From the palace in the Nether, I head over to Fort Dinselve , the eighth area in the east.
There isâŠa quest happening! Does it still have some life left? I hurry out of the fort and head to the battlefield.
The enemy isâŠ. a Brutal Tiger. It looks like it has only just begun. Good, good.
I join the magic division in the rear and summon #1 as a spirit.
âIâll help you.â
âOh, thank you!â
We leave the vanguard to the knights, and poke them from behind with magic and tentacles. #1 is also firing away from the sky. Itâs really delicious.
<«Rope» reached the maximum level, «Whip» was unlocked.>
<You have fulfilled specific conditions, «Serpentine Sword» was unlocked.>
âThank you for your cooperation.â
After hearing the captainâs usual words, the quest is complete.
[Bind Cyclone]
Can be used after binding the target. Spins the bound target around.
There was a person using this during frifo. It takes a lot of space, but the power is high.
As for «Serpentine Sword», it seems to be unlocked with «Sword», «Whip» and «High-Class Magic Ability». Basically, no one takes both «Sword» and «Rope» at the same time, so it seems that it has not been found. Is it something of a hobbyist skill? In the first place, «Rope» isâŠ.
Letâs post this on the BBS. To be honest, Iâm wondering if itâs even possible to get this type of weapon yetâŠ. Well, itâll work out somehow.
If I take «Serpentine Sword», Athame might be able to deal with itâŠ.. but in my case, tentacles are enough, right? What Iâm wondering is if the tentacles can use the «Serpentine Sword» arts. If so, I should take it. Itâs more aggressive for sure.
SP cost is 6, so itâs a normal secondary weapon skill. HmmâŠ.Since it requires «High-Class Magic Ability», it should be in the magic familyâŠ. Is it suited to Athame? If so, itâs not useless even if the tentacles donât support it.
The description of «Sphere of Shaking Flesh» says that âThe tentacles of this skill are affected by the «Rope» skillâ⊠But it does not mean that the arts can be used. Very annoyingâŠ.
My current SP is 117, but there are a few skills at level 50. If itâs the same as «Linguistics», the SP requirement for the tertiary skill is 10.
Except for the special ones, I have more than 30 skills that are likely to reach the third tier⊠That means I need more than 300 SP. Even if itâs only 6, I canât afford to waste itâŠ
Should I ask for gods help? No, I think itâs a problem to ask about something thatâs already been programmedâŠ.. But, people canât help but pray.
<«Serpentine Sword» has been learned.>
<ăAthame of Graceă has adapted to the owner.>
All rightâŠ.! Letâs check it out.
«High-Class Magic Ability»
Freely extensible from dagger to greatsword size.
«Serpentine Sword» «High-Class Magic Ability»
Can be expanded and contracted like a whip and it is possible to use «Rope» arts.
It seems that the «High-Class Magic Ability» above has changed to the «Serpentine Sword» and «High-Class Magic Ability» below.
I can no longer change the size, butâŠ.I never used that anyway, so itâs okay.
[Quick Return]
The stretched object can be returned immediately.
ThisâŠis the same as with «Whip». Very useful. Itâs rather hard without it.
Now, I have to check the important tentacles. Athame has adapted to it, so itâs not useless, but the main use of the «Rope» skill is for the tentacles.
If you use [Quick Return], it will retract and disappear immediately, so Iâm sure they could make use of itâŠ..but it is the same as a «Whip» art, so itâs hard to say if itâs allowed.
At any rate, it seems to be useableâŠâŠwhich is a relief. If I can raise «Serpentine Sword» while using my tentacles, it should be quite useful.
Next then. I ask a knight to lend me a target, and record several of Athameâs whip-shaped attacks. I will post this video and the SS of the skill on the BBS.
This should be enough information. Oh, I should also post the magic that I learned at level 50 in «Spatial Magic»
[Create Raum Safety]
Creates an instanced safety area. Cannot be used in combat. Disappears when you leave.
Useful for recoveryâŠ. is what Iâd like to say, but the cooldown is 30 minutes in real time. Can only be used by the casters party. Itâs mostly for leaving for emergencies or bathroom breaks.
Now, since Iâm here, Iâll go into the forest a little.
Like this, sometimes I want to use all my abilities to fight against a superior opponent. A level up is a level up, but when you get higherâŠThe experience gain becomes slower. The aim is not that, but to level the person insideâŠ.to level up my player skill, or PS.
