Capacity does not increase while logged out, but from one hour logged in, in real time of courseâŠâŠ 17? Thatâs an increase of the skill level per hour. I suppose itâsâŠ..like a gradual piling up of dust. Itâs better than nothing, but itâs not as good as one would expect?
Well, despite its name «Great Art» is still just a skill that enhances «Necromantic Secrets», so itâs good enough that it increases automatically.
Considering the loss of capacity on death, itâs currently worse than before, but itâs probably not the type that evolves to the secondary level. In other words, it should increase quite fast at first.
It might be better to summon a lot of bones than a single fortress, considering death costs. «Great Art» is an enhancement of «Necromantic Secrets». So, I wonder what would be the most efficient way to raise it.
Hmm, there is a book on «Puppet Magic». Can I borrow books from Evernight Castle? I can let Abbie read it, if so.
That aside, why is my «Intuition» reacting to this? Iâll read it, of course.
<Special recipe [Doll Core] was learned>
[Material] Doll CoreăRarity: Ep
The heart and power source that serves as the core of an automatic doll.
It is the crystallization of the combined wisdom of «Summoning Magic», «Puppet Magic» and [Golem Building].
âŠâŠâŠI canât make it yet! Before even the materials and such, the minimum requirement is the tertiary «Alchemist» skill.
HmmmâŠ..I canât collect all these materials by myself. I can either work together with someone or do everything by myself. I have no plans to use dolls, so if I were to make one then it would be a request from Abbie. It will be a joint effort.
Speaking of special recipes, letâs try to make some simple holy water.
Fill the container with Pure Soil, rinse it in the river to clean it, and then pour in the Water of Recollection. Catch the water that comes out from below. It seems that there is no limit to the amount of water that can be used in one go, so I should prepare a good amount.
Then praying over that waterâŠempowers it.
âBreath of the gods that dispels evil. Grant holy power to this water.â
A gentle breeze is created, light falls from heaven, and the water glows, completing the simple holy water. This is the effect of a priestâs prayer. Therefore, I do not need to use any skills.
Water with the power of the gods, created by the prayer of a priest.
Has a strong holy attribute.
This is the first S+. What a complicated feelingâŠâŠ I just washed the soil with water, waited for the water to seep out, and prayed. I donât know if I can call it a product.
The resurrection potion was affected by the title and other factors, so this may be similar. Itâs impossible to verify by myself. I will need other priests to participate in testing this, so it wonât be simple to proceed.
âŠ..Well, since I donât plan to use it, I might as well leave it in the church. I canât use it for cookingâŠâŠOh, but I can give it to Ertz-san. I will distribute some to the crafting group, then bring the leftovers to the church. Theyâll find a use for it on their own. The crafters will be happy just from having more options for materials.
âDelivery~â
âWhat? âŠPrincess?â
âItâs holy water.â
âOh. Iâll see what I can do with it.â
âThen Iâll go and give some to Dantel-san and the others.â
âSure. Iâll think of something.â
I provide some of the holy water to Ertz-san, Dantel-san, Primula-san, Salute-san and Nephrite-san.
The rest goes to the church.
âHere for Lucianna-sama?â
âIâve brought some holy water I made as a trial, so do you have a place to store it?â
âOver here then.â
I could call it either organising the inventory or disposing of pointless inventoryâŠ..so Iâll leave it without asking for payment. If they ask me to do it in the future though, I will take payment for it as a request.
âThe quality of thisâŠ..is excellent. Please put it here. Weâll take care of it.â
After the quality is checked, I place them in an empty space at the back of the room.
I have been told they cannot leave the minor details to me, so Iâll leave it to the priest.
Itâs nice to have a functioning position that is largely ignored in most games. It adds to the RPG feel. The problem is that it restricts your actions, but thatâs normal in games. Fight against the specifications.
âThere are no spheres today?â
âIâve disabled themâŠâŠbut would it be better if they were there?â
âYesâŠâŠIf youâre going to another church in that outfit, itâs probably best to have them appear.â
In shortâŠ. it is a choice between the two extremes of dealing with trouble from believers due to the design and colour of the outfit, or being avoided because of the spheres!
âIt can be considered a matter of manners for royalty and nobility to dress appropriately. Itâs a measure to avoid unnecessary conflicts. By dressing in a way that clearly states ăIâm nobility!ă it becomes clear how they should be treated from the start.â
A knight should look like a knight. A priest dresses like a priest. In other words, uniforms and work clothes. In an aristocratic society where hierarchical relations are strict, it is more convenient to dress according to oneâs position in order to keep the peace.
