<Ordered by the Goddess to âmanage the Afterworldâ and âarbitrate for the Afterworld species and this worldâ. This will affect the evolution destination>
<Select the evolution destination>
The Swaying and Pulsating One
Abyssal Princess
The One That Moves Between Spaces
Abyssal Princess
Oh, there are two routes, are there?
The Swaying and Pulsating One
The flesh is born and dies, rushing through the process of evolution at an astonishing speed.
The body pulsates according to its will, transforming itself into a stronger being.
It has excellent toughness and regeneration, but has lost some of its magical adaptability.
With no reason to take a clear form, it just keeps expanding.
Basic Status Evaluation
HP: SSăăMP: A
Strength: AăăDexterity: DăăVitality: SăăAgility: E/D (S)ăăIntelligence: CăăSpirit: A
Resistance: SSSăăSpecial: SSSăăPhysique: Max
Incarnation: Abyssal Princess
A humanoid vessel used when descending on the surface world.
The Princess of the Afterworld and beloved child of God.
She is still a fledgling Princess, in both the Medium and Afterworld.
She works diligently every day, to be worthy of them.
Basic Status Evaluation
HP:SSăăMP:A
Strength: AăăDexterity: DăăVitality: AăăAgility: C/E (S)ăăIntelligence: CăăSpirit: A
Resistance: SSSăăSpecial: SSSăăPhysique: Sma
The One That Moves Between Spaces
The flesh is born and dies, rushing through the process of evolution at an astonishing speed.
According to its will, the body greedily sucks in mana from its surroundings, transforming itself into a more suitable being.
It has excellent magical aptitude and regenerative ability, but has lost some of its adaptability to physical impact.
The body that had been simply expanding has begun to take on a meaningful form.
Basic Status Evaluation
HP: AăăMP: SS
Strength: BăăDexterity: EăăVitality: SăăAgility: F/C (S)ăăIntelligence: BăăSpirit: A
Resistance: SSSăăSpecial: SSSăăPhysique: Max
Incarnation: Abyssal Princess
A humanoid vessel used when descending on the surface world.
The Princess of the Afterworld and beloved child of God.
She is still a fledgling Princess, in both the Medium and Afterworld.
She works diligently every day, to be worthy of them.
Basic Status Evaluation
HP: AăăMP: SS
Strength: BăăDexterity: DăăVitality: AăăAgility: D/C (S)ăăIntelligence: BăăSpirit: A
Resistance: SSSăăSpecial: SSSăăPhysique: Sma
This isâŠa branch to either a physical tree or a magic tree, isnât it? In my case, I donât need to worry over it too much and can take the latter choice. The incarnation seems to be influenced by Stellura-sama. Both of them are the same, but the stats lean either towards physical or magic.
The physical tree is HP, strength, dexterity, and vitality, and the magical tree is MP, vitality, intelligence, and spirit. Do they both have high vitality because of the physique and kind of existence it is?
If thereâs something to be concerned by, itâs agility. In the physical tree, movement on the ground has been improved, but it is less suitable for flight. In the magic tree, flight has been improved in exchange for movement on the ground. This also affects the incarnationâŠbut it shouldnât affect how controlling it feels, if I choose the magic tree.
As far as basic stat evaluations go, Iâm stuck with the level restrictions anywayâŠ
In the magic tree, itâs no longer a sphere, and the incarnation changes from a priest to a princess. Will the outfit change from the monastic habit?
Considering that I am going from a balanced type to a specialised evolution, there doesnât seem to be a rebuild.
<The One That Moves Between Spaces has been selected. You will be incapacitated during evolution. Would you like to start evolving?>
Okay, evolve!
<Evolving from The Drifting and Expanding One to The One That Moves Between SpacesâŠ..>
<Racial skills will be changedâŠ..>
<The effect of «Soul Hunter» has been enhanced.>
<The effect of «Lower Independent Race» has been changed.>
<New racial skills will be addedâŠ..>
<«The One that Reigns» âŠ.Acquired>
<Training: Sight is complete. Confirming benefitsâŠ..>
<«Darklight Eyes» has been merged with «Space-Time Awareness Expansion»>
<«Clad in Madness» has been replaced with «Eye-chanâs»>
<A divine work has been granted>
<«Scales of Judgment» âŠ..Acquired>
<âŠ..Evolution is complete>
<As your race level is too low, you cannot exert your full power. Restrictions are applied>
<Equipment has been optimised>
<ăTitle: Adrift in the Sea of Knowledgeă has been upgraded to ăTitle: Confused by the Torrent of Knowledgeă>
<Help has been added for âAbout magic eyes and evil eyesâ.>
Now comes everyoneâs favourite investigation time⊠hm⊠what? From the flavour text, I did know it wasnât going to be a sphere anymoreâŠ
An amazing interpretation of⊠an angel? An amazingly blasphemous angel? A barely human torso andâŠ.all I can say is that there are a lot of wings and tentacles.
