions could handle them too. It might go something like this.
Satomi-san, you and the others set foot in an old European style mansion. The inside is dim, musty, and dusty. On the wall in front of you hangs an old paintingâan old painting of a young woman.
âIn movies or games, a ghost would definitely come out of this painting.â
âKyah! S-Sanae, think of the time and place!â
There is only one door from the entrance leading further inside. Based on the rough map you have, past that should be a long hallway with several rooms.
If you examine the painting of the woman, go to 2. If you open the door and head into the hallway, go to 3.
The woman in the painting suddenly opens her eyes wide and glares at Satomi-san.
âAll of you will die here! Just like I did!â a very eerie voice from the painting cries.
ââHmphâ is all you have to say? This is your fault, Sanae! You spoiled the surprise for everyone, so of course sheâs disappointed!â
Since Sanae apologized, Iâm going to give you a hint. The woman in the painting is reaching out for something. It seems she was trying to grab a silver knife, but died before she could get it.
âIn other words, if we want to survive, we need to search for the silver knife.â
âGood thing we have such an easy game master.â
âKoutarou, arenât you casually being the worst?â
Okay, then what do you want to do now? If you want to examine the painting a little more, go to 4. If you think thatâs enough, leave the room and go to 3.
Thereâs no lock on the door, so it opens easily with a turn of the knob, but it lets out a loud creak as it slowly opens. Past the door is a dim hallway with two doors on each side.
âAll right, men, follow me!â
âTheia, are you sure? Youâve seen several films with setups like this from Earth, right?â
âThatâs right! The head and caboose of the group always die!â
âHmm... Then how about walking shoulder to shoulder?â
Please stop! Pretty please stop! This is just getting complicated!
âLooks like thereâs a trap ahead.â
âWouldnât it be an ambush?â
âHow about throwing my grenade? That should do the trick either way.â
âWhy do you have something like that?!â
âI got it in the last scenario and kept it. Look, it says so right here on my character sheet.â
âItâs true! Itâs written on her character sheet, Koutarou!â
âGive her a break. You should be more mature, Theia.â
âFine. I guess Iâll play along...â
Okay, then what do you do next? If you want to examine the doors one at a time, go to 6. If you want to make sure that there arenât any traps, go to 9.
And so on and so on. The concept is a tabletop RPG where Yurika is the game master.
The truth is that Iâve always been trying to think of a way to get the readers to feel like theyâre part of Koutarou and the girlsâ games. This was sort of an idea I had for that. Not everyone would have access to a video game or something like that, but every reader would have the book, of course. And since it would be the complement to a Hercules! volume, the editorial department might not get too mad if itâs just a one-off. I think itâs pretty feasible, so if any of you would be interested in something like that, please let S-kun know through the questionnaire or Twitter.
Now then, thatâs enough of talk about the future. Letâs come back to the present. Thanks to an excellent strategy, Koutarou and the others were able to counteract the intervention of Elexis and the evil magical girls. In volume 26, weâll have the decisive battle against Vandarion.
Thanks to the events of volume 25, a lot of Vandarionâs power has been stripped away, but he hasnât given up just yet. Heâll attack using all kinds of methods in an attempt to kill Koutarou and defeat the royal families. Unlike Elexis and the others, Vandarionâs faction wonât hesitate to use any means necessary. Thereâs no doubt that their battle will be a fierce one. Just how will Koutarou and the others fight against them when they canât use Signaltin? Please look forward to the story accelerating towards the end of the Forthorthe arc.
Now Iâm all out of space for the afterword. I had a lot of space for it this time thanks to the way the book printing turned out, but I think I managed to fill it up well. And that said, weâre already at the end of it. I would like to, from the very bottom of my heart, thank the editorial department who works with me to publish every volume; Poco-san who worked hard to fulfill my even more specific than usual specifications; and all of you, my readers with this volume in hand.
Let us meet again in the afterword for volume 26.
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