Yes, indeed. It would be annoying if you thought you were talking to a commoner, but it turned out to be a nobleman, and he got mad at you.
âThere are those who go incognitoâŠâŠpose as rich merchants, but people who might steal from them seem to be aware of it, so it does not often become a problem.â
Itâs the half-hearted ones that are the most troublesome.
The easiest way to determine a personâs position and occupationâŠis through clothing. Uniforms are the strongest.
I have no plans to change this equipment. In terms of clothing, itâs just an altered version of a priests robe. The problem is the alterations and colourâŠ..so actually everything. Gold, black and white, the colours of the main and vice gods. They are colours that are worn by priests at important ceremonies. And it is designed in a clerical style. That makes it difficult for people to judge.
Without the skill effect active, I look indistinguishable from a normal human. If I am to continue wearing this outfit, it would be best to use the effect to avoid trouble.
ăAn unfamiliar face, a newcomer? A newcomer with an altered robe in those colours?ă, so they pay attention. Then it turns out itâs an Outer OneâŠ..sorry about that.
I guess itâs a kindness to make it easier to understand.
However, that effect is caused when «Sphere of Shaking Flesh» is active. It is an automatic counterattack skill. Iâm not sure if it will attack people who bump into me in town. If it does, Iâll have to turn it off. If not, itâs probably better to turn it on. Switching is quite troublesome.
âIâll leave it on. Iâll turn it off if the kids cry.â
âFufu, you would rather have a child smile than go through more trouble?â
âYes. To keep the kids from cryingâŠ..should be something you can understand. If you donât like it, feel free to disagree though.â
Outer Ones are isolated due to their size and abilities. Looking so dangerous is quite a persuasive reason.
Iâm a pretty good person. Yeah.
âChildren shouldâŠ.probably be fine. Wonât they get used to it?â
âI canât deny thatâŠ.â
âChildren are very honest.â
After chatting for a short while, it is time to go.
The event has just finished, and it is a weekday after school, so I feel like taking a leisurely stroll.
âAh, Onee-chan!â
âPrincess!â
âOnee-chan!â
The Resident children have come to see me.
Theyâre so cute. Iâll pat their heads.
âYou know~. Thereâs a fight over there!â
âFighting? Who is?â
âOutsider adventurers~.â
âŠ..So theyâre fighting about something. I am taken by the children to where it enters the range of the 3D map, the players quarrelling.
It is between players, so I will let it be. If it involved a Resident, I would get involved, but if itâs between players, I can leave it alone. If there is a problem, the GM will intervene.
In this case, the right thing to do is leave with the children. It is much more meaningful to deal with the children.
Iâm not involved in this, and Iâm not going to intervene. Itâs best not to waste time.
Letâs leave dealing with Outsiders to other Outsiders. Itâs dangerous, so we wonât go approach.
I talk with the children while walking, play with them a little, then say goodbye after an appropriate amount of time. Playing with children is a time thief.
I head to the Merchantâs Union and post up some bless potions and food.
After the blessing title was improved the quality of the bless potions has become S. The cooldown time for revival has been reduced from 10 minutes to 8. Thatâs good.
If thereâs a problem, itâs that the skill level of «Alchemycraft» is no longer rising. It doesnât go up at all. As expected of an MMO production skill. Itâs almost October, but it might be next year before it becomes a tertiary skill.
Crafters have to be masochistic, or the production jobs will die out, but thatâs just how it is. I will continue on as I have been.
Now, what should I do nextâŠâŠ.
Oh, thereâs an arachne. Itâs quite big. About three metres in length and width. The lower part is a spider, so it canât be helped that it is wide.
Ah, thereâs a fox with five tails. Is that aâŠâŠlion? A slime andâŠan ogre. For some reason there are a lot of inhuman species. Maybe they just stand out because they look different. There are plenty of birds, fairies, angels and demons in the sky. Itâs very fantasy. It seems like Iâm the most fantastical looking one though.
âOh, Princess!â
This voice is Fairellen-sanâs. Sheâs coming from above.
âGood day, Fairellen-san.â
âGood day! I was just thinking of asking someone~.â
âAbout what, I wonder.â
âThere are rare and extra races, now. There are also rare skills, arenât there?â
âYes, there are.â
âIâd like to review that area.â
âI see. HmmmâŠ.. certainlyâŠâŠâ
Rare races are suitably rare in this world. The ones that have come to be called âextraâ are the so-called unique races. Their position in the world seems to be the same, so it should be fine to use such a setting in RP.