The evolved form of the sphere has retained a fairly human looking torso, but there are countless tentacles spreading out like wings from its back. Some of the tentacles have vague outlines, sometimes cut off abruptly, or come out of nowhere. There is one thick tentacle growing from the head, and one tentacle on each arm. On the legs, however, there are numerous tentacles, like on the back. The eyes look like theyâre blindfolded by tentacles. In addition, countless spheres of varying sizes and speeds are circling around like satellites.
Yeah, I knew it, butâŠ.itâs a monster, to say the least. If you hide everything but the torso, itâs humanâŠMm. In terms of size, itâs also huge. Itâs hard to say because thereâs nothing else around, but isnât this at least on the level of a skyscraper?
Maybe itâs because of these legs that agility on the ground is unchanged. It would probably move like an octopus on land. I suppose I will just float quietly.
Letâs see the incarnation. The main body is just a decoration anyway.
When I use «Incarnation», one of the tentacles on a leg detaches and takes the form of a human. The design of the equipment is a gothic dress. AndâŠitâs not just two colours! Is it because I was given a proper role? The material of the dress has a mysterious texture and is quite thin. But it doesnât seem to be transparent.
There is an elegant purple skirt, long enough to reach my ankles, with a black hem, but a gold border between the purple and black. On the front of the skirt, there are three layers of lace, alternating black and white. The skirt has a conical shape, so there is no difficulty in moving my legs.
On the left hipâŠis a large, white floral decoration, based on a crystal lotus. âŠAh, this flower decoration is a clasp. It seems to be a belt or cinching device for a weapon or pouch. Is it a substitute for a corset, following the gothic concept? The three tiers of lace on the skirt also look more modern.
The problem is the upper body though, which once again looks like it is going to spill out⊠It is a cross halter neck. It stops anything showing at the last moment butâŠthe meat still rides with it. And why is there a hole in the centre, lower down. The lower half of the body is elegant, but isnât the upper half too aggressive? âŠWell, itâs still better than the tightness of the monastic habit.
Itâs a cross halter neck, so naturally the shoulders are exposed and there are no sleeves. However, long black lace gloves run from the middle finger down the back of the hand and up the arm. In addition, the cloak that hangs down my back also covers my shoulders, so the exposure isnât too high at first glance. âŠExcept for the chest area.
The shoes⊠are pumps. Low heels, thankfully. I donât think I could fight in high heels.
The blindfold has remained as it wasâŠbut there are more hair ornaments on the left side of my head. It is mainly a large crystal lotus, with white lace hanging down to the chin. And below the lotus isâŠ.what would you call this, these konpeito things. âŠOh, a small star-shaped dodecahedron. Several of these are connected decoratively. They glitter in the light, so they will stand out.
A dress given to the one who rules the Afterworld, strongly influenced by the power of the god Stellura.
It appears to be very thin, but offers a very high level of protection.
It protects the wearer from enemies and relieves fatigue.
Made by the gods, the materials used are a mystery.
«Appraisal Lv10»
DEFïŒâł MDEFïŒâł
Applicable skill: «Cloth Equipment»
«Appraisal Lv20»
Increased HP recovery: Large
Increased MP recovery: Large
«Appraisal Lv30»
Unleashes more power each time its owner gains divine blessings, further optimising it.
«Appraisal Lv40»
Appropriate Occupation: Royalty
Now it is the âRulerâ set.
And the new information shown by «Appraisal»âŠshould make it easier to match equipment with the appropriate occupation for «Uniformed», I guess? Itâs better to have information than not, but itâs an indescribable benefit.
For the equipmentâŠ.nothing important has changed. The name and design look to be the only parts that are different. Perhaps despite being the same âLargeâ increase, the internal values have changed. I hope so.
If thereâs anything to mention, itâs that the orb-consuming [LibertĂ ] of Athame has been moved to the set effect for wearing the ring and dress. I donât use it for attacking with Athame, so thatâs a welcome change.