Well, most of my thoughts on the matter are just wanting to fight with all my might. Itâs an action game after all. Itâs like trying to solo a boss that should be fought by a party. There are currently no bosses in this game you can have a rematch with, so I usually go for the higher levelled enemies.
After informing the knight, I move to the south, a little way from the fortâŠ. and come down in front of a High Ogre Guard. Thereâs no point in attacking from the sky.
The High Ogre Guard is a 50s version of an Ogre with a one-handed sword and shield. There seems to be a rule for naming these things based on equipment and level range. In the beginning, the sword wielder was a soldier, the spear user was a lancer and the one with a shield was a defender.
Athame will be used with the space attribute as usual. It provides a boost to weapon defence. I canât afford not to use that against superior opponents.
Even so, by the level 50âs, the AI is suitably smartâŠ.or rather, the enemy is equipped with that kind of AI.
This High Ogre Guard, a knight type? It looks at me when I stand in front of it, but thatâs all. When I take a stance with Athame, it takes a stance too.
The High Ogre Guard is an orthodox one-handed sword and shield. It is a standard muscular monster, about 2 metres tall, with a one-handed straight sword and a kite shield.
Now, like normal!
Tentacle time.
No, umâŠsorry. Iâm not a swordsman. Itâs a superior enemy, so Iâm not going to hold anything back.
Iâm going to fight with the [Water Mirror Form] that Lana taught me. Iâll attack mainly with shots. In the meantime, add in as many tentacle attacks as possible. After that, pray that counterattack triggers when parrying.
Parry the High Ogre Guardâs sword with Athame. If there is a gap, deflect it up, putting it into an unbalanced state for the increased damage.
If thereâs a problem, itâs that the HP gauge doesnât decrease at all. Another problem is that Iâm taking a little bit of damage even while parrying.
Since the opponent is a power fighter, it is continuing to attack, regardless of if it takes hits or not. In return, the motions are easy to understand, which helps⊠but to be honest, Iâm getting pushed around. Itâs not surprising, though, since heâs the higher level.
MmâŠ.? Mm!?
âGuhâŠ.!â
It also has a shield bash! I was able to guard it in time, but it knocked me back! What a monster. Thatâs some stupid power!
I was blown diagonally upward, as if to scoop me up, so instead of going against the flow I use «Coordinate Levitation» to turn and land on a tree. If I had hit against it with my back, I would have taken a lot of damage.
However, even though I guarded against it, I still took a lot of damage from the shield bash itself, so Iâll heal it with «Holy Magic». Iâll bind it with the biting tentacles to prevent pursuit. The damage is healed while descending to the ground.
Now, letâs get back to it. The opponent is at 60%. My MP is down to 70%. It is going to be close. Depending on the number of shots I cast, I may run out of MP.
I need to be careful of the motion of it dropping its posture and stepping in.
Besides, the duration of the tentacle bind is too short. Itâs a foolish idea to fight against the strength resistance of such a monster. [Shadow Bind] might be a better option.
«Clad in Madness» is not effective at all. To be honest, I think the pre-evolution poison or deadly poison would have been more useful. Should I get a different condition skill? Iâve taken «Magical Erosion», so it could be good.
While being cautious of the shield bash, deflect the sword away from me, and just keep grinding away with magic.
âŠ..Is it my imagination? SomethingâŠ.something⊠hmm? Isnât it getting stronger somehow? Iâve been able to increase in strength as the fight goes onâŠ.but you too?
Itâs not the same as berserkâŠ.. I donât feel that its defence is decreasing. Itâs definitely not the same type as the eastern boss bear. SoâŠis it a slow starter? The âcombat timeâ part of «Active Cells» would be included in this.
Well, I donât know the name of the skill, because there are many skills I donât know yet.
NoâŠ..is that what it feels like? Isnât thisâŠrelative to its remaining HP? Is it the type that gets stronger the more you cut it? Itâs obviously getting stronger. I should have asked the knights for more information.
The High Ogreâs sword has turned redâŠ.. an attack art! The blade is shaking. Very bad. It is [Oborozuki] of all things!
After parrying the slash like usual, «Sensing Danger» is displaying 6 lines. Parrying the six follow up attacks in orderâŠ.is not something I can do. Unlike with [Delayed Slash], the follow-ups of [Oborozuki] are fast and random.