In the terms of a game, anyone can become a rare race if they meet the requirements. A familiar example is Dullahan. An armour mounted on a horse.
Extras are almost impossible to aim for. The requirements are unknown. Only one person on the server can become one. If youâre a player, however, itâs not incredibly difficultâŠit seems. You donât need to play while tied to a specific raceâŠ.itâs easy to be unique. You could say itâs synonymous with weirdos.
In addition, the first of a rare race is treated as an extra, like Alf-san. The design of some parts of the body are slightly different.
As for rare skills, the conditions to learn them are different from other skills. Perhaps the condition is not the skill levelâŠor it is triggered by the skill level and something else. The conditions are not even known to the one who learned it. In other words, they cannot provide accurate information. The SP required is a threatening 16, and many of the skills have special effects.
âThatâs how I understand it.â
âGood. Weâre on the same page. After all, for extra races, there is only one of each kind on the server?â
âThatâs right. Other than that, there is also extra equipment, and the unique sacred artifactsâŠâŠ? I think thatâs about it.â
âWith the current extra racesâŠâŠIt should be possible to anticipate higher level skills, based on the route they take? Stats seem to be restricted.â
âThe rest depends on the person. If youâre not an RPer, youâre pretty much out of the running.â
âWe canât show off Princessâs palace either~â
âThat area itself is specialâŠ..Well, itâs just a production and gathering facility, so itâs not really important.â
âYouâre basically out hunting and exploring.â
âYes. In that position, itâs pointless to have a shop, so maybe itâs a bit thoughtful of itâŠ. By the way, did you go to the fairy land?
âI did~! There were lots of fairies. There were some Iâd never seen before~.â
âThere were always going to be some we have yet to see.â
âYou canât see LeannĂĄn SĂdhe, Brownies, Tomte and the like amongst players.â
âWere you able to predict what they derive from by appearance?â
âLeannĂĄn SĂdhe is a minstrel and Tomte is a farmer, but⊠I honestly donât know what skill Brownie derives from!â
âHmmâŠâŠhouse fairyâŠ..cleaningâŠ..?â
âIs there anything like thatâŠ..? Isnât it possible that itâs only for Residents? Can a house fairy even leave the house?â
âAhâŠ.there is a possibility of that.â
âThere was a Leprechaun. A gatherer, maybe. There was also a Dinancy, but the playerâs tank type is apparently a Cavalier, so maybe itâs for Residents only, too?â
âDinancyâŠâŠDinancy? Was it part of the deity family?â
âMaybe so. It was the royal guard of Oberon and Titania.â
âItâs a mixture in various waysâŠâŠbut, there we have it.â
âItâs a game setting, so thatâs how it is. Werenât the Outer Ones already like that?â
âCertainly.â
Well, itâs twice as interesting if you know the original story of what is used in the gameâŠ.is about how I feel. As long as Iâm playing this game, Iâll follow the setting that it uses.
âBy the way, what happened with «Identification»?â
âOh, that. I got it when I was talking to a Resident in the fairy land.â
So the announcement will come out even if the knowledge is acquired from Residents. I got it from a book in the library. «Identification» doesnât have a skill level, so itâs a bit special.
âOh, did you solve the agility mystery?â
âYes, I did. I can fly now, too.â
âSeriously~! What is the difficulty of your flight!?â
âThere are two methods for flying. That was why it was an E (A) rating.â
âOh?â
âThe «Coordinate Levitation» skill is E. And by using a combination of «Coordinate Levitation» and «Spatial Magic», it becomes Aâ
âIs it a derivative of «Levitation» or «Floating Ability»? SpaceâŠ..would mean it is gravity manipulation?â
âThere is a magic that has its cost greatly reduced by my race. Sophie-san also said that she almost never uses it because of its low fuel efficiency, so I can only think it is affected by race.â
âWell, flight is usually racialâŠ..â
I discuss flight with Fairellen-san. I can talk about flying using [Gravitas Manoeuvre], now that I understand it. Thereâs no need to hide it. It is learned by raising «Spatial Magic» anyway.
