ăIâm still amazed that we managed to win against that thingâŚă
As the group was having a very delayed dinner, or rather, a mid-night snack back at the inn, Tatsuya commented about the Stone Golem which they somehow managed to defeat. The Octogals have also finished eating their Takoyaki and now the only person who hasnât eaten a thing was Hiroshi. Aearis and others have gone back to Igreos temple to sort out tomorrowâs schedule.
ăThat was a raid boss monster without a doubtâŚă
ăEven if weâre just looking at tanks, we would need at least 20 or 30 of it, and probably about 200 volunteering soldiers. There was nothing we could do about it this time but that wasnât a monster a 500 member party could defeat.ă
Haruna added agreeing with what Tatsuya said. As someone who has fought in many front lines, the Tower Golemâs strength was something that could not be compared to any other monsters. If it came to monsters stronger than that, even Makoto could only name Dragon Road Balshem.
This Balshem is only a field class boss but there has been no record of anyone defeating this monster. Even the hardcore no-lifers have issues like lack of fire force. But moreover, Balshem could knock out any players with one sweep so hardly anyone could have decent combat with this monster.
ăIt would have been different if we had three more heat-tolerant extras. But if we fought according to theory, we would have definitely run out of stamina and lostâŚă
ăYouâre right, it didnât have as much fire force compared to Balshem. But if our tanks got attacked three more times, they would have been destroyed. Thinking back to its defence stats, all I can say is as expected of Golems. We would run out of stamina or magic power if we only focused on breaking through its defence.ă
ăWhen you were back in our original universe, how easily do you think you would have defeated a monster like that?ă
ăIâd say fifty-fifty. I can think of about five players who had the useful extra skill but when it comes to monsters like that, nobody knows what weapon is most effective against it. Also, I didnât have any extra skill at the time so âŚă
ăI see, so it was a miracle that we managed to win against that thing.ă
To Tatsuyaâs conclusion, Makoto nodded seriously. To be honest, if Hiroshi and Mio never obtained an extra skill, the two of them would have been defeated. It was likely that a country named Darl wouldnât have existed either.
ăIf Mio didnât activate Armor Smash on her staff, I donât think her attack would have given that much damage on the monster. But Hiroshiâs Titanic Roar would have caused a lot of damage on Golems like that without decaying them so I think something would have worked out in the end.ă
ăHearinâ that, if Makoto-san used made another swinâ ya katana, wouldnât it have shattered then?ă
ăPutting aside my stamina, it requires cooling time so I canât use that skill a couple of times in a row. Extra skills that are at a novie level has a cooling time so long youâre not even sure if you can use it at least once every battle. Also, my weapon gets more damage against larger opponents so I doubt I could have made another hit.ă
ăTrue dat.ă
To Hiroshiâs question, Makoto quickly explained the problem which cannot be fixed. Makotoâs Gale Slash had a problem with both its activation time and the frequency that she could use. It also doesnât help with increasing any skill levels or provide any defence. Her weapon also doesnât convert the stamina it is absorbing. So, the most they could do was place an enchantment on that cuts stamina absorption by 75%. This was how she was able to make an average amount of hits in all of the battles they have been in.
However, they couldnât do anything about the cooling time. For example, with Makotoâs Gale Slash, since the skill level is only on novie, it has a cooling time of 1500 seconds. If the skill level was at its max, the cooling time will decrease up to 5 seconds. But this didnât change the fact that she could not use this skill in a row. On the other hand, Mioâs Dragon Fall has a very short cooling time. However, there is a time where she would not be able to use it for around 3 to 5 seconds. Thanks to Harunaâs numerous extra skill, their limitations could have been minimized but issues other than that are much bigger than it is difficult to find any use for it at this current time.
The amour crash which Makoto mentioned previously automatically activates whenever the player is fighting against an opponent with a hard outer layer like Golems, or an opponent wearing a bronze armour. It automatically activates whether if itâs a boss class monster or not. However, even if the opponent is wearing armour, if the equipmentâs defence status is any less than soft leather armour, then this skill will not activate automatically. There is also an abnormal condition where it cannot be used against monsters with extremely high defence status like Kraken. On top of that, certain metallic equipment has an enchantment on that can neutralize armour crash. In fact, as long as the equipment has auto-repair enchanted, the damage it gets from the attack can be healed fairly quickly.