The fact that the blindfold is no longer equipmentâŠmeans it canât be removed. I donât know whatâs going on underneath it anymore.
Speaking of visual changes, the special effect of «Sphere of Shaking Flesh» has changed, too⊠Just like with the main body, the spheres just orbit around me now.
There areâŠ6 spheres. They vary in size, like those of the main body, but they open occasionally. The spheres. Apparently they are eyeballs, and while it seems like I can do it freely while conscious of it, it looks to be a random action.
At first glance, it seems to be much better than before, but it still looks disturbing in the end. By the way, the eyes are purple. I thought my training had sealed my eyes, but they increased instead. Itâs fine if you donât know whatâs going on, because I donât either.
âŠNow, letâs check my status! In terms of what is written in my status, there are no particular changes beyond the change of race and incarnation name. Neither my occupation or job title have changed.
The strengthened title was related to the Book of Elder Records.
[Confused by the Torrent of Knowledge]
Knowledge itself is neither good nor bad. That is decided by the one that possesses it.
You are one who is bewildered by stupendous knowledge.
âŠ.From spells.
Eh? âŠAh, so confused by magic. What are you doing adding silly flavour text. No, thinking about it, even the silkworm description was like that.
âŠLetâs take a look at the most important part, the skills. Iâm curious about the completion of the training. Thereâs a skill that Iâm very interested in, but considering where it came from, itâs probably an abnormal one. Iâll check that one last.
«The One that Reigns»
A skill that represents the ability of a king to stand out from the crowd.
A superior being not only stands out, but also influences the surrounding environment.
Is it related to presence and dignity? Thereâs no skill level.
«Soul Hunter»
10% of the damage dealt is also dealt to MP. However, only 0.2% of the targets maximum MP can be removed per attack.
Damage increases or decreases according to the colour of the soul seen.
Less damage against brighter targets, more damage against darker targets.
Those who are allowed to interfere with the soul, capable of forcibly sending the soul to the Nether.
The upper limit increased by 0.1%. Thatâs all. Next.
«Lower Independent Race».
It is not possible to acquire attribute magic outside of the light and dark families.
1.2 times damage taken from physical attacks.
0.8 times damage taken from the basic four attributes.
Reflection of light and dark magic.
Light and dark magic enhancement: Max.
Increased effectiveness of auto-healing skills: Max.
Critical damage immunity.
Environmental damage immunity.
Status condition immunity
No need to eat or sleep.
Ahhhh⊠Iâm not happy about this change. From increased damage from the four attributes but no weakness to physical attacks, it has become decreased damage from the four attributes but an increase in damage taken from physical attacks. Since Iâm parrying magic, Iâd be happier with reduced damage from physical, but I suppose it canât be helped⊠My main firepower is magic, so I couldnât go with the physical treeâŠ
Half damage from light and dark attacks has increased to reflection. Resistances in this game should go resistance < immunity < reflection < absorption, so light and dark will eventually be absorbed.
Well, next.
The merging of «Darklight Eyes», which gave nightvision and the ability to see soulsâŠwell, itâs nothing more than cleaning up the skills column. Itâs the same as before.
What I am concerned with isâŠ.
«Eye-chanâs»
Eye-chanâs with round eyes, always watching you.
Theyâre mischievous types who will surprise you with sudden eye contact, but please forgive them.
However, avoid staring contests. The safety of the other party is not guaranteed.
Magic Eye: Eye of Distance
Evil Eye: Eye of Fear, Eye of Stagnation, Eye of Slowing, Eye of Death
Normally the same colour as the eyes of the character. When the effect of the eye is activated, the colour changes.
As the intensity of the abnormal condition increases, the required duration of watching decreases. If the line of sight is broken, the count resets for each intensity.
âŠThere are three lines of flavour text for the skill. How rare. The name makes it sound like a story skill, but itâs a real one, isnât it? Letâs look at the help for now.
â» About magic eyes and evil eyes
An eye with magic power is called a magic eye.
Basically, it is often possessed by high-ranking monsters, but it has been confirmed that, rarely, even humans are born with it. Research has been done on creating artificial magic eyes with alchemy.
Among humans, the magic eyes with the most harmful effects are often distinguished by being called evil eyes.
âŠCan you please stop putting disturbing information in the help?
Putting that aside, if they arenât seen as being particularly malicious, theyâre magic eyes. But to be honest, the difference is whether itâs used by an enemy or an ally. If it has an advantageous effect for me, like the Eye of Fear, which makes the target afraid, then itâs a magic eye. Itâs just a difference in perspective, so itâs as loose and messy as âjusticeâ.