âWahaaa~âŠâŠ Thatâs an awful difficulty. There is such a difference even though it is the same A rating.â
âI guess itâs just an evaluation of the speed, not the control.â
âPrincess is basically a rocket.â
âIf speed is prioritised, then yes. If I donât care about speed, then «Coordinate Levitation» is excellent.â
âA race related to manipulating space.â
âPerhaps itâs more like related to belief in Stellura-sama.â
âOh, right.â
According to Fairellen-san, FOX4 (air-to-air, or air-to-surface combat) is basically instant death.
The damage received is affected by the enemyâs defence, the speed of the two sides, how they collide, and other factors âŠâŠ but fairies donât have any physical strength, so even if she tries to measure it, itâs hard to understand.
âItâs a miracle to survive.â
âItâs that bad.â
âItâs a quick death. Like a bug flying into a flame, hahaha.â
âIâm on the bug side, butâŠ..â
âAre fairies not bugs?â
âSome species do have wings that look like thatâŠ. Thatâs a lot of self-deprecation. The other fairies are going to beat me up.â
âI donât think I have the courage to try it face to face. Isnât the level of inhuman Residents quite high?â
âIsnât it the difference in lifespan? The level of Residents is likely to be in line with their ageâŠis what Ske-san wrote.â
âWellâŠ..with the exception of witches, among humansâŠ..beastmen live longer than humans. Dwarves and elves longer than beastmen. Giants longer than dwarves and elves, and machinery would live longest.â
Well, the longer they live, the fewer they seem to be. So the amount of a race you see in town is the opposite of their lifespan.
That said, it seems that the most extraordinary tend to come more often from humans. A concrete example is Lana. I donât know if itâs because there are so many of them, or if they live desperately because of their short lifespanâŠâŠor maybe both, but this knowledge is common sense here, so it is easy to find out by asking around.
âHmmmâŠâŠ well, letâs get back to the skills. What about racial skills? Is there anything unique?â
âWellâŠ.I donât think there is at the moment. There are some racial restrictions that make them difficult to acquire, but on the other hand, once you get used to it, you can get them automatically. There are also skills that you could change the name of and apply to other races.â
«Unusual God Larva» and «Active Cells» could easily be used by the mucus species, after a name change.
âMmmâŠâŠthen the only ones that are exclusive are the extra races, some extra equipment and sacred artifacts~.â
âRight. If you look at it from an RP point of viewâŠ..the positions might be first come, first served, but if you donât log in, you might be forcibly removed.â
âThatâs quite possible. Itâs an MMO after all~.â
âI guess thatâs how it is. If everyone can have the rarestâŠ..then it wonât be appreciatedâŠ..right?â
âThe price will go down regardless of the rarity~. Itâs rare because it does not come out often. You would work hard for âmaybeâ types of dropsâŠâŠâ
âWould you play a game that gives no sense of accomplishment? If you ask meâŠ..â
âWell, I wouldnâtâŠâŠâ
The good thing about the game is that the amount of effort you put in is immediately reflected in your skill level, items, and other numerical values. I think thatâs why Iâm hooked.
âWhat kind of position does extra equipment fill?â
âHmmâŠâŠIt is the type of equipment that has a lot of options and enchantments, but low attack power. To be honest, I think the biggest advantage is that itâs indestructible.â
âHmmâŠ.â
âNot needing to pay for repairs is a big deal. Whether not having to collect materials for equipment is an advantage or a disadvantage is up to you.â
âWhether to consider it a good thing that you donât have to keep changing the equipment, or consider it as missing out on the fun of doing so.â
âYes. However, in the case of inhumans, there is evolution, so itâs about the same.â
âInhumans need to be smart, so it takes some getting used toâŠ..â
We donât have all the information, so the evolution of inhuman species is a gamble, to be honest. You can rebuild, which is a relief, but if the evolution doesnât match the style you want to play, youâll be in tears. In this game, which is full-dive, itâs especially painful if it does not match your preference.
You need to get used to the different ways that inhumans move, and youâll need to think about how to build and fight in a way that suits your race and personality.
âYou canât really play brain-dead, can you.â
âWolves and horses are easy to think about. Their skeletal structure limits them to a certain extent.â
âTheyâre easy to build, but fighting would be hard.â
âSlimes and goblins are more difficult~.â
âAn inhuman race that is relatively capable of anythingâŠ.is quite tricky. Such as ImmortalsâŠ..â
âRight. Fairies have to be very careful about raising their skills~.â
âBecause it changes your raceâŠâŠâ
âWhether to specialise according to your race, or build to remove weaknessesâŠ.. It is more personalised than humans.â
âI could be considered a specialised type.â
âIâm also specialised~. In MMOs, you canât do everythingâŠ.â
âI can only see it as a hellâŠ..â
âIf you have a fixed party, it might be fine to have one jack of all tradesâŠ..â
The do-it-all type tends to be underpowered in the early game. It will take you a long time to defeat enemies and you will not be able to clear dungeons.