ăAnyway, from todayâs battle, I can confirm that what I was worried about is trueâŚă
ăA thing that you were worried about?ă
ăYeah, I was looking at Hiroshiâs defence which made me think about something. That there might be monsters which are too strong for us to completely avoid their attacks. Even if Hiroshi attacked them with his full set of holy steel armour.ă
To Makotoâs comment, everyone gave a grave expression. It was because such problems could bring a matter of life and death.
ăThis world has some aspects which are different from the game. But putting aside the battle formations, the strength of each monster isnât that different from the game in general. Donât you think?ă
ăWell, youâre right.ă
ăAnd in the game itâs programmed so that at least one or two boss monsters which are almost impossible to defeat.ă
ăSo what youâre saying is that almost impossible monster thatâs been programmed in is the Dragon Road Balshem?ă
ăIâm not the one to say but if itâs Balshemâs strength, Hiroshi would be able to handle it with ease once he trains Fortress. Or even levelling up his stats until thereâs not much more space for improvement. So even Balshem is within the range that Hiroshi can handle.ă
To Makotoâs terrifying comment, Tatsuya lost his words. It was true that compared to Hiroshiâs abilities it was a fairly a low-level monster. If Hiroshi trained up to level 300, which would be easy for him, his HP would increase to the point where a Tower Golemâs fire fore wouldnât be a threat.
Considering the number of monsters, they have defeated after being teleported, Hiroshiâs current level would be close to 200. Increasing 100 more levels may make it harder for him to level up. Yet it would still increase his armour by one or two points and his defence stats and HP would be ridiculously high.
ăTaking that into consideration, I guess it would make sense for a stronger monster to show up.ă
ăRight? I donât want any incidents happening so we really need to plan ahead keeping that condition in our mind.ă
ă⌠I guess we should all learn Fortress.ă
ăYeah, that would be the bare minimum.ă
To this terrifying truth Makoto brought up, Tatsuya sighed and glanced over to Hiroshi. Although they could do something about their skill levels, it wasnât something that could change over-night. So, Hiroshi was already planning to make some items.
Apart from Fortress being a useless skill other than defence, the reason why nobody has trained this skill was simple. It would overshadow their self-amplifying offence skills. Fortress is harder to train for as hit count is a vital part of the training. With magic-based attackers and healers, their equipment is mostly fabric-based and itâs difficult to increase their defence stats. So, defending themselves by learning Fortress was a rare thought to occur considering its likelihood and risk.
As an insight, it hasnât been an issue previously but apart from Haruna, everyone else has been using self-amplifying skills in battles up until now. The reason why Haruna doesnât use the self-amplifying skill is that a skill which is effective against her opponent depends on the condition at the time. Also, recently her role during battles have been more focused on fighting and singing to provide aiding magic whenever itâs needed. So, thereâs no need for her to use self-amplifying skills.
ăHey, Hiro, have you got any ideas for items that could avoid instant death in case we mess in the middle of a boss fight?ă
ăA few, but tâ would be difficult to prepare em overnight.ă
ăCould you tell us the general idea of it?ă
ăWelp, one non-reusable defence item, defence enchant that requires coolinâ time nâ for the rest, tâ would be somethinâ alonâ the lines oâ Godâs liquor.ă
Makoto flinched at the phrase Godâs liquor. It was a rare item even among the no-lifers. Only a very few of them have been obtained that itâs difficult to quantify the itemâs rarity. It was a very mysterious item. If there was any information Makoto could get, she wanted to hear everything she could about it.
ăWhen you say along the lines of Godâs liquor, do you mean there are ones other than Soma of the Gods?ă
ăThe items thatâre categorized into Godâs liquor would be Soma and Amrita. In general, their effective time-span is 5 minutes, if ât a non-reusable one, the time-span would be âround 10 minutes. Apart from preventinâ any unexpected-incidents, ât also can avoid death.ă
ă⌠Any unexpected incidents? Not only the ability to avoid instant death?ă
ăYup, includinâ HP damage. As lonâ as the itemâs active, no matter how much damage ya git, ya HP doesnâ git any lower than 1. Dependinâ on its quality, there are ones dat can even cancel death due tâ HP damage..ă
ăOh, I see, since the one we had was a drop item, it was low in quality.ă
Makoto agreed with Hiroshiâs explanation. The disadvantage of drop items was that it varied largely in quality. Godâs liquor crafted by a clocksmith can even be considered a high-quality item. However, if the itemâs rank were lower by one, the quality would be so low that it will not be classified as a high-quality item. This is fairly obvious, yet if a certain monster was defeated using high ranking weapons, then Godâs liquor dropped from that monster is most likely going to be low in quality. With Soma of the Gods, players can even expect to find the lowest quality of its kind from using high-ranking weapons.
