Everyone has gathered up, and moved where Chen Simiao told them.
Mu Jiashi is squinting his eyes and observing closely, but he fails to see the gap at all.
Blinking his dried eyes a few times, he asks, âis it the lighting? Or maybe the designâŠâ
âOr,â Fei says, drolly, âthe gap isnât in this game at all.â
The Missiontakers go quiet after this.
They donât know why XĂŒ Beijin is looking for the gap either, but since XĂŒ Beijin said itâs what he needs, then the Missiontakers have decided to be hopeful about some secrets being hidden here.
But right now, they canât even see the gap itself.
Feiâs guess is certainly possible.
Perhaps the gap exists in reality, in that labyrinth on Earth.
But theyâre in the game named âEscape.â Would the game really recreate that detail perfectly?
Besides, what could they do with a gap one millimetre wide?
Slowly, everyoneâs gazes land on XĂŒ Beijin one by one. Some distance away from them is Chen Simiao, who followed along quietly, but no one is paying attention to him.
XĂŒ Beijin is himself looking at the place Chen Simiao identified, but his gaze⊠possibly because of the environment, or otherwise because of his emotional state, is rather flicker. He looks hesitant.
He doesnât pay much attention to the Missiontakersâ gazes himself.
Staring at the area, XĂŒ Beijin says, âeveryone, please walk back and forth ten times in front of this section of the wall.â
The Missiontakers all look confoundedââWhat did XĂŒ Beijin just ask them to do again?
The straightforward A-One already says, âwoah there, so weâre literally tool-persons right now?â
Well, he says heâs treated like a pawn, but heâs the first person to start walking as XĂŒ Beijin asked him to.
XĂŒ Beijin points out the path to them â some distance towards the entrance, to this gap, and slightly overshooting it; the path itself is about five metres long.
While itâs not far, but walking back and forth in such an area is quite dizzying to the Missiontakers indeed â spinning in circles while sharp colours flashed all around them has made some Missiontakers look rather ill.
Despite the confusion, they all followed XĂŒ Beijinâs request to the letter.
XĂŒ Beijin also pushes Lin Qin a little, saying, âyou go, too.â
While Lin Qin would rather not leave XĂŒ Beijin leaning on the wall, all he could do is just give XĂŒ Beijin worried glances before going off, much quicker than the Missiontakers did, completely unfazed even after ten circles.
Lin Qin is the last one to walk back and forth on the section of wall there; Mu Jiashi is closely examining the part of the wall Chen Simiao told them about. And the moment Lin Qin finished walking around, Mu Jiashi can clearly see that, as if part of the electronic display is broken, parts of the wall is erroneously colourless.
Mu Jiashi canât help but rub his eyes.
The others notice his reaction and also checks out the wall.
They can all see that there is a black line, about thirty centimetres long, and about as thick as a strand of hair, suddenly making itself shown on the wall.
âItâsâŠâ He ShujĂŒn blurts out with widened eyes, âwhatâs going on?!â
The Missiontakers look at each other in disbelief, before all turning towards XĂŒ Beijin.
âItâs a bug,â replies XĂŒ Beijin.
The Missiontakers perk their ears up, not even wasting time to ponder why XĂŒ Beijin would know all this, but they just want to know what this weird line is.
XĂŒ Beijin coughs a little, like heâs pretending to clear his throat to mask his weakness.
Lin Qin is looking at him quietly but with a rather dour gaze. Itâs quite rare to see such an expression on his baby face, which makes XĂŒ Beijin give him a curious look, before extending his hand to hold Lin Qinâs, successfully calming the little apple down.
Then he organises his thoughts for a while before answering the Missiontakers, telling them, âthis labyrinth and what happens inside is constructed based on the Nightmare ownerâs memories; thatâs the basis of all Nightmares, really.
Therefore, this gap, if you ask the original owner of the Nightmare, does not actually exist. Nor would it exist in the Nightmare recreated thuslyââAnd just in case, Iâm using the term âNightmare ownerâ specifically. Iâm not talking about Tower residents.â
The Missiontakers fall into thought, before understanding what XĂŒ Beijin is getting at.
Tower residents are the ones who Act out the role of the owner of the Nightmare. They learn about the ownerâs identity and memories, but it doesnât change the fact that itâs simply a plot.
Of course, itâs different for XĂŒ Beijin, who is actually Acting as himself hereââ
Not that that is something the Missiontakers need to know. Itâs too complex to explain for now.
While Lin Qin⊠well, he probably knew all along, thanks to his outrageous instincts.
After mumbling about it in his mind, XĂŒ Beijin continues his explanation,
âBut this game does not only reference the Nightmare ownerâs memories when recreating these scenes, because Nightmares frequently feature otherâs experiences or even happen to incorporate the scenes of othersâ Nightmares, so,
When actually constructing the Nightmare, other peopleâs memories are also used as a referenceââBy other people, that usually means people who are part of the Nightmare as well.
As an example, in this scene here, the Nightmareâs builder, Chen Simiao, and, his student⊠all these peopleâs memories would also be referenced.
So a conflict would arise â Chen Simiaoâs student would clearly remember this gap existing, even if it canât be found in the labyrinth of otherâs memories.
The game has built the Nightmares based on the original ownerâs memories regardless, but⊠what would they do with the gap?â
Here, XĂŒ Beijin pauses.
The Missiontakers are already a bit numb. They have no idea why XĂŒ Beijin would even know how Nightmares are constructed in the first place.
It only adds to the mystique already surrounding his identity, and made them question him being human more than ever.
And also⊠why are humanâs memories referenced when building scenes in this game?
Perhaps an even more prudent question to ask is, why can âtheyâ see human memory? This question gets scarier the more one tries to think about it.
Mu Jiashi himself is recalling the game design document Shen YĂŒnjĂŒ and Ye Lan saw.
Did âtheyâ design this game based on that plan, or something similar? Then lock humanity inside?
But the Missiontakers would rather stop thinking about such matters. The more they thought, the more they might end up losing all hope and can only despair.
So instead, they decide to focus on what XĂŒ Beijin just asked them about.