So, next is the new divine work.
«Scales of Judgment»
One of the divine works, given to an arbiter of the Nether.
Inflicts a curse of punishment on the soul according to the karma of the target.
Associated with the soul of the arbiter, the balance allows for a slight divine intervention.
Yeah, I suppose I should feel that I have been properly recognised. ThoughâŠitâs also possible that itâs still gonna tell me âNot a high enough levelâ!
Itâs definitely easier to move around as a Nemeseia, but basically, Iâm on my own with dealing with whatever happens in this lifeâŠis the kind of style weâre going with⊠Well, I can think of it as more options for dealing with things.
Now, it would be okay to go back to the Nether and test skills on a target dummy, butâŠCyĂ€egha first? He did ask me to show him again. Letâs go to the balcony.
âCyĂ€egha, Iâve evolved, so Iâll show you.â
Okay, heâll be here in a while. Investigation time again.
Itâs great that the abnormal conditions are no longer indiscriminate, due to changing from an aura to line-of-sight. The count resets when you remove your gaze⊠It sounds difficult to use, but itâs reasonableâŠ
Oops, I didnât check the common level 50 inhuman skills.
«Long-term Activity»
Increases HP, MP and other natural healing effects.
The value depends on your base level and the skill level.
You are an individual with high natural recovery. You can remain active longer than others.
«Child ofâŠÂ»
A child of the sun or moon.
You gain a stat bonus while in the light of the sun or the moon.
The value depends on your base level and the skill level
A child of the sun is no longer blinded by light, and a child of the moon gains night-vision.
«Child of White Night»
You gain a stat bonus while in the light of the sun or the moon.
The value depends on your base level and the skill level
The light does not blind you and you gain night-vision.
«Imperceptible»
Strengthens skills related to stealth and hiding presence.
The value depends on your base level and the skill level
Hmm⊠«Imperceptible» is not needed, but I should maybe take «Long-term Activity» and «Child of White Night». I have enough SP. Covert action is likely to be negatively affected by «The One that Reigns», and hiding in subspace is more reliable anywayâŠ
Spend 3 and 6 SP for a total of 9 to get the two skills. «Child of White Night» is the more expensive one. The effect seems to be combination of the other two, so it canât be helped. It wonât give any effect in caves and dungeons are dubious.
âIâve been waiting! Show me.â
âThere you are. Letâs go to the body.â
âUmu.â
Along with the green, round-eyed CyÀegha who just showed up, I move back to the space containing my main body, using the Silver Key.
âHoâŠ.?â
He has started to take a closer look, so Iâll wait until he finishes.
He circles around the main body, poking and examining it, and even a sphere was caught and investigated. The big and small spheres stare at each other, like they are unsure what is happening.
Iâll also talk about the role I have been given.
âFuumuâŠ.? Space-time⊠life⊠deathâŠ. What are these eyeballs?â
âThey seem to be the result of the training that sealed my eyesâŠ.â
âThe results of the training depend on the person⊠YouâŠdo you no longer have an aura? Then, the aura that you couldnât use on the surface has manifested here. Fumu.â
The aura of «Clad in Madness» has disappeared from the main body, leaving behind only «Unknown Organisation». Itâs moist to the touch, or, more like touching an aquatic creature. âŠIt feels like your finger would disappear when itâs touched.
âDo angels mean anything in your world?â
âTheyâre considered messengers. Servants and angels of heavenâ
âIs there any effect from that?â
Maybe thatâs why it looks so much like an angel.
âAngels and devils have a high aptitude for magic. Although fairies and wraiths are higherâŠit is interesting.â
âThey look like wings, but itâs not necessarily an angel. In silhouette it could also be a fairyâŠâ
âIt has a far higher magic aptitude than fairies and wraiths⊠but there is too much of an inclination towards magic and too big a weakness with physical. Itâs a strange balance.â
There seems to be no doubt that it is âmeatâ.
Thereâs a reason why high-ranking zombies look the same as they did in life. From the carrion of low rank zombies, it becomes fresh meat when they gain power as an Immortal. The high regenerative power of zombies is due to the speed at which the cells are replaced. So the skin you see will be fresh.
The nourishment to maintain the cells is magic power. As they become more powerful, the amount of magic power available for nourishing them increases, but the cells themselves also evolve. To be able to convert magic power more efficiently.