In other words, itâs a sad state where you wonât be invited to partiesâŠâŠ
âRight. Fairellen-san, do you have passives that increase basic stats?â
âI have the combined form of «Intelligence Enhancement» and «Spirit Enhancement».â
âItâs better than nothingâŠ..â
âWell, itâs passive, right? I think it makes it easier to get kills. Strength and stamina, dexterity and agility, intelligence and spirit each get integrated into a secondary skill.â
What was itâŠ..
«Strength Enhancement» and «Vitality Enhancement» merge into «Body Enhancement». «Dexterity Enhancement» and «Agility Enhancement» become «Limb Enhancement». With «Intelligence Enhancement» and «Spirit Enhancement» you get «Soul Enhancement». And perhaps «Body Enhancement», «Limb Enhancement» and «Soul Enhancement» will integrate into a tertiary skill.
âIf I take them allâŠ.3Ă6âŠâŠ18 SP.â
âIs there anything derived from «Vitality Enhancement» and «Spirit Enhancement»~?â
âEhâŠ. «Max HP Increase» and «Max MP Increase», perhaps.â
âIâm wondering if I should take «Vitality Enhancement» or «Max HP Increase». It might be going too farâŠ.â
âCovering your weaknesses.â
âIâm sure Iâll take them all eventually~â
âNothing beats having high basic stats.â
âRaising skills is a pain, though. I donât use physical strength. I would still die in a collision even after improving it.â
âYeah, thatâs possible. For meâŠ. It should be relatively easy to level everything but strength and agility. Should I take themâŠ..â
âI think Iâll get one~.â
Farewell, 18 SP. Welcome, passive skills.
âI donât have any defensive skillsâ.
âIf it doesnât hit you, itâs nothing. A style with no second chances.â
âItâs thrilling.â
âItâs hard when the enemies attack from a distance.â
âDid you go to the dungeon?â
âI did~. The north one is impossible! Itâs too narrow!â
âI see.â
âThe traps are pretty bad too!â
âWe mostly ignored the traps.â
âThe abnormal condition immunity~. We have to take precautions against them especially in the west. I mean, the west is more dangerous, but the area is bigger, so itâs easier for me.â
âI havenât been to the west yet. Are there medicinal herbs to collect?â
âHmm~. And wood. I think Steiner said something about fertilizer.â
I see. Since itâs a forest, itâs a good place to get fertiliser. But the land itself is special in my fieldâŠ
I havenât explored the Medium, and I havenât actually been to the Abyss. Itâs a big world, after all.
âOkay, maybe Iâll go hunting~.â
âYes, Iâll see you later.â
âSee you~.â
I see off Fairellen-san as she flies away. And IâŠ..will go and raise «Rope», while collecting capacity, I think.
The fortified city, Castreille. And Fort Dinselve.
They were the 7th and 8 areas beyond the capital of Nealence Kingdom. Castreille is similar in colour to the previous towns, but the atmosphere is much more sombre. The people I can see in the town are also armed. Knights, adventurers and the merchants who deal with them.
Fort Dinselve is, as the name suggests, a fort. Itâs not even a town.
âHuh!? An intruder!?â
âHow did you get in here!?â
Ah, yes. I am surrounded by knights.
âWhatâs all the noise?â
âOh, captain! Itâs âŠâŠ.â
âIâm an Outsider. We can transfer through the statue.â
âI see. I was going to give the orders at the next meeting, but I guess itâs too late. Men, put down your weapons.â
âăYes!ăâ
âPardon my men. This is our front line against the monsters. We welcome any adventurers who can help. You go back to your posts.â
An armoured knight. Very crisp and clean.
I talk to the captain and get some information. It seems that the surrounding enemies are around level 55, so it will be a while before the Outsiders become a force they can make use of.
However, it seems there are requests to transport supplies, so the Outsiders will be very useful in that aspect. The escort requests will still be difficult, though.
While talking, it starts to become noisy, gradually getting louder.
âHmm? What is itâŠ..?â
âDid something happen?â
âCaptain! Captain!â
âWhat is it!â
âA Genocide Viper and Grappler Bear are coming this way while fighting!â
âThem, huhâŠ..â
The knight looks rather agitated. The captainâs face is twisted, too. Is it a nasty enemy?