And my right arm was cut off. Very bad. Iâm really weak against slashes! It saves me that the Book of Eibon was floating from the start.
â[Mexa Persepho Pogn]â
The High Ogre is stopped by [Shadowbind]. When a tentacle grows out and mimics my arm, I recall Athame, which was sent flying away, with telekinesis.
And Iâll heal, too.
Now, letâs go againâŠ.Hmm? Hmm!?
When I thought I saw the blade of the High Ogre glowing red again, it was already right in front of me. This time itâs an [Assault Blade]! Itâs an art that closes the distance in an instant and slashes. Itâs an art that is often combined with shukuchi, or flash step.
I received itâŠ.I was able to do it! And it flows into a shield bash!? Guard while jumping.
I am blown back, as if riding the shield, but the damage is considerably lower than the first time. If I had more tentacles, I could use them as a safety net. If I catch myself, I can also use it as a brakeâŠ..but Iâd still like a macro for the spur-of-the-moment situations.
But still, itâs fun. Itâs really fun. Wiping out small fry is refreshing, but giant killing is also good. Itâs a lot of fun to play a gutsy reaction game against a superior opponent!
<«Serpentine Sword»âs art [Grand Thrust] was acquired>
<«High-Class Magic Ability» reached level 55.>
<The skills [Telekinesis] and [Delayed Activation] of «High-Class Magic Ability» have been enhanced.>
<«Holy Magic» reached level 15.>
<«Holy Magic»âs art [Area Heal] was acquired>
The High Ogre Guard who sliced off my right arm has fallen to the ground.
HmmmâŠ.. HP aside, my MP is empty. Thereâs only 10% left. Itâs still possible to kill a higher level enemy, but itâs not really hunting. The efficiency is terrible.
Well, I didnât want to earn experience from the beginning, I just wanted to enjoy the action, so itâs okay.
Hm, thereâs one nearby. Iâd die for sure with my current MP, so [Return]!
âOh, Your Majesty. Youâre back.â
âIâm back. I was able to defeat a High Ogre Guard, but Iâm running out of MP, so I used [Return] before I was found by any others.â
âYou defeated it successfully? Thatâs great. It seems that Outsiders grow fast, so Iâm looking forward to it.â
âThatâs all for now. I will come again.â
âYes. We canât provide much hospitality, but you are always welcome.â
After saying goodbye to the knights of the fort, I return to the palace.
Before I knew it, it seems they had been informed about me. Itâs not dramatic, but the attitude hasâŠ.subtly changed. The light atmosphere, probably intended to not intimidate the public, has been tightened.
Well, leaving aside the subtle changes to the knights of the fort, letâs look at the skills.
Setting aside the base experience, the skill experience is good enoughâŠ.. The higher the level, the longer the battle, so in a sense itâs not so bad. The problem is in maintaining your concentrationâŠ. and youâll be stuck the moment reinforcements arrive.
[Mirror Cast]
Duplicate a spell you have cast.
[Grand Thrust]
Swings parallel to the ground in a cleave.
Bonus against enemies on the ground.
[Area Heal]
Creates a circle of light around the caster to heal those inside.
There is nothing special about the bonus against ground enemies or the area heal.
The book art is less clear. Iâm not sure from this alone. Iâll check the BBS.
Letâs seeâŠ. No, this is the one I learned at 25, so itâs not the same.
[Mirage Cast]
Imitates only the appearance of a spell you have learned. Has no attack power.
It uses a small amount of MP, but it allows you to feint with magic. It is for PvP at the moment.
The name is similar, but itâs not the one I want to see nowâŠ.. Hmm?
A spell you have just cast can be duplicated and cast again. It is very useful, because it costs less MP than using the same spell normally. However, it has a long cooldown of 180 secondsâŠ.3 minutes.
It seems good to use it whenever it is ready.
It looks like the level of «Serpentine Sword» was rising from using tentacles. Well, Iâll go out and check the actual arts. âŠ.Since it activated, there should be no problem. Itâs just a horizontal tentacle attack, but the range is quite large. The height of the attack can be changed to some extent, so it doesnât seem to be affected by the size of the enemy.
Incidentally, when I try it with Athame, it simply extends and cleaves like a whip.