In other words, the zombieâs regeneration ability⊠is evolving them on a cell-by-cell basis as they are replaced.
âThere was no blood when you were a zombie, and thereâs no bone now that youâre a lump of flesh. Structurally, Iâd say itâs a slime. Although each cell has a very high magical aptitude.â
âSo itâs a slime rather than a mollusc. âŠCome to think of it, there are no internal organs.â
âA slimeâs ability to mimic is affected by skills. Incarnation is also a skill, with its form âpredeterminedâ. It could beâŠthat the form actually has no meaning.â
ââŠThen maybe it could change into whatever shape is needed, when needed.â
âWhy did your body take a form, I wonder? Angels and fairies, an imitation of godâŠ? To establish competenciesâŠwell, thatâs good.â
I donât think it matters if itâs an imitation of god. âŠWell, whatever. Stronger is better. Strength is power!
The regeneration was already powerful with just life and death, but it became even more so with the addition of space-time. As for how muchâŠlike a phoenix, which is an existence that constantly repeats life and death.
âThat bird is very famous among mankind due to its appearance. Itâs a bird of the goddess SigrdrĂfa faith.â
âBecause itâs an animal. And has the fire attribute.â
âUmu. Still, the phoenix has its drawback.â
âDrawbacks?â
âWell, in some ways itâs an advantageâŠbut it does not inherit its memories. It resets with every death, leaving just the instinctual faith of the first generation. Its strength also varies somewhat.â
âItâs certainly hard to tell if itâs an advantage or disadvantage when it comes to memoryâŠâ
âWhen space-time is added to life and death, memories are also inherited. There are no physical limitations to begin with.â
Truly fantasy. Itâs also quite complicated.
The phoenix. Immortals of the Stellura faith. Sorciere, the immortal witches. They all have different causes and powers.
Sorciere, the immortal witches, are only immortal. Rituals and magic are used to stop the bodyâs progression through time. It can be considered infinite regeneration through the energy of magic power.
The body of an Immortal has already ceased the activities associated with living, with the power of Stellura-sama causing the soul to have more influence than the body. Because they leave their bodies behind in this world, zombies and skeletons are rare. The Immortals of the Nether and the Abyss are mostly spirit types. On the other hand, undead are mostly zombies and skeletons, and powerful spirits are rare.
The phoenix is of the SigrdrĂfa faith, but you canât say it is unrelated to Stellura-sama. The phoenix only has the power of life and rebirth. That is, they die normally. They die normally, but because they have the power of rebirth, they are immediately reincarnated. Naturally, Stellura-sama is involved here.
âTo put it very simply, one who serves SigrdrĂfa-sama has been approved of by the elder sister, Stellura-sama. If the body is killed, jurisdiction passes to Stellura-sama. To ensure they could serve her younger sister for a long, they are given a strong power of life.â
âSorcieres and Immortals donât have the power of life, so they canât be resurrected?â
âRight. Sorcieres are stagnant. The Immortals have the power of death. Conversely, they can be reincarnated without problems.â
Although it is only temporary in the view of the gods, it is impressive that the sorcieres can escape the passage of time as mortals. For Stellura-sama, making someone an Immortal is a way of thanking those who will serve her after death.
âThough they are called Immortals, the only ones who truly fit the word are those of us who follow the goddess Stellura.â
âSorcieres can die because they are only unaging. Immortals are already dead. The Phoenix just repeats reincarnationâŠ?â
âYes. If only beings who never grow old and never die were immortal, then we would be the only ones. It is not just a literal interpretation of the word, but in a broader sense.â
Incidentally, vampires use blood-sucking to enhance their overall stats and super-enhance their regenerative abilities. Itâs a temporary self-enhancement⊠by drawing nutrients and magic power from the blood.
If you want to kill them, drive a stake through their heart. âŠIt will kill most of them.
âWith all that said, youâre probably the most tenacious of us all. Your attack power isnât quite there yet, but it will get stronger as you grow.â
âAre the remaining elements incarnations and roles?â
âContract and condemnation would be the arbiter role. Fate is not for us to judge.â
In other words, a space-time element that did not exist before evolution has been added. Well, thatâs mostly just there for flavour, so it can be left alone. But there is more I would like to hear.
âDoes «The One that Reigns» have a negative effect on acting covertly?â
âYes, it does. Itâs a skill to make your existence known.â
âI felt that would be the case. So what are the effects of the eyeâs of distance, fear, stagnation, slowing and death?â
âFumuâŠ. the effect of fear is the same as usual.â
Fear is an abnormal condition that reduces the damage the target does to the caster.