âMake sure everyone is fully armed. Even if theyâre sleeping, wake them up. Iâll take part too.â
âYes!â
âIâll help too. Iâm an Outsider, so you donât need to worry about me.â
ââŠ.Appreciated.â
The captain is getting ready, but Iâll go straight to the scene.
âGenocide and Grappler! Donât forget your shields!â
âYeah!â
Oh, it feels like just before a battle.
The ground is shaking as though they are fighting each other in a flashy manner. They must be pretty big.
âThese guys of all thingsâŠ..â
âEven one of them would be a hard timeâŠ..â
The captain and the knights who were woken up have hurried over to join us. They came quickly. Trees are falling and clouds of dust are risingâŠ.. Under the orders of the captain a camp is formed ahead of it.
There are knights equipped with wands, in addition to swords and shields. They may be a magic division. Theyâre a little behind the rest, so Iâll join them.
âYou probably already know, but donât let them pass us. Or youâll be camping out here.â
âăSpare us that!ăâ
They are living in the fort, so if the living quarters are taken out, they will be camping out. Itâll be hard to rebuild.
The thumping is annoying. I should float.
And itâs time to summon #1. The fortress is not the best choice. Long range attacks are bestâŠ.a spirit body then.
â#1, the enemy is strong, so support the knights while making sure not to become a targetâ.
Since there are a lot of tanks called knights, Iâll stick to magic attacks.
I mix in among the magicians and wait for the enemy as instructed by the captain.
It is a 4-metre bear and a 10-metre snake that appear, while knocking down trees and raising clouds of dust. Both are in the late 50s.
Work with the knights to defeat the enemyâŠ.. So it is a spontaneous defence quest. It is a general quest, just randomly generated. In other words, itâs a routine occurrence for the knights here. Thank you for your hard work.
Weâre watching and waiting for a while. Itâs convenient to let them crush each other. When they reach a position we cannot do that any moreâŠ.. weâll follow the captainâs orders and join in.
The impression I get is that of a great kaiju war.
After confirming that the knights with large shields have used hate building skills, I start to attack.
â[Raâse Mea Persepho Ilda]â.
Along with #1 I shoot magic at the Grappler Bear, while hitting itâs head with the tentacles. Itâs too hard to fight in terms of strength. Probably because of the level difference.
This quest, isnât it a bonus quest? There are knights who are in charge of the front line defence. Theyâre very good. Itâs a bonus quest for long-distance players. A bit risky for melee.
It is over 15! The «Rope» skill is improving! Itâs a valuable situation for raising «Holy Magic», too. Letâs heal those who have stepped aside with minor injuries.
The knights are accustomed to this, so the monsters were rather easy to get rid of.
<Your Race Level has increased.>
<«Rope» reached level 10. â1â Skill Point acquired.>
<«Rope»âs art [Leg Capture] was acquired>
<«Rope» reached level 15.>
<«Rope»âs art [Whole Capture] was acquired>
<«Darkness Magic» reached level 45.>
<«Darkness Magic»âs [Dark Enchant] was enhanced>
<«Holy Magic» reached level 5.>
<«Holy Magic»âs [Cure] was acquired>
<The servantâs level has increased.>
HmmâŠ..
âThanks, for cooperating.â
âNot at all, it was a good experience for me.â
âI canât offer you a reward, but if you ever want to go into the forest, Iâll do what I can to provide you with some support.â
âThat would help.â
There are no rewards from the knights, but I do get some game-like quest rewards. Money and experience, though.
Aside from that, the reputation among the knights has increased. With this, the more favourably they see someone, the more they will helpâŠI suppose.
In other words, this quest is very tasty. I should come by once in a while.
I only came to explore, so now that I have some understanding of the area I am free to go.
Now itâs time to check the arts.
[Leg Capture]
Entangles one of the targets legs. Further actions depend on the user.
[Whole Capture]
Entangles the whole body of the target. Further actions depend on the user.
[Cure]
Reduces the strength of a randomly chosen condition by 2.
I donât really use the «Rope» arts at the moment.
[Cure] is difficult to use because itâs random. That said, itâs better than nothing. It does not matter to me, who is racially immune, but it might be useful if I team up with someone other than Alf-san and Ske-san.
The passives for the basic stats have also improved. I want to bring those and «Rope» to the second tier. I shall hunt. I also want capacity.