Now, what should I do next? Iâd like to do something different from time to time. I can ask to learn more forms from LanaâŠ..or I could ask the Chancellor or Lana to teach me the manners of royalty and nobility for RP. I feel like this AI would be able to.
I also want to advance the «Kokon Musou» quest, and considering that she was a duchess before her deathâŠ..I think Iâll go visit Lana. Letâs practice with Lana, then go sleep. Oh, itâs also good to play around with alchemy. Well, I can do that on another day.
The update is coming soon, and Iâm curious about the event in October.
Class is over, and itâs time to go home. Tomohiro and Suguru are coming over. Ellie and Abbie are beside me from the beginning.
âThe patch notes have been updated.â
âLetâs give them a look after returning home.â
âYeah.â
So, I get a lift in the car, which came to pick up Ellie and Abbie. Itâs nice when things are easy.
Thereâs still a bit of time before the maintenance ends, so we gather in our living room and relax. Drinks in hand, we look over the patch notes on the TV. Everyone can see it this way.
âHmmâŠ..Iâm interested in âmacrosâ and âoriginal equipment enhancementsâ.â
âThe highlights are those two, plus⊠âmovement replayâ, âpersonal diary pageâ and âproduction request systemâ.â
As for Rina, she will benefit most from the macro and original equipment enhancements. As a whole, including the three that Tomohiro mentioned, those five features are the highlights of this update.
âMacros can be combined freely, and arts combos are possible, but each art has its own cooldown, so be careful with thatâŠ. Well, thatâs natural, so it looks to be quite customisableâŠ.â
âNo choice but to play around with this in person.â
âRightâŠ.â.
As Tomohiro and Suguru say, there is no choice but to play while checking how it behaves. Iâll give it a try when I log in. If it seems useable, I would like to build around it in earnest. Mainly tentacle related.
âMovement replay function. Itâs possible to replay the so-called transformation sceneâŠbut of course thereâs no invincibility timeâŠ.â
âWell, thatâs obviousâ
âYou can use it to avoid an enemyâs big movesâŠ..â
âIâll definitely use that.â
ââKnew it.ââ
Yanase-san read aloud and Matsutake-san responded. Both react to my sisterâs assertionâŠ
I basically play the game in my free time, so I will probably use it.
âWouldnât it be perfect to set the motion in time with a dragonâs breath?â
âIf you could come out of the breath unscathedâŠ..â
âIf itâs a dragon, itâs probably a raid fight, and itâs a posing group.â
âIâd laugh if they did that.â
âIt would rile up the dragon, making its stats go up.â
Thatâs a very surreal battlefield. Can the abdominal muscles hold outâŠ..
âAs for the diary page, well, the verification team said they were going to make an in-game wiki, butâŠ.Iâm not going to use it myself.â
âOh, really?â
âThatâs what Shirabesuki-san said. I gave him some information about the church the other day.â
âBy the way, Magillas said you came to the store.â
âShirabesuki-san treated me, while I was offering the info.â
Probably, this will be the place where most of the players are taken care of. You donât have to trawl the BBS to find information. Well, youâll have to search for a while until they finish putting it together.
âThe biggest feature, the original equipment.â
âEven bones! Awesome!â
This isâŠlike a western gameâŠâŠequipment modsâŠ..my headâŠ..
The things theyâre doing are the same, so itâs only natural to be reminded of it.
âBones can be bought or looted.â
âItâs great that there are drops. No probability though.â
The drop rate depends on the level range of the enemy. It doesnât go into the drop pool, but straight to the playerâs inventory. Itâs determined the moment you kill the enemy, so certain people donât need to worryâŠ. Itâs pointing to people like me and Ske-san. We take in the corpse.
There are several types, but the top ones are only available for a fee or in very difficult events or raids.
âBy the way, what are bones?â
âI donât know!â
Well, unless youâre a developer, itâs not something most people would care about. I will explain to Ellie and Abbie with my sister.
âYou can think of it as bones, as the word says. In games, itâs the skeleton that controls motion and other moving parts.â
âMoving muscles one by oneâŠ.is not practical. If you move the bones, the body moves, and thatâs all that matters.â
âOh, I see.â
If you want to raise the leg of a certain character, you should lift the thigh bone.
Depending on the setting, if the toes are still attached to the ground and the thigh is raised, the shins will stretch.
