The next day, Esther and I departed from the east gate of Finlis along with the sunrise.
ăOur destination is [Flare Light Dungeon].
âNevertheless, Esther knew a lot about [Flair Light Dungeon].â
âI was enthusiastic that I would eventually reach D-rank. I was preparing to be given a rank promotion quest at any time.â (Esther)
ăEsther knew quite a bit about the details regarding [Flare Light Dungeon].
ăShe had gathered information in advance on all four types of quests that change each season, from the location of the dungeon, internal structure, and the boss that appears.
I was just enthusiastic about being a D-rank adventurer this early.
âWhen did you collect the information?â
âItâs around the time I registered for the Adventurerâs Guild.â (Esther)
âHuh, itâs a whole lot earlierâŠâ
âInformation is the best weapon for adventurers. Besides, senior adventurers are interesting. Just listening to them is a learning experience. Maybe because I was a new adventurer, the senior adventurers were kind enough to teach me!â (Esther)
(âŠ)
ăIsnât it because Esther was a woman rather than because she was a newcomer?
ăIf a male adventurer is a newcomer and a female adventurer says, âI want to know you,â everyone would be very confused.
ăAnywayâŠâŠ. I put my hand on my chin and start to ponder.
ăIf our party started collecting information for the first time yesterday, would the information be collected easily?
ăFirst, the number of adventurers in D-rank is overwhelmingly smaller than that in E-rank or F-rank.
ăAlso, adventurers are pretty much self-employed. Other adventurers are peers, rivals at work.
ăAs our party moves up to D-rank, our rivals will increase accordingly.
ăHow many people would be willing to give the information they have to possible future rivals âfreeââŠ
ăEspecially for a quest like this, information is very important.
ăIf our party starts collecting information, the D-rank adventurers would have priced the cleared quest information.
ăAnd if we had no choice but to purchase the information, the probability of gaining information was 25% at most.
ăItâs probably the reason why the quest that just requires going through the dungeon has a one-week grace period.
(Maybe we cleared most of the quest without knowing it?)
ăI am deeply grateful to Esther, who had gathered information in advance.
ă[Flare Light Dungeon] was a two-hour walk from Finlis.
ăAt the foot of the hill, my jaw dropped, there was the entrance to [Flare Light Dungeon].
ăIt looks like a crack in the earth that was born naturally, but there was a staircase just after entering the crack.
ăIt can never be a naturally occurring hole.
ăThe walls, ceilings, and floors inside were also covered with a hard material that didnât look like normal soil.
âToru. Again, just in case, fire is strictly prohibited in the dungeon. Never use fire magic, okay?â (Esther)
âI knowâ
ăEsther carefully cautioned me.
ăOf course, that is one of Estherâs priorities apparently.
ă[Flare Light Dungeon]âs Ignition agent [Flare Light] can be obtained here.
ăWhen you use fire magic here, you will be able to witness a scene like a big explosion at a fireworks factory in a special front-row seat. In exchange for your own lifeâŠ
ăSo Esther is meticulously calling attention.
ăOf course, I also donât want to suffer from a dungeon explosion.
ăSo, even if I use magic this time, I will make it so that there will be no danger of ignition.
âBy the way, there are monsters in the dungeon, right?â
âThatâs right. A dungeon produces monsters. In such a small dungeon, it will only produce a certain number of monsters, it will not increase anymore. And monsters do not go out of the dungeon.
ăOn the other hand, if it is a large dungeon, monsters will continue to be produced, and a phenomenon where monsters escape called a stampede will occur. In cities near large dungeons, sometimes large subjugation units are formed to curb a stampede.â (Esther)
ăImmediately after entering the dungeon, Esther stopped.
âToru. Can you see the trap over there?â (Esther)
âHmm? Ah, there is something there.â
ăEsther pointed to the floor.
ăAt first glance, I donât know what sheâs pointing at, but when I observed it closely, the color of the floor was slightly different in only that place.
âThatâs a trap.â
âThatâs right. Unlike the outside, there are traps in the dungeon, so be careful.â (Esther)
ăDungeons are not natural.
ăIt has a dungeon core with properties similar to magic stones, and it is a creature with an ecology similar to âmushroomsâ that has eroded the earth around it.
ăEargardâs general view of the dungeon is that it is a structural creature that targets humans and devises ways to prey on them once theyâre inside.
ăAside from that, this trap wasnât created by anyone, but by a dungeon.
ăWhen you go through a dungeon, you have to pay attention to such traps at the same time as a monsterâs attack.
ăWe avoid the trap we first discovered and proceeded to go deeper.
ăImmediately discover a new trap and avoid it, but there is also another new trapâŠ
âHey, why are there so many traps?â
ăI was quickly fed up with the number of traps that could be found just by walking after a few meters.
ăIâm wondering whatâs up ahead, but I canât proceed at all because of the traps. I wanted to go further faster.
âBut this is what a dungeon is like.â (Esther)
âItâs too much âŠâ
â As far as dungeons go, I guess itâs just a matter of getting caught in one of them.â
âHmmâ
âUsually, scouts come forward and disable the traps, but we have no scouts at our party.â (Esther)
ăAt our party, there are only two people, a swordsman and a swordsman who can use magic.
ăSince there are no scouts, it is unavoidable that our walking pace not increase.
ăStill, I am quite bothered.
ăIs there a way to go faster?
âIsnât it good Toru? This is also part of the real thrill of capturing a dungeon. Itâs my first time exploring the dungeon, so letâs enjoy avoiding traps!â (Esther)
âHmm ⊠Hey Esther. How do scouts nullify traps?â
âThatâs right. It seems that you can invalidate it by activating a trap, but I donât know the specific method.â (Esther)
ăWays for activating can be, in the case of a pit, by deliberately stepping through the lid, the scout knows the difference from other floors clearly.
(⊠Yes. Then I might be able to do it!)
ăI came up with an idea so I immediately knead the magical power inside my body.
âAnd Toru. What on earth are you going to do? Fire magic⊠why are you using it here!?â (Esther)