I am also taught about the effects of the others.
Eye of Distance
Changes the specifiable distance of coordinate targetted magic to your field of view.
Eye of Stagnation
Space-time attribute petrification and freezing.
Eye of Slowing
A line-of-sight version of «Space-Time Magic»âs [Slow].
Eye of Death
Causes the target to die. Slightly different from other evil eye spells, the count decreases while the target is being looked at, causing them to die when it reaches 0.
The strongest of these is Eye of Distance. It affects coordinate magic⊠so the range of explosion, wall, mine, pillar, gladius and flak spells becomes anywhere in my field of view. It doesnât affect anything else, though.
It was possible to place a spell behind me in my field of view, but I couldnât place it farther than its original range. From now on, even if itâs beyond the original range, I can place them anywhere I can see.
No, waitâŠ.? [Night Sky Array], which is the servant strengthening spell from «Necromantic Secrets» will also be in my line of sight, right? A~mazingâŠ..!
âIf you look at the target with multiples of the same effect, you can break through their resistance to the condition more quickly.â
âSo I can use every effect with each eye?â
âBecause they seem to be independent of each other.â
There are six spheres that can become eyeballs, so itâs excessive.
Well, CyĂ€egha seems to be satisfied, so Iâll go to the training ground in the Nether. For the target dummy. I have to check the performance of the magic eyes. Now that I know the actual effects, all I need to test is how well they perform. A wooden target dummy that cannot move is fine for that.
The target dummy and sphere are staring at each other.
An icon is added to the wooden target, with the icon being coloured as the countdown progresses. 180 seconds. Considering itâs just watching, wellâŠ..?
Come to think of it, the target dummy has not entered into combat modeâŠ. In that case, if itâs done before a battle, it will provide an advantage, butâŠ3 minutes⊠Itâs quite a lot, when you think of it as the time needed to prepare cup noodles. And it wonât work as well on bosses, so itâs probably better to just start hitting each other from the beginningâŠ
After waiting for 180 seconds, the condition is applied at level 1. 150 seconds for level 2. 120 seconds for level 3. 90 seconds for level 4. 60 seconds for level 5. 30 seconds for level 6.
Iâm already able to get them to level 6âŠIâll assume thatâs a racial trait, but as the level of the condition increases, the time required for the next decreases.
Thereâs no need to stare at the target, they just need to be in sight. The time needed for each level is reset if they are out of sight for even a moment. Blinking is safe, so no need to worry about dry eyes. Though closing them resets the timer.
If I put a wall between the target and the sphere, the countdown is reset, so walls are the countermeasures for enemies that use eye skillsâŠ
The sphere can be manipulated fairly well, so I experiment by gradually moving between the sphere and target dummy. The effect seems to last as long as part of the targets body is exposed, so itâs useless if part of the body sticks out from behind the shield. Wall is the best choice, but it depends on the attribute. Wind seems like it would be impossible. I donât have it, so I canât try it.
Another thing I need to try isâŠ[Slow] from Eye of Slowing. âŠItâs judged separately. Well, that makes sense.
Eye of Death starts its counter at 300, with the target dummy breaking at 0. Of course, if line of sight is broken, the timer starts again from 300. It looks strong, but most enemies will resist it anyway. Thereâs no way that instant death will work so well. It might work on weaker enemies, but itâs faster to just hit them, unless the required time is reduced.
Eye of DistanceâŠseems to be passive. It works even when the eyes are not open, so itâs safe to assume it is linked to my perception. In other words, the «Eye-chanâs» are working hard when it comes to evil eyes, which are status abnormalities.
The other thing that I was curious about was that the colour of the eyes are supposed to change when using evil eyes, but they sometimes do not. There is no change when using Eye of Distance or Eye of Fear. They remain the same purple as in character creation. In contrast, Eye of Stagnation turns them black, Eye of Slowing to grey, and Eye of Death to red.
Letâs seeâŠwhat else⊠Oh, I havenât tested [Mirror Spell] yet. It fires spells a second time, so I should check the damage. While shooting the same magic several times, Iâll try them all.
HmmâŠit seems okay to consider it a pure upgrade. The initial 100% damage spell is followed by one doing 20% damage. Thereâs probably no change depending on the magic used. Itâs hard to be sure with pillars, because they are multi-stage attacks and end up overlapping.