âWhat happens if itâs equipment?â
âIs a cloak the easiest to understand?â
âMaybe? It moves the most.â
âWhen the cloak moves in the windâŠ..the flapping becomes more realistic and smooth.â
âThe more bones you have to work withâŠ.the more parts you can control.â
âOhâŠ.I see!â
Thinking along those lines, my cloak has a considerable number of bones. In fact, now that I think about it, the Resident adventurers, their cloaks and robesâŠ..donât feel out of place at all.
I wonder if there is not already a good number of bones in the originally prepared equipment. In that case, is it actually unnecessary unless you care about it a lot? Well, there are players who will be very particular about such things.
âIf the number of bones increases, so will the load. Theyâre asking money for it straight off.â
âIt hurts, but itâs a nasty price that I canât afford to payâŠâ
âWell, weâre just playing, but the other side is a businessâŠâ
These are consumables used when crafting items.
You choose the number of bones you want when you make the equipment. Once the bones are placed, production continues as before. At the end of the process, the item remains unfinished and you will be asked for the bone item. You have to pay for or loot the number of bones you chose at the beginning of the process.
In other words, if you donât like the performance of the item, you can discard it without using up a bone item. You will lose the materials used in crafting, but you wonât have to spend any bones.
âYeah, thatâs very kind. Itâs warm.â
âSo, whatâs the production request system like?â
HmmâŠ.. Simply put, it seems that the finished product will go directly into the inventory, without having to hand over the materials. You can also set a crafting fee for each item.
In that case, if you set your own bones and textures, youâll get back the crafted item in a state just before completion, where it just requires bonesâŠ
âRequests and blueprints?â
âHmm. Sounds like a system where you can design your own items and have them made by the crafter.â
âI wonder if Dad will design me a military uniformâŠ.â
âIsnât thatâŠ.going too far?â
The strongest method of being a daughter who can move a professional for freeâŠ. Our dad will definitely do it.
âHey, have you seen the screenshots of the southern continent?â
âI saw! Iâm thinking of going!â
Mmm? I havenât seen it. Iâm curious. If Suguru and my sister have seen them, then both parties likely have. Me, Ellie and Abbie are going to take a look. Letâs see.
âWell, this is the Dinite Empire.â
âIs thatâŠthe coliseum?â
âThatâs the one we used in the beta fighting tournament!â
âIt was in the empire after all.â
âSo, leaving aside the imperial cityscape, hereâs the SS in question!â
The image that appeared is really fantasy.
âA floating continent!?â
âSomethingâs floating, for sure.â
âIs the ground also a crystal forest? And those areâŠ.ruins.â
âIt looks a bit cyberpunkâŠ..is it sci-fi?â
âItâs very fantasy!â
The northern continent, where the Starting Town is located, is probably based on medieval Europe. In other words, it doesnât feel like a fantasy adventure. The Dinite Empire is similar. Well, itâs that way because itâs a residential area.
However, the outside part, shown in the screenshot, is very fantastical.
âThe enemies in the southern continent are apparently strong.â
âIs that so?â
âThey seem to have high stats, theyâll coordinate with each other, and they throw around abnormal conditions.â
âOhhâŠâŠI should go somewhere other than the east soonâŠ.â
âRather, youâre still just in the eastâŠ.â
âIâm not having any problems at the momentâŠ.Oh, but now that I can use potions, I feel like opening up the northwest.â
âNorthwest is the elves. I think it was Tialen Magicountry. They live with nature, focus on magic and potions, and have good water.â
Apparently. Therefore, itâs the production centre for magic herbs used in potions.
To be honest, itâs better to bring the materials to Salute-san than to make them myself, but if I donât make them myself, my skills wonât improveâŠ.
âOh, that reminds me of alchemy. Abbie, Iâve got a recipe for a doll core.â
âA doll core? Iâm interested!â
âThe description says itâs the core of an automatic doll, but it needs tertiary skills to make.â
âAutomatic dolls! But itâs hard to raise alchemy nowâŠ.â
âFor the time being, it will be a joint effort. Just let me know and Iâll help you with the alchemy side.â
âYes!
Itâs hard to have two production skills. Itâll be a bit later before I can get them myself. Because of that, Iâm not as advanced as Ske-san and co.
Alchemy is quite compatible with other crafting skills, but I have cooking⊠Chemical cookingâŠ.? Sounds bad.