When low-quality Godâs liquor is obtained, if the individual does not possess a compatible skill, it is impossible to determine the itemâs exact status. This was why Makoto didnât know anything about Soma of the Gods that they used to have. However, if Godâs liquor was used as equipment, its general ability can be determined even without special equipment or appraisal, as long as the playerâs level is high enough.
ăSoma focuses more on healinâ so while tis active, the playersâ HP, MP nâ stamina recovers completely every second. On the other hand, Amrita is an offence item so while tis active, all oâ the playersâ abilities increase by times five. Amrita nâ Soma has different range oâ consumables so ât can be active at the same time. But if yaâll to choose, yaâd rather have ât as a way to avoid instant death while waitinâ for the other itemâs coolinâ time, ight?ă
ă⌠Both options are extreme,ă
ăWelp, ât requires extra skills to craft it so tis only natural that they have extreme functions. Oh, nâ with ability enhancement, thereâs an item called holy medicine. The high-quality ones will increase za playerâs lowest skill by times five for 3 hours. ât takes âbout twelve hours for the effect to completely ware off but ât doesnât haf coolinâ time. So, if ya not worried âbout tis addictive side-effect, ya could activate it again once ât starts to ware off. But if ya drink it in five-hour intervals, the side-effect shouldnât show up.ă
ăNo wonder extra skill is needed to craft that item.ă
ăOther than that, I could make a potion where dependinâ on tis quality, ât can permanently increase the playerâs ability by three points. I didnât make em this time since I thought they were useless for solvinâ our last problem. Nâ Iâve never heard oâ most oâ the materials that are needed so ât would be difficult to craft em.ă
Makotoâs expression changed as Hiroshi mentioned a potion that could permanently enhance abilities. In the past 5 years, only 4 have been found in drops. They were the rarest out of any rare items. To think that an item like that could be crafted, the battlefront no-lifers realised how much theyâve been looking down on crafting skills in Fairclo. They started to think that perhaps it was a good decision that crafting no-lifers kept their information to themselves.
To be honest, now that they continued to operate with Hiroshi, Haruna and Makoto both understood why crafting skills are so hard to level up. Considering all the items that can be crafted in the game, if crafting skills were something that could be easily obtained, it would ruin the game balance. The impact would be visible even if all the craftsmen were to only reach the intermediate level.
ă⌠maybe, consider that potion for a future project? What are some items you can craft it quicker?ă
ăIf weâre excludinâ the side-effects, thereâs a defence item that I only a couple more materials for. If weâre talkinâ âbout defence items nâ enchantments without any side-effect than I would need some materials from Lorren nâ Spirit Spire Cave.ă
ăSo, from a practical perspective, first, letâs make the item with side-effect for everyone. Then maybe craft more clothes made from spirit silk?ă
ăDon be ridiculous. Tis better to use higher quality materials nâ some materials combined from different monsters. That way, we can triple the itemâs ability. Thereâs a material I don know where we can harvest ât from, but with that, could easily make a cheat item like Godâs clothes.ă
ăIf we were to make back-up clothes for everyone, would we have enough yarn to make Godâs clothes?ă
ăEazy.ă
Hearing Hiroshiâs statement, Makoto decided to wrap up their discussion.
ăThen to start with, we should make the defence item with side-effect, one for everyone. Hiroshi, where would we be able to gather the lacking materials?ă
ăTâ at Forre.ă
ăIn that case, once we finish our business in Darl, letâs head towards Forre. And for Haruna and others, make sure to train Fortress.ă
Everyone nodded to Makotoâs words. The direction in which the group should be heading in was decided. And like that, the day ended with everyone doing what they can do for now.