The power is low at 20%, and the second shot flies to the same place, so the hit rate is a bit iffy, but the cost has not increased. As long as the first shot hits, the second is just a bonus, so I can think of it as being lucky when it hits.
âOh? Sire, did you evolve?â
âAh, Lana. Yes, I evolved, so Iâm testing new skills. There are a few things Iâm curious about, so would you accompany me for a bit?â
âOf course.â
The «Eye-chanâs» are spheres that have become satellites centred on me. However, these spheres were originally the special effect from «Sphere of Shaking Flesh». They were the spheres that would repeatedly attach and separate from me at random points. With this evolution they have become satellites.
The important point here is that the spheres of «Sphere of Shaking Flesh» were performing automatic counterattacks against an opponentâs physical attacks. The probability of a counterattack increased by 10% for each sphere, so it should now be 60%.
But what has happened to the probability of counterattacks now that the spheres have become «Eye-chanâs»? If it has not changed, I can use the evil eyes without worrying about it, but if thatâs not the case, I canât.
Against Lana, abnormal conditions wonât work and the counterattacks arenât a problem. Perfect for testing. âŠThe problem is that she slashes at me mercilessly.
âYou should learn [Shura Form] while weâre at it.â
âThat was an integrated form, yes?â
âYou probably wonât use it Sire, but itâs necessary. In order for me to reach greater heights, I need Sire to become stronger.â
I am an Outer One. My physical prowess will be unmatched by any other race. In other words, by raising me and creating a perfect partner, she hopes to further her own growth.
âŠImmortals just do as they like, and Lana is no different, huh.
Well, letâs have this mock battle with Lana to test the skills and learn the new form.
Lanaâs relentless slashing attacks are being parried⊠Oh?
âAra?â
âŠHas the behaviour changed? I thought the only change to the equipment was the design, but I guess thatâs not the case.
Prevent another two or three of Lanaâs slashing attacks.
âArara?â
And change the attribute of the light sword from space, then check again.
Itâs the same as beforeâŠI think.
ââŠSire, has your spatial attribute been strengthened?â
âCyĂ€egha did say that the evolution had added a space-time attribute⊠Thatâs the only reason I can think of.â
âWe should test that too.â
Weâll be keeping each other company for a while.
First of all, the «Eye-chanâs» were shared. Meaning that using an evil eye reduces the probability of a counterattack. In close range, automatic counterattack will be better, with «Unknown Organisation» applying conditions. It doesnât matter at long range, so I can use «Eye-chanâs» then.
And I also learned [Ex3 Shura Form]. It is a combination of forms, like this:
[Ex Anti-Personnel]
[Enhanced Swordsmanship]
[Ex Anti-Monster]
[Enhanced Slashing]
[Ex Airflow]
[Enhanced Leg Strength]
[Ex2 White Army] = [Ex Anti-Personnel] + [Ex Airflow]
[Enhanced Swordsmanship]ă[Enhanced Leg Strength]
[Ex3 Shura Form] = [Ex Anti-Monster] + [Ex2 White Army]
[Enhanced Swordsmanship]ă[Enhanced Slashing]ă[Enhanced Leg Strength]
That is to say, while fighting with [Shura Form], the states of [Enhanced Swordsmanship], [Enhanced Slashing] and [Enhanced Leg Strength] are all maintained. The moment you leave the form, those effects disappear, since itâs a style that relies on stance.
I am usually in [Water Surface Form], so I have [Enhanced Defence], [Enhanced Parry] and [Enhanced Reflection].
By learning [Shura Form] I have acquired two Ex3âs, so the quest can continue.
ăAim for complete mastery.ă
Be recognized by Svetlana, the master of swordsmanship.
1. Master six âformsâ.
2. Learn two âHigher Unified Variant Formsâ.
3. Learn two âTop-Level Unified Variant Formsâ.
4. Show your skill to Svetlana.
Requester: Svetlana
Completion Reward: Updated title
Maybe I donât have a high enough skill level, because she told me Iâm not skilled enough yet! I will come back to this sooner or later. It will end on its own, if I continue fighting against Lana.
And as for the light swordâŠthis is also a nice upgrade. Iâm becoming more and more like a Jedi.
With the light sword using the space attribute, it can now reflect melee attacksâŠor rather, I can repel them. Until now it has just been for ranged attacks, allowing me to reflect them simply by holding the sword in their path. Now I can do something similar with melee attacks.