âMu, is the maintenance done soon?â
âYes. It might be about time to go home and download the patch.â
After seeing everyone off, I download the update too.
Then, after the maintenance, I log in.
Letâs go to the training area and check the macros.
This is to check the UI, the customisability and the behaviour with the target. There is no need for close proximity combos, so I will mainly check how it behaves with the tentacles.
Number of tentacles usedâŠ.location of tentaclesâŠattack method. Hmm. It will be much easier with macros.
What I need isâŠ.a macro for a single attack, two types for the bindings, and a mesh macro as a safety.
There are other people testing it on the BBS, so Iâll perform some trial and error while communicating with them.
âOh, Sire. Repetitive practice.â
âLana, is it. Iâm in the process of trying to make it more efficient to use my tentacles.â
âThatâs good. Power is to be used. There is no meaning in power that cannot be mastered.â
You are absolutely right.
Itâs better than manual, but even with semi-auto, each one is still a pain. On the other hand, full-auto is annoying because everything is random. There are a few things the game will decide, such as where they appear, how they attack, and the angle at which they attack. Tentacles may suddenly come out in front of me and hit the target. Or appear to the side of the enemy and swing sideways towards meâŠ.
So, unfortunately, there is no way to use auto. On the other hand, manual is too complicated and almost impossible. The most practical way to use it is semi-automatic.
âSire has learned both the second stage [Ex2 White Army] and [Ex2 Water Mirror Form]. Therefore, I can teach you [Ex3 Shura Form] and [Ex3 Water Surface Form]. Come whenever you have free time.â
âI would like to learn the [Water Surface Form] as soon as possible. But first, the tentacles. If this succeeds, I wonât have to think about the tentacles in battle.â
âAs you wish. Iâll be waiting for you.â
Good subordinate⊠subordinate? Well, I suppose they are subordinates. Itâs good to have excellent subordinates. Iâll have to work hard not to get dumped by the AI. If I get thrown away, Iâll be down in the dumps for a few days.
As a result of testing with Lanaâs cooperation, I have learned a little more about two skills. Itâs a bit like the forms, or something.
The two skills, «Sphere of Shaking Flesh» and «Mad and Merciless», require the use of tentacles to gain experience. However, the ânumber of tentaclesâ is not shared, but independent.
The probability of a counterattack increases with the skill level of «Sphere of Shaking Flesh». To be more specific, as the skill level increases, the number of spheres increases. Itâs that thing that swoops out of my body. When the spheres increase, the chance to counterattack increases. I think it increases every 10 levels. I donât think itâs 5 levels.
«Mad and Merciless» increases the number of tentacles that can come out of the space rifts. This also increases every 10 levels. It didnât increase at 15, so it should increase at 20. âŠIf it obediently increases the number of tentacles every 10 levels, it will be 11 in the end. Without macros, it would be impossible to master them. Even using macros, they will probably be in the way, with all 11.
The ânumber of tentaclesâ is not shared, but independent, so even if Iâm attacked while binding with the current upper limit of two tentacles, the counterattack can still activate. This is probably because the counterattack is part of the incarnationâŠ. while the tentacles are from the main body.
Well, I donât care about the reason. All that matters is that itâs not shared. This means that even if a counterattack is triggered during a macro tentacle attack, my DPS will not decrease. Furthermore, I donât need to think about the priority of skills. I donât have to consider âIâm attacking with 2 tentacles, so my counterattack wonât workâŠâ. Itâs really easy.
Assuming that they hit from behind at an angle that does not get in the way⊠from the start of the fight until they die or stop fighting. Rear 180âŠ. no, set up the appearance position at about 120 degreesâŠ.
I think itâs better to divide the bindings between four legs and two legs. A total of four types, with the wrapping and biting.
For safety, I only need to have them form a mesh structure.
YeahâŠthis is about right. The rest is manual, as it will be according to the hunting ground.
Now, letâs learn about the [Water Surface Form].
â[Water Surface Form] is a synthesis of the defences Iâve taught you so far. Like the surface of water, everything returns to its original state. It dispels impacts and reflects at a distance. This is also a type that is more difficult to use in practice than the form itself, but I have high hopes for you. Letâs get started.â
Iâll do my best to learn it.
Iâll go hunting if I manage to learn this new form..