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The Vanished was large, surprisingly large. As a sail-powered vessel, its size seemed to exceed the necessary limits of its purpose.
Nevertheless, such a large size did mean larger warehouses, more cannons, stronger structures, and a more stable posture in the face of wind and waves â all of which meant it was enough to face the most arduous challenges in a long voyage.
But at the moment, Duncan had no plans for the so-called voyage, and the surprisingly large ghost ship brought him only a sense of loneliness. All of which wouldnât be so bad if thereâs an extra crewmate to talk to.
Anyways, there are plenty of idle âguest roomsâ for the doll to use as a result.
Footsteps broke the silence in the eerie corridor, and Duncan took the gothic doll down the wooden staircase to the lower cabin of the aft deck, which was located directly below the captainâs room. From the structural point of view, this should be regarded as the âupper living areaâ in this big ship, which was more or less bright and tidy than the dark and spooky areas of the lower deck.
Eventually, Duncan stopped in front of a crew cabin and casually pushed open the lightly closed wooden door.
There are several single cabins like this on board with simple furnishings, but they have been idle for so long that itâs hard to find any sign of people ever using them.
These were some of the first things Duncan discovered from his initial exploration of the upper area of the Vanished. He did not think much about it at the time, but now that he was personally in charge of the ghost ship and knew the secret of the shipâs ability to sail alone, a question arose: Since this ship did not need a crew at all⊠then who are these crew cabins on the ship for?
The single rooms in the upper cabins are obviously reserved for the higher ranked seafarers such as the first mate, the second mate, and lead deckhand, while in the lower areas there are bunk cabins for the general crew. In addition to the shipâs obvious multi-person dining quarter and recreation room, the existence of these facilities in itself were meant for âpeopleâ.
Duncan frowned slightly, realizing that this ghost ship must have some history prior to sailing the sea alone. At the very least, it did have a crew once upon a time.
So what happened in the past to make the ship what it is today? Where did the original crew of the ship go? Is the real âCaptain Duncanâ the owner of the ship from the start? What does that weird goat head know?
âCaptain?â A questioning voice suddenly came from behind and interrupted his thoughts.
Duncan had forgotten for a moment that Alice was still there due to adapting to the solitude of being alone for so long.
âMy name is Duncan. You can call me Captain Duncanâof course, itâs your freedom to address me as Captain.â Duncan quickly straightened his expression before turning to meet the ladyâs gaze, âThis empty room will be yours from now on, go inside and have a look.â
âAh, okay!â Alice nodded. First poking her head over Duncanâs shoulder to see what was in the room, then turning around to grab her box floating behind herself, she finally strode inside on her own.
Seeing Aliceâs âcoffinâ that has always been inseparable from the doll, Duncan couldnât resist the urge to comment: âDo you always carry that box around with you at all times?â
âYeah,â said Alice in a matter of course, âwhere else would I put it?â
âBut this box was your seal. I thought you would be more wary of it.â Duncan frowned, âNow it seems you canât do without it.â
âItâs the people who sealed me so itâs not the boxâs fault.,â Alice said as she sat down on her coffin and patted the lid. âAre you going to come in and take a seat?â
Duncan shook his head, âNo, how do you feel about this room?â
âItâs good that youâre satisfied.â It was strange to watch a gothic doll planning her future life plans in this manner, âYou can rest for a while and adapt to the environment. Iâm heading back upstairs first. Also, do not go downstairs to the lower deck. You can move freely on this floor and above. Look for me in my captainâs quarter if you need something. If Iâm not there, talk to the goat head on the mapping table. Heâs my first mate.â
Alice nodded as she listened, but when she heard the last two sentences, her eyes widened suddenly: âGoat head?! That pitch-black wooden carving?!â
âLooks like youâve noticed it.â
âI noticed⊠But you say it can talk?! And is your first mate?â Alice looked amazed, âI thought it was just⊠Itâs incredible!â
ââŠâŠ Youâre a doll who can talk and move,â Duncan expressionlessly stated as he eyed the doll, âand you still think a talking goat head is incredible?â
Alice appeared taken aback by that comment. Looking down at her own hands, she mutters as if she just realized this fact: âAh, now that you mention itâŠ.â
Duncan shook his head and turned away: âThatâs about it. You take your time here, and if you need something, come look for me.â
âOkay, Captain.â
After leaving, Duncan did not go anywhere else, but straight to his captainâs room and sat down in front of the mapping table.
The goat head: âAh! Itâs the captain! It looks like youâve settled the lady in nicely. You see, like I said, a gentle and harmless lady who doesnât do any harm to your journey and can chat with you to relieve boredom. I see youâve decided to leave her aboard. Are you going to arrange something for her to do? The Vanished doesnât need much people. The deck will clean itself and scrub the cannon. The water tank also maintains itselfâŠ. Perhaps she can manage the kitchen? You seem to have been less than happy with the food on board⊠Ah, speaking of food, it seems that we need to add some ingredients first. The jerky and hard cheese in the warehouse may be a little old. Although a rough seafarer would not be picky about the food at sea, the great Captain Duncan mustâŠâ
Duncan felt his brain juices boiling, and he was once again convinced of one thing: he really needed a ânormal conversation partnerâ like Alice with this noisy goat head around!
âShut up,â he glared at the goat head, and only after the latter had closed its mouth did he continue, âyou were acting very honest when Alice was around. To think I had believed you were finally able to stay quiet.â
âOne mustnât interject when the captain is interviewing a new crew member. This is the rule of the sea. Even if I am your loyal first and second mate and lead deckhandâŠ.â
Duncan didnât wait for the goat head to finish (in fact, if he didnât interrupt, the goat head would never finish): âPay attention to the movement of the doll during the next couple of days.â
âAh⊠Yes? You want me to keep an eye on the lady? Are you still not at ease with her? I understand. Taking precautions is a necessary trait for a good captainâŠ.â
âShe has a lot of secrets that havenât been revealed yet. Maybe itâs because she didnât know it herself yet, or perhaps⊠she deliberately concealed it from me. Anyways, sheâs a cursed doll with a code name âAnomaly 099â, that much is certain.â Duncan said lightly, âThose people from the other ship did everything they could to stop Alice from roaming freely. Now that sheâs a part of the crew, I need a little time to confirm her harmlessness. Even if itâs only to the Vanished.â