Itâs repulsion, not reflection, so it doesnât damage the opponent. However, itâs nice to be able to repel melee attacks. It will be much easier to deal with attacks such as horizontal torso attacks, which are difficult to parry.
When parrying, itâs possible to [Break Parry] by deflecting the target weapon upwards, putting the opponent off balance. Itâs similar to this, so it will create an opening that can be exploited.
Well, if youâre dealing with someone on the level of Lana, itâs still completely pointless. Itâs likely to be affected by differences in level and body size, so I canât be too overconfident.
Iâll continue to train with Lana until dinner, then go check on Sophie-san in the evening.
âLana, keep me company until dinner, please.â
âNot a problem. Since youâre here, Lisa, come and pair up with Sire.â
âEh, right.â
The original owner of Lizzyâs body, Lisa, has gotten involved. Well, sheâs a newcomer!
ââŠLana, I donât think itâs a good idea to cut off my arm or head in a mock battle.â
âIt only takes five seconds for them to regrow.â
It hurts a lot because of the increased physical damage though! And my maximum HP is reduced while it is missing!
There are five places that can be cut off, the head and each of the limbs, with each one reducing the maximum HP by 20%. Generally, having your head cut off will kill you, but that doesnât seem to apply to me. Even if my head is gone, I can still recognise my surroundings and act.
Of everything I have fought so far, the Black Goat was strongest. Then thereâs LanaâŠ
Ah, Lisaâs flying away. That means Lana is coming for me. Ahhhh⊠farewell ,left arm! Goddamn!
I leave the vanguard to Lisa after she returns and attack with magic, but Lana either avoids it with minimal movement or cuts it down⊠And since slashes come flying continuously, I have to be constantly alert. I might end up hitting Lisa if I reflect, so I have to lightly parry them.
Uwa, she got past Lisa. Ahhh! Farewell, lower body! I strike right back at Lana, who was expecting me to fall. Legs are just for decoration.
âRight, that was the caseâŠâ
And so we kill time like this. Fighting against strong opponents is a lot of fun. Itâs exhilarating to kill a lot of small fry, but itâs a different kind of fun.
Sophie-san is still working, so Iâll call it a day. Time to do what I need to on the real side.
AndâŠlogout.
Name: Anastasia Atropos Nemeseia
Race: The One That Moves Between SpacesăăLv50
Incarnation: Abyssal PrincessăăFemale
Occupation: Agent of the Goddess, Ruler of the Afterworld
«The One that Reigns» «Invitation of the Main Body»
Divine work
«Erasing Burning Chain»
«Scales of Judgment»
Special Spells
[Fist of Yog-Sothoth]
[Summon Byakhee]
[Summon / Subordinate Black Goat]
[Invite / Dismiss Shub-Niggurath]
Titles:
General
Cook: The title given to a full-fledged cook.
Special-Class Alchemist: A title given to veterans who have produced S-grade items with alchemy.
Alchemistâs Disciple: Apprenticed to Megan, in the Starting Town.
Elegant and Calm Princess: Makes a much better impression on others and makes them less likely to be wary of you.
Special
Stelluraâs Protection: Increases resistance to light and dark magic. Reduces the cost of light and dark magic. Enhances spatial magic. Provides a bonus to spatial magic experience. Reduces cost of spatial magic. Increases healing effect. Increases resistance to instant death.
Ruler of Afterworld: You have command over those in the Afterworld and a reduced death penalty. Evernight Castle has become your home, allowing you to expand the Afterworld.
Owner of The Silver Key: You will receive various benefits regarding space and dimensions. The Silver Key can be equipped.
Confused by the Torrent of Knowledge: Knowledge itself is neither good nor bad. That is decided by the one that possesses it. You are one who is bewildered by stupendous knowledge.
Successor to Ancient Swordsmanship: Allows you to use the forms to full effect.
Outer One: Has a profound effect on the Residents, but the nature of the effect depends on the object of your faith.
Memorials
Full-Fledged Adventurer: A commemorative title given to those who have attained the rank of âCâ in the Union. You are a full-fledged adventurer, and it is clear to both yourself and others. However, the peak is still far away.
Liberator of Belstead: A title commemorating the first person to liberate the east of the Starting Town.
Liberator of Inbamunt: A title commemorating the first person to liberate the south of the Starting Town.
Dungeon Discoverer: A title commemorating the first Outsider to arrive at a dungeon.
Ancient Linguist: A commemorative title given to those who know a language that was long forgotten.
Encounter with the Goddess: A commemorative title given to those who meet